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Douglas DC-8 Series 54F
Jet Trader
Historic Jetliners Group
Version 4 for FS2002
January 2002
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This model is for FS2002 only.

This is a pretty good model of the DC-8 series!
There is a good description of the DC-8 series at www.boeing.com
The -50 series DC-8's were made up of several variations. They were the last of the origianl "baby-eights" and were the first -eights to use Pratt & Whitneys new Turbo Fanjet engines. Many earlier -10, -20 and -30 series DC-8's were later upgraded to series -50 specification. Typical loading, was a flight crew of 3. The cargo compartment can hold a maximum of 13 standard 88x125 containers. At the time of this writing there were still a few series -50's remaining in service.

While this FSDS Pro models heritage can be traced back to Kim Simmelinks original FSFS model for FS5, the model here is all new. There is nothing remaining of the original FSFS model.

Credits:
Kim Simmelink: For his DC-8-50 model.
Dee Waldron: AF99 model, FSDS Pro model (v2 & v3) and moving parts animation.
Michael Verlin and Steve Weiher: Flight Dynamics model.
Master texture designs: Yannick Charland

This aircraft was specially prepared by the Historic Jetliners Group. Please visit our website at: http://www.SurClaro.com/hjg/

Installation
Using WinZip, unzip the archive into your Flight Simulator's Aircraft directory (folder).

Features
Full 32 sided fuselage with double-lobe cross section construction.
32 sided 3D engines featuring 2-speed N1 fan animation.
Landing and taxi lights.
Animated primary and secondary control surfaces.
Hi-speed/low-speed split ailerons.
Animated landing gear, includes all working door details.
3D wheel wells.
Ground activated spoilers. (See flying notes below)
3D cargo compartment with working door.
Specially coded to provide the maximum FS2k night lighting effects possible.
Please note that the DC-8 has no leading edge slats.

FS2002 Considerations
This airplane uses a true FS2002 flight model by Michael Verlin. Its recommended that you use our new FS2002 DC-8 panels. They can be downloaded for free at our website.

The model comes setup to use the default 737-400 sound system. This is okay, but for a better sound experience, try out our custom DC-8 sound package by Aaron Swindle. A free package available at our website.


Flying the DC-8
We are still learning to fly the DC-8 ourselves! Planning is everything with this airplane. You must stay ahead of it!
The landing gear has a very long wheel base and a narrow wheel track. Ground handling isn't to difficult though if you plan ahead. In tight areas, slow down!
At MTOW, set the flaps to 15 degrees, a little nose up trim and increase the power to 100% N1. Expect the airplane to roll about 8000 to 9000 ft before reaching Vr (about 135 kts). DO NOT PULL THE NOSE UP STEEPLY. You'll hit the tail! At V2 and positive rate of climb, gear up and look for a target speed of about 180 kts and climb 2200 ft/min. As you clean up the flaps during your climb, the airspeed will increase quickly. You will have to reduce power quite a lot to keep from breaking the 250 kt speed limit below 10,000 ft. Power managment is a full time job with the DC-8.
It hand flys quite nice, but autopilot operation is preferred above 10,000 ft and 250 kts.
Plan well ahead for your descent! Reduce power to flight-idle and start trimming the nose up to bleed the speed down to 250 kts indicated. Drop in 1 notch of flaps, then start your descent. Monitor power and airspeed closely. Maintain 250 kts down to 10,000 ft. If you get into airspeed trouble, use the landing gear to slow down! NOTE: Use of the spoilers as speed brakes in flight IS NOT APPROVED!
Approach (Vref) with full flaps, spoilers ARMED and 140 kts max (136 best). The airplane should hold a nose down attitude during approach. Pull the power levers all the way back to the flight idle gate as you over fly the fence and start trimming the nose level. Hold her level and let her settle in (Don't drag the tail!). After all 3 gear are firmly on the ground, reverse thrust and brakes. Expect the landing roll to be about 5000 to 6000 ft. This is not an airplane for small airports!
After you get used to flying the -eight, you won't need to use full flaps for landing anymore. In fact in real life, full flaps is reserved for emergency landing procedures (ie: at or over max landing weight).

Misc operating notes:
1. The inboard ailerons function at all speeds.
The outboard ailerons function only after the first
notch of flaps are lowered.
2. The cargo door is tagged to the #1 engine.
The #1 engine must spool down to zero before the door
will open and interior becomes visable. The door closes
after the engine is restarted.

Numbers out of the book: (F model only)
Max Taxi Weight: 328,000 lbs
Max Takeoff Weight: 325,000 lbs
Max Landing Weight: 240,000 lbs
Operating Empty Weight: 131,230 lbs
Max Zero Fuel Weight: 224,000 lbs)
Max Payload: 92,770 lbs
Max Seating Capacity: N/A
Max Cargo Volume: 9020 cubic feet
Usable Fuel: 23,393 gallons (US)

Sharing experience
Flying this great airliner will be a lot more fun if everyone shares their experience. Please come by our website and log-on to our forum and join the discussion. We're having fun building them. We want to hear you're having fun flying them!
http://www.flightsimnetwork.com/

Legal Stuff
Copyright 2001, Historic Jetliners Group. All rights reserved.
This aircraft model is not Freeware, its Conditionware. It is provided free for your personal enjoyment under the following conditions:
1. Under no circumstances is this aircraft, textures, or derivatives made from this collection of files to be sold for profit in any way, shape or form. This includes pay for paint services.
2. You may NOT upload this archive to any site on the internet. You may NOT include this archive on any commercial or bonus disc (CD, DVD, etc.).
3. You may change the paint job according to our Use Policy. Credit for the aircraft model, flight dynamics and night lighting mod's should be duly noted. Questions concerning clarification of this rule can be posted on our forum at our website. More detailed information concerning our use policy is available at our website.
4. These files will not harm your computer. The author(s) not liable for any liabilities that you might incur as a result of using this product. You assume the risk of use.

The copyright of the original FSFS model belongs to:
Kim Simmelink
ksimmel@execpc.com

The copyright of this FSDS Pro model belongs to:
Dee Waldron, HJG
e-mail: 71124.3643@compuserve.com

The copyright of the Flight Dynamics belongs to:
Michael Verlin, HJG
e-mail: mverlin@tampabay.rr.com
and Steve Weiher, HJG
sweiher@home.com

The copyright of the Master Texture Set belongs to:
Yannick Charland, HJG
e-mail: yandiggity@hotmail.com