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Hughes 500D of Viking Helicopters, Canada.
by Ian Standfast

3.8.99 revisions
More accurate textures and moving parts.

The Hughes 500 shape has got to be one of the most recognised (along with the JetRanger) by most people. Developed for the US Army as a Light Observation machine in 1961, the 500 is one of the most compact machines relative to it's size and capability. This machine is regarded as the E-type Jaguar of the helicopters due to it's speed and maneuvrability and is a real favourite with the pilots who fly it.

Designed using Abacus' AF99.
Moving parts produced using Konstantin Kukushkin's superb Aircraft Animator.


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INSTALLATION, this ship is for FS98 only.
This aircraft comes already configured for FS98. Unzip the file and place the aircraft folder in the aircraft directory of FS98.
The 500 comes with it's own panel and sounds.

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Flying and controls

I have modified the air file to remove the unrealistic cross couple effect between the lateral cyclic and yaw pedals. (The original Bell model in FS98, although very good, produces a very unrealistic fuselage roll when pedal is applied in either direction.) However, here is a downside to this, you will find that you have a lot more yaw authority in the hover, and it only diminishes at speeds approaching 60kts, but I find this more realistic. So you may end up doing a bit of a Huey shuffle on your first few flights, but you should get the hang of it pretty quickly. The only real problem with the airfile is that if you hold in huge amounts of pedal for a few seconds, the ship will go into an irrecoverable rotation, then break. For the best handling, I suggest you turn all your control sensitivities to their full value, and reduce the null zones to their minumum.

Unlike some of my recent ships, you cannot do a simulated shutdown, as it takes a lot of parts to duplicate the static elements, but you can run down to ground idle and see the blades become visable. Just one point here, I know the tail rotor looks to slow at idle, this is due a limitation within AA as it only uses one RPM setting for rotating parts at any one time, and this setting is applied to all parts. The tail rotor on a fullsize ship usually turns about eight times for every one revolution of the main rotor, but the effect looks pretty good anyway, so i left it in.

Anyway, I hope you all enjoy it.

Ian Standfast



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All my ships are available on Keiths Virtual Helipad)
http://members.aol.com/keitht777/helipad.html

If you have any comments about any of my aircraft,
Please E-mail me at
106071,2027
or 106071.2027@compuserve.com

Ian Standfast

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Copyright C. Ian Standfast 1998

Legal stuff:

THIS IS FREEWARE.
THIS AIRCRAFT IS THE PROPERTY OF THE AUTHOR, AND CANNOT BE
RE-SOLD OR PACKAGED WITH ANY PRODUCT FOR SALE, WITHOUT THE
EXPRESS WRITTEN PERMISSION OF THE AUTHOR. THIS TEXT FILE MUST ALWAYS BE TRANSPORTED WITH THE AIRCRAFT IF IT IS RE-ZIPPED AND UPLOADED TO OTHER FORUMS/WEB SITES. THIS MUST NOT BE DONE WITHOUT THE PERMISSION OF THE AUTHOR.

THE AUTHOR IS NOT LIABLE FOR ANY LIABILITIES THAT YOU MIGHT
INCUR AS A RESULT OF USING THIS PRODUCT. YOU ASSUME THE RISK
OF USE.