A fix for 72final version 2. The mini-bmp file was being displayed over
other views in the flight-deck. FS2k Panel SDK notes that FS2k will eliminate
such bmp's only if the "ident=" parm is set to one that FS2k recognizes as a keyword
to eliminate from other views - a keyword it specifies as recognizeable. There are 5. One can set a bmp to that "ident=KEYWORD" and FS2k will eliminate it in those other views, other than the Fixed Window that is assigned. In this case, the mini-bmp is assigned to "RADIO_STACK_PANEL", which only serves to tell FS2k to eliminate that from the other views. I assigned "Fixed Window37=RADIO_STACK_PANEL", normally used for "UP" to the keyword, "RADIO_STACK_PANEL". Then, in the "ident=" field for the mini-yoke bmp, I called it
also, "RADIO_STACK_PANEL". So, unless you want to navigate via the stars, mini-yoke bmp is made invisible for other views as FS2k knows to do this with it's keywords.

The problem with the "render_3d_window=1" parm is that the main panel will overlay
the mini-bmp completely which is needed to give the background for the full range of the yoke. Ah, live and learn, some programming techniques.

I hope this clears up any difficulties that any other panel designers might be having..

Jim Waters.