Lismore Regional Airport (YLIS) - (only tested in FS2004)
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A very attractive small airport approximately 130 nautical miles from Coffs Harbour and a slightly shorter distance to Grafton and Ballina. This makes a good stopover for hopping down the east coast of Australia. The airport handles around 7 flight a day from Sydney and is also a busy GA aiport. A new terminal is a major feature of the airport with a very modern design. This terminal was opened on Dec 9 2000 and replaces an older style building to be found in the now general aviation area. The termianl is at the northern end of the aiport and the GA area the furthest south.

The size of the airport has allowed me to put in that extra detail which makes the terminal and surrounds very much "as in real life". Photographic textures are used throughout for the buildings, trees and shrubs. Thanks to the cooperation of the airport manager and Lismore Council, the owners of the airport, a very accurate model of the airport has been produced from over 250 photographs taken on site. AFCAD and Traffic Tools files are included to add extra AI traffic. For that reason and because of limited apron space few static planes have been used. In addition a landclass is included to make the airport ground texture resemble the real thing and also to widen the river and show the lake to the east of the airport..

The scenery concentrates on adding a realistic terminal to the airport and hangars which are as close as possible to the real thing. Many other details have been added all authentically Lismore.

Some night lighting is included including some very distinctive airport lights in the car park.


Installation
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1) Move the unzipped "Lismore" folder to wherever you place your add-on scenery - perhaps in the FS2004 Add-on folder or as in my case to a folder called New Scenery in the main FS2004 directory.

2) Move the file trafficnewbal.bgl into the folder fs2004\scenery\world\scenery folder. This will add extra traffic to Limsmore. Set the traffic level to 100% from the control/settings menu in FS2004 to see all of the traffic.

3) Start up FS2004 and use settings/scenery library to add the scenery into the library.


4) Restart FS2004 and select Lismore in the main "flight to" menu. For alternative start positions select these from the box at the bottom of the menu page. It may be difficult to start at the terminal because these parking spaces are often taken by AI aircraft.

Navigation
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NDB is 239

I leave you to calculate the radial from the nearest VOR.


Acknowledgements
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A very large thankyou to the management of the airport for providing access and maps.

As always none if this would be possible without the brilliant designers of Airport for Windows -Pascal Meziat, Brian McWilliams and Tom Hiscox.

All macros except below where developed using Rafael Garcia Sanchez's Nova with textures mainly my own and FSDS

Martin Wright's BMP2000 did it's usual great work on tranparency textures and many of the textures have been converted to DXT1 and 3 also using Martin,s software.

A quick thankyou to Harald Kraft (cars) whose macros slotted in very nicely in the scenery. How about giving us your email Harald so I can thank you personally?

Add to the "team" Ian Murray with the wonderfully easy to use Coast-line maker and Russel Dirks with the also easy to use EZ Landclass.

Finally thanks to Steve James from Redcliffe who took out time from his many projects to beta test the scenery and whose suggestions added more realism to the project.




Copyright (c) J Ross 2004. None of this work is to be used for a profit. If reproduced elsewhere that is not a problem but a courtesy email would be well received. Textures may be used elsewhere as long as you just drop me an email to let me know.

Any comments will be answered - good or bad. If you enjoy it let us know it does make designing that little bit more rewarding.

Other scenery available for 2004 - Coolangatta (Gold Coast) (YBCG) and Kingaroy District (YKRY) Grafton (YGFN) and Ballina (YBNA)


John Ross
jon.ross@optusnet.com.au
APRIL 2003