This is "my" Piper Warrior-II in the third version.

Last year I uploaded PH-SVF.ZIP, a Piper Warrior-II of the Rotterdam Flying Club in the Netherlands, and a few months later an improved version, warrior.zip.
In the mean time I worked on other aircraft and got a bit more experienced in designing. A few months ago Microsoft released FS2002.

Time for a new update!

The bottom surface of the wings have separate textures now, and the aircraft registration can be added to them.

Tank filler caps, 3 fuel drains, a pitot assembly, 3 tie-down rings and 2 stall strips were added, and the aircraft got new seats,
flap hinges and a more realistic flap animation, and many other small improvements. From studying David Eckert's well known pilot
I learned to make one myself, and here he is, together with a passenger.

In Warrior.zip the wings were a bit plump, so they went on a diet (less fuel?) to make them slimmer.

The flight dynamics were adapted to FS2002 and I think they have improved. Like last time I had to to change the distance between the
tachometer's 100 RPM marks to get correct power settings. The flight dynamics have been set for two passengers.
I did not use FS2002's fsedit.exe, for in my experience it rewrites the .air file too, with bad results for stall behaviour
and pitch change after applying flaps.

The panel is shrunk vertically, with oval gauges, because that is the way the pilot in a real aircraft will see them,
and it leaves more room for the forward view from the cockpit. I got mail that some people didn't like this.

I made the aircraft have wheel fairings. Some other people wanted it without them.

For the sake of a free choice this Warrior comes with options for panel and fairings: choose for yourself from the FS2002 aircraft menu.

The version without fairings has a bit more drag; its flight dynamics are set for 5 kts difference in cruising speed.

All of my work is public domain and at your own risk. You may use, change and/or repaint the aircraft or its parts in any possible way.
Bear in mind that changing the fuselage texture will make the side windows opaque: a paint program will not write the s.c. alpha channel,
in which the transparency is written. With FS Design Studio pro transparency can be restored. There may be other ways, but I haven't used them yet.

I used a copy of FS Design Studio Pro licenced for non-commercial use only, which means that you can not distribute commercial copies
of the model without permission of Abacus, inc., but personally I don't mind.

Mail me if you want the model's source file and/or the SDLmacros.

If you make changes and upload them I should like to be informed, thought it is not an obligation.

For the model file Abacus' FS Design Studio Pro v. 1.6 and Aircraft Animator v. 1.3 a were used, Mike Croswaite's SDLEdit v2.11
for the SDL macro's, Abacus FDE for the flight dynamics, and CfgEdit rev.15090 for the panel.

This time, again, I used a few gauges I uploaded years ago and of which I don't know who is to be credited: they are too nice not to use them.
They are Pa28.Flaplever, PA28_friction_switch, PA28.carb_heat, PA28_primer_fk, and rccarvn.stack; the last one I changed for fixed prop.
If anyone recognizes his or her work in them, please mail me and in the future I shall ask for proper permission and give you
the credit you deserve.
I put 'rc' in front of them to make it easier to find them back, not because I made them, but at best because I changed their bitmaps. I am not able to make gauges from scratch myself.
If there is someone around able and willing to make one or a few, please contact me.

Installation: unzip warrior3.zip into your FS2002 directory.

Resolution preferably 1152*864 or better. FS2002 only. Comment welcome.

Rien Cornelissen
Badhoevedorp, the Netherlands.
mw.cornelissen@quicknet.nl

My email adress may change in the weeks or months to come because of a change of provider, and I don't know the new one yet.
If you can't reach me by the old address, mail to Domenico Peracchione, dome@alma.it, and he will know the new one.