In this version I changed the textures for the default "Atlantis" shuttle to "Endeavour" textures.
I chose an early morning "launch window", and a NE trajectory to allow for a more precise alignment with the "International Space Station's" orbital plane, which resulted in a RInc (Inclination of the shuttles orbital plane relative to the ISS orbital plane),
at "main engine cutt-off", of 0.48 degrees. As a result, only a small "(-) normal burn" at the "ascending node" was required to "zero out" the RInc...
I added some new "static camera angles" to view "Endeavour" as It races past the camera position...
As in "shuttle_v2", this video features a complete flight ( from launch to meco )...
(audio included).
Credits
________
To Dr. Martin Schweiger for the absolutely brilliant " Orbiter "
simulation...Also to jlfdiaz@ono.com for the "Endeavour textures" download.