RNAS Trincomalee Version 1 By Daniel "GZR_Crop1/Crop_335th" Mobbs 08/03/01

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History

RNAS Trincomalee was orginaly built as RAF China Bay, and handed over to the Fleet Air Arm in November 1944, it was home to 733 Squadron with Supermarine Seafires (Navalised Spitfires) and also host to Fairely Fireflys, Supermarine Sea Otters, Walruses for Air Sea Rescue, Vultee Vengances and Fairley Burracudas. It also played host to RAF DeHavaland Mosquitos and Beufighters of 45 squadron at various times. As with most aspects and the British campaing against the Japanease in the Far East details are hard to come. The layout of the base is completely imaginary and inspiresd by an article in the July 2000 edition of Flypast magazine entitled Staying In Control by Able Seaman John Lindop about his time at Trincomalle between late 1945 and Novemeber 1947 when the base was closed.

Airfield Particlars

NDB 340mhz

Location

N8 32.65
E81 14.03

Fuel is avaible under the Avation Gasoline Sign.

I would like to extend my thanks to Marvin "GZR_Sactargets" Howell for his support, and not undue constuctive critism! Ric "GZR_Frenchy/Frenchy_335th" Charlebois for his help, Starbelly for her sense of humour, Monster Magnet for providing the soundtrack! Carlton And United Brewerys and Philip Morris Inc. for stress releif and finally Nescafe for keeping me awake to complete this project.
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Instalation

You must have airport texture 2.10 installed in your main CFSII scenery folder. This is availble from http://www.SurClaro or http://www.simviation.com


Create a new folder in your scenedb folder of CFSII called trinco. Inside this create two new folders called scenery and texture. Unzip scenery.zip to scenery and texture.zip to texture. Start CFSII, go to settngs, go to scenery libary. Click add area, select scenedb, select Trinco. Click add. Then go to free flight, in the main airfields listing there should be a new entry RNAS Trincomalee. Select this and the new airfield should be visable. Take off fly round explore and enjoy.




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Credits

All marcos and bitmap textures on buildings by R-J Triebel (X-Mat) mat@combatflight.de except The Aviation Gasoline sign by Doc George, the Hurricane by Mike Rennie and the search lights andd sign marco's by Martin "Wizard" Wright.

The scenery was designed with Airport 2.60 build 89 (c) Pascal Meziat, Tom Hiscox and Brian Williams.

Scasm 2.50 by Manfred Moldenhauer


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Ths scenery is released as Freeware. Copyright (C) Daniel Mobbs. As freeware you are permitted to distribute this archive subject to the following conditions,

- The archive must be distributed without modification to the contents of the archive. Redistributing this archive with any files added, removed or modified is prohibited.

- The inclusion of any individual file from this archive in another archive without the prior permission of the author is prohibited. The textures included with this scenery package must not be modified or altered in any way without first obtaining the authors' permission.

- No charge may be made for this archive other than that to cover the cost of its distribution. If a fee is charged it must be made clear to the purchaser that the archive is freeware and that the fee is to cover the distributor's costs of providing the archive.

- The authors' rights and wishes concerning this archive must be respected.


Daniel Mobbs

Lowestoft, Suffolk, England.

mobbs@ukonline.co.uk