ÿþARNZ PRESENTS THE BAe 146-200 / AVRO RJ 85 - Aircraft Model for FS2002 By Jon Murchison

Model updates and news:
http://arnz.myhost.co.nz

E-Mail comments, questions:
jonmurchison@hotmail.com


Installation
The Model comes as a self Installing file. Simply double click this installer, carefully read the information provided on screen, and the 146 will install. Please make sure you check the install Directory is correct. It automatically defaults to the following:

C:\Program Files\Microsoft Games\FS2002\aircraft\BAE1462

If your system is not set up with the same directory path, you can change this within the installer. One note here is that if you change the installation folder path, you must ensure you also specify the aircraft folder name you want the files installed into such as BAE1462, or something similar. If you don t do this, the files will be installed into your main FS2002 aircraft folder, making the model unusable. If you do this by accident, use the uninstaller to remove the files and start again.

Once Installed, the aircraft will appear on your aircraft list as follow:

Aircraft manufacturer - British Aerospace


Model Features

My 146-200 features all the usual bells and whistles you have come to expect from an aircraft model. These are as follows:

Fully animated surfaces including the rear spoiler and wing spoilers, which are now only activated when the aircraft is on the ground as in real life.
Animated main and nose gear with animated rolling wheels and independent suspension on each gear.
New texture set which has reflections as appropriate (probably over done a little as its my first model with this but what the heck)
What is being referred to as  Dynamic Shine This is basically a highly light reflective finish to the models fuselage and wing leading edge which gives the effect of the sun moving across surfaces as the aircraft fly s.
Visible flight deck with detailed crew. Also panel visible with full night effects.
Light mapping  This feature replaces the older FS2000 style _LM textures required to replicate night. The use of Light mapping does require you have multi texturing switched on, or you will not see the effect during dawn and dusk.
Wing/engine views from the cockpit.
Animated front left passenger door.
Images are from the 146-300 but features are the same on both models.

The Liveries

At the time of building this model the 146-200 has not be operated in New Zealand for over a decade, so I have looked to overseas airlines who still use the type.

QANTAS LINK
This was an easy choice; our cousins across the Tasman Sea at Qantas use the 146 on regional domestic flights throughout Australia.

US AIR
I chose this particular livery primarily to show off the reflective texture effects the new model has. I m not sure if US AIR still use the 146-200, if so it wouldn t appear in this livery now as they have the new all blue look.

LUFTHANSA
For Europe it was a toss up between Air France and Lufthansa, but in the end (and after some strong advice from a friend) I decided on Lufthansa. The livery is a little more interesting and colourful. (Sorry Pierre :&.)

4
BRITISH AIRWAYS
I have always liked the  new BA livery, and think it looks great on the 146. Where would my 146-200 be without a version painted in this livery? (This ones for you Jonathan)

And lastly&

JAZZ  AIR CANADA
Jazz has been included for a mate in Canada who flew on the aircraft featured shortly before I completed the repaint. I intend to release the full set of Jazz livery shortly. Its also a cool look on the 146.

Repainting
At the moment you cannot repaint or alter the textures supplied with this model in any form what so ever. I have a paint kit available for those who wish to do repaints, and will supply this on request once I establish what livery you wish to do. I have set this policy due to the fact I have a number of liveries I wish to release myself, and do not wish to see others of the same released before these.

Thanks for understanding and respecting this.

Contact me here:
jonmurchison@clear.net.nz


A.I. Use (Artificial Intelligence)
BAe 146-200 (Qantas) seen with its larger brother, the 300.

At this point in time the 1462 makes ideal A.I as it is reasonably frame rate friendly. I am planning on releasing a stripped down version specifically for A.I, but this is still under development.
I recommend you use AITM  AI Traffic Mover by Thomas Molitor to include the 146 in your aircraft lists, and then incorporate it into your flight plans.

The Future
This model is as always a work in progress. I am planning other variants and upgrades I hope to implement over the coming year (2003). These include:

BAe 146-100.
Frieght versions of the 300, 200 and 100 with opening cargo doors.
Inbuilt Scenery similar to my earlier models.
Full working virtual Cockpit, passenger cabin etc.
RJX series, thought it never went into production.

LEGAL
This file is released strictly as FREEWARE. That means you cannot make money from this file in any form. Therefore it cannot be included on an CD, Website, removable or PC based media device or server which charges money. The model and its textures are Copyright to the author, and may not be modified, changed in any form without the authors permission.

Acknowledgments
I want to say a big thanks to everyone who has offered encouragement, advice and support throughout the years this model has evolved. In particular a big thanks to:

Peter Lohr  Co-founder of ARNZ
Michael Corcoran  The ultimate feedback guy
Jonathon Youngman - Feedback guy
James Eden  Feedback guy
Dave Gibson  The pilot model is his and I have added the headphones and mouth piece. It saved me from having to use  the Mummy for this model.
Tom Gibson  Free flight Design model guru. Tom was a huge help getting the light mapping for this model going, thanks for your time and patience tom.
Louis Sinclair  The man behind FSDS 2, another great help in sorting out user problems. Get his work from www.abacuspub.com.
Dee Waldron  Dee sussed out how to get ground activated spoilers working, which is a vital component on the 146.
Matthew Murray  Matt hosts our ARNZ forum and was a key figure in pushing me to develop a more advanced model. He also started to produce a great set of textures for the earlier 146 model; these have been used as a template for the new wing textures.