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* *
* Tupolev Tu-134 Update *
* Version 1.11 *
* Swift Design Group *
* FSDS2 Model by George Sukhykh *
* January, 14th, 2003 *
* *
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This model is for FS2002 only.

This is an update of all my previous visual models and aircraft.cfg What's new in this update? Every bug with cockpit landing lights have been solved. There's no bugs at this model as far as I know. Night textures have been replaced with Light Map with Alpha Channel. What does that mean? Now You can see nice dynamic shine of aircraft surface also at night. If You want to use these models with older version night textures, You must rename every texture with _LM at the end of its name to _L (i. e. use Sides_L.bmp name instead of Sides_LM.bmp). If You want to repaint these models, now You don't need to create complex night textures. Just add to every black XXX_L.bmp texture light sources and that is all (in fact You just need to create light for windows).

Installation: Replace every .mdl file in Model folders and aircraft.cfg in Your existing Tu-134 folders.


Version 1.0 description:

This is a pretty good all new and very frame rate friendly model of the Tu-134A, Tu-134A-3, Tu-134B and Tu-134B-3. If You want to know where difference between Tu-134A, Tu-134B AND Tu-134A-3, Tu-134B-3 lies, look at Antennas.jpg photograph. You'll see thicker antenna above fin of RA-65851 (this is Tu-134A or Tu-134B model) and thinner antenna above fin of EW-65754 and RA-65916 aircraft (these are Tu-134A-3 or Tu-134B-3 models).

These models have landing lights, nav lights and strobe lights. Landing lights are visible from cockpit. Animation accurately represents EVERY moving part of real Tu-134. This means You'll see moving ailerons, elevator, rudder, flaps (and moving stabilizer along with flaps), spoilers, landing gear with dumpers and steering front wheels.

I'd like to thank following people for their help in creation of this model:
Vlad INGORABIMUS
Andrew 'AndyX' Parubets
Anton 'xomer' Nikolaev
Alexander Belov
Mikhail Shulgin
Alexander Pogensky
Vladimir 'VVSFalcon' Sokolov
Dmitri 'Samdim' Samborski
Vadim Serebrenikov
Dmitry 'Tendercat' Kolesnik
Dmitry 'Mahmud' Prosko
Denis Belan
Alex Volovodenko
But biggest thanks come to my wife Tanya

Installation
Unzip it. Copy Aircraft folder to Your MSFS2002 folder. Copy .bmp files from folder Texture and Texture.Night to Texture folders of all 4 aircraft. Repaint it. That's it!

Every texture file is 32bit .bmp with alpha channel. Don't forget about alpha channel during repaint! After repainting convert textures to DXT3 format using Imagetool utility from GMAX folder of Your FS2002.

01 - Left Wing Bottom
02 - Left Wing Top
03 - Right Wing Bottom
04 - Right Wing Top
05 - Engine Top
06 - Engine Bottom
07 - Left Engine
08 - Right Engine
09 - Gear Nacelle Inner Side
10 - Gear Nacelle Outter Side
11 - Antenna Top
12 - Antenna Bottom
13 - Antenna Bottom Back
14 - Lower Wingtip Detail
15 - Antenna Top Back
16 - Inner Flap Front Side
17 - Outter Flap Front Side
18 - Inner Flap Deflector Top/Bottom
19 - Outter Flap Deflector Top/Bottom
20 - Horizontal Stabilizer Top
21 - Horizontal Stabilizer Bottom
22 - Wing Airfoil Surface Inner
23 - Wing Airfoil Surface Outter
24 - Cockpit Texture (the same
for every side of cockpit)
25 - Nose
26 - Fin Left Side
27 - Fin Right Side
28 - Fin Antenna Top Side
29 - Fuselage Forward Top Side
30 - Fuselage Forward Bottom Side
31 - Fuselage Forward Left Side
32 - Fuselage Forward Right Side
33 - Fuselage Back Top Side
34 - Fuselage Back Bottom Side
35 - Fuselage Back Left Side
36 - Fuselage Back Right Side

You'll find these numbers in Templates folder. I hope, this'll help You to find out, where exact texture lies.

Legal Stuff
Copyright 2002 George Sukhykh. All rights reserved.
This aircraft is Limited Freeware.
It may not be sold for profit or charged for in any way.
You may repaint this model and upload it to any internet site that makes it available free of charge, as long as George Sukhykh is credited for the original model and You'll send copy of Your work to e-mail swallowgeorge@rocketmail.com before upload and You'll give me rights to use Your repaint in noncommercial purposes.
George Sukhykh always retains full copyright of the 3D model. You are not allowed to decompile this model.

If You want to comment model or to thank me for it (and I need it very much :-) ), feel free to write me on e-mail below.

HAPPY FLYING! Respect, George Sukhykh swallowgeorge@rocketmail.com