[fltsim.0] title=Long Range High Speed Maverick sim=mavjet model= panel= sound= texture= kb_reference=lrhs-mav_ref atc_id=N1701 ui_manufacturer=Maverick Jets ui_type=Long Range High Speed Maverick ui_variation=White with Gold description=This is a Re-Design of a Chuck Dome plane.\nAdded 4 new color schemes, co-pilot panel and edited specs\nto make a longer range, higher speed plane.\nPublic Domain. Changed paint schemes, Added co-pilot panel and edited specs to make a faster, longer range plane. Public Domain. Maverick Jets is the first company to be delivering custom light-weight personal executive jets to the general public. atc_heavy=0 atc_airline= atc_flight_number= [fltsim.1] title=Long Range High Speed Maverick (red) sim=mavjet model= panel= sound= texture=1 kb_reference=lrhs-mav_ref atc_id=N1701 ui_manufacturer=Maverick Jets ui_type=Long Range High Speed Maverick ui_variation=White with Red description=This is a Re-Design of a Chuck Dome plane.\nAdded 4 new color schemes, co-pilot panel and edited specs\nto make a longer range, higher speed plane.\nPublic Domain. Changed paint schemes, Added co-pilot panel and edited specs to make a faster, longer range plane. Public Domain. Maverick Jets is the first company to be delivering custom light-weight personal executive jets to the general public. atc_heavy=0 atc_airline= atc_flight_number= [fltsim.2] title=Long Range High Speed Maverick (blue) sim=mavjet model= panel= sound= texture=2 kb_reference=lrhs-mav_ref atc_id=N1701 ui_manufacturer=Maverick Jets ui_type=Long Range High Speed Maverick ui_variation=White with Blue description=This is a Re-Design of a Chuck Dome plane.\nAdded 4 new color schemes, co-pilot panel and edited specs\nto make a longer range, higher speed plane.\nPublic Domain. Changed paint schemes, Added co-pilot panel and edited specs to make a faster, longer range plane. Public Domain. Maverick Jets is the first company to be delivering custom light-weight personal executive jets to the general public. atc_heavy=0 atc_airline= atc_flight_number= [fltsim.3] title=Long Range High Speed Maverick (green) sim=mavjet model= panel= sound= texture=3 kb_reference=lrhs-mav_ref atc_id=N1701 ui_manufacturer=Maverick Jets ui_type=Long Range High Speed Maverick ui_variation=White with Green description=This is a Re-Design of a Chuck Dome plane.\nAdded 4 new color schemes, co-pilot panel and edited specs\nto make a longer range, higher speed plane.\nPublic Domain. Changed paint schemes, Added co-pilot panel and edited specs to make a faster, longer range plane. Public Domain. Maverick Jets is the first company to be delivering custom light-weight personal executive jets to the general public. atc_heavy=0 atc_airline= atc_flight_number= [General] atc_type=Maverick atc_model=Maverick performance=Cruise Max Speed: 500 Knots\nRange: 2400 nm\nCeiling: 40,000 ft\nRe-Design: James A. Smith\nDate: Nov 2002 [WEIGHT_AND_BALANCE] max_gross_weight = 10000.000 empty_weight = 7000.000 reference_datum_position = -0.500, 0.000, 0.000 empty_weight_CG_position = 0.000, 0.000, 0.000 max_number_of_stations = 50 station_load.0 = 170.000, 5.000, -2.000, 0.000 station_load.1 = 170.000, 5.000, 2.000, 0.000 ;Moments of Inertia empty_weight_pitch_MOI = 30000.000 empty_weight_roll_MOI = 18200.000 empty_weight_yaw_MOI = 36500.000 empty_weight_coupled_MOI= 0.000 CG_forward_limit= 0.000 CG_aft_limit= 1.000 [electrical] max_battery_voltage = 12.0 generator_alternator_voltage = 13.8 max_generator_alternator_amps = 40.0 ;BusType, MaxAmpLoad, MinVoltage BusTypes:0=MainBus,1=AvionicsBus,2=BatteryBus,3=HotBatteryBus,4-7=Generator/AlternatorBus(1-4) avionics_bus = 0, 10, 9.5 avionics = 1, 5 , 9.5 additional_system = 0, 20, 9.5 marker_beacon = 1, 2 , 9.0 fuel_pump = 0, 5 , 9.0 [flight_tuning] cruise_lift_scalar =1.000 parasite_drag_scalar =1.000 induced_drag_scalar =1.000 elevator_effectiveness =1.000 aileron_effectiveness =1.000 rudder_effectiveness =1.000 pitch_stability =1.000 roll_stability =1.000 yaw_stability =1.000 elevator_trim_effectiveness =1.000 aileron_trim_effectiveness =1.000 rudder_trim_effectiveness =1.000 [GeneralEngineData] engine_type = 1 Engine.0 = -8.300, -4.800, 0.500 Engine.1 = -8.300, 4.800, 0.500 fuel_flow_scalar = 0.150 [TurbineEngineData] fuel_flow_gain = 0.003 inlet_area = 4.290 rated_N2_rpm = 29920.000 static_thrust = 6500.000 afterburner_available = 0 reverser_available = 1 [jet_engine] thrust_scalar =1.000 //0 Class //1 Longitudinal Position (feet) //2 Lateral Position (feet) //3 Vertical Position (feet) //4 Impact Damage Threshold (Feet Per Minute) //5 Brake Map (0=None, 1=Left, 2=Right) //6 Wheel Radius (feet) //7 Steer Angle (degrees) //8 Static Compression (feet) (0 if rigid) //9 Max/Static Compression Ratio //10 Damping Ratio (0=Undamped, 1=Critically Damped) //11 Extension Time (seconds) //12 Retraction Time (seconds) //13 Sound Type [contact_points] point.0= 1.000, 11.000, 0.000, -4.420, 1181.000, 0.000, 0.596, 39.900, 0.150, 2.500, 0.952, 4.800, 4.800, 0.000, 0.000, 0.000 point.1= 1.000, -2.900, -8.580, -4.790, 1574.000, 1.000, 0.596, 0.000, 0.642, 2.500, 0.815, 4.500, 5.200, 2.000, 0.000, 0.000 point.2= 1.000, -2.900, 8.580, -4.790, 1574.000, 2.000, 0.596, 0.000, 0.642, 2.500, 0.815, 4.800, 4.900, 3.000, 0.000, 0.000 point.3= 2.000, -3.330, -23.920, -3.000, 787.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 5.000, 0.000, 0.000 point.4= 2.000, -3.330, 23.920, -3.000, 787.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 6.000, 0.000, 0.000 point.5= 2.000, -22.670, 0.000, 0.000, 787.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 9.000, 0.000, 0.000 point.6= 2.000, 23.080, 0.000, -1.500, 787.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 4.000, 0.000, 0.000 static_pitch = -1.000 static_cg_height = 4.300 [Views] eyepoint = 5.0, -1.3, 1.175 [Radios] // Radio Type = availiable, standby frequency, has glide slope Audio.1 = 1 Com.1 = 1, 0 Com.2 = 1, 0 Nav.1 = 1, 0, 1 Nav.2 = 1, 0, 0 Adf.1 = 1 Transponder.1 = 1 Marker.1 = 1 [keyboard_response] //Breakpoint speeds (knots) on the keyboard increments of control surfaces. //Speed at which the incremenet is reduced to 1/2 and 1/8 respectively. elevator = 150, 250 aileron = 150, 250 rudder = 150, 250 [direction_indicators] //1 Type: 0=None, 1=Vacuum Gyro, 2=Electric Gyro, 3=Electro-Mag Slaved Compass, 4=Slaved to another //2 Indicator number of slaving indicator if Type = 4 direction_indicator.0=3,0 [EFFECTS] wake=fx_wake water=fx_spray dirt=fx_tchdrt concrete=fx_sparks touchdown=fx_tchdwn, 1 [fuel] LeftMain = 0.000, -9.500, -1.000, 115.000, 0.000 LeftAux = 0.000, -6.000, -1.500, 50.000, 0.000 RightMain = 0.000, 9.500, -1.000, 115.000, 0.000 RightAux = 0.000, 6.000, -1.500, 50.000, 0.000 fuel_type = 2 //Fuel type: 1 = Avgas, 2 = JetA number_of_tank_selectors = 1 [airplane_geometry] wing_area = 310.000 wing_span = 45.000 wing_root_chord = 6.900 wing_dihedral = 6.000 wing_incidence = 1.000 wing_twist = -1.500 oswald_efficiency_factor= 0.700 wing_winglets_flag = 1 wing_sweep = 1.000 wing_pos_apex_lon = 2.100 wing_pos_apex_vert = 0.000 htail_area = 67.000 htail_span = 17.200 htail_pos_lon = -22.600 htail_pos_vert = 0.000 htail_incidence = 0.500 htail_sweep = 20.000 vtail_area = 42.000 vtail_span = 7.400 vtail_sweep = 40.000 vtail_pos_lon = -20.500 vtail_pos_vert = 4.100 elevator_area = 17.000 aileron_area = 13.500 rudder_area = 7.300 elevator_up_limit = 17.000 elevator_down_limit = 15.500 aileron_up_limit = 18.000 aileron_down_limit = 18.000 rudder_limit = 30.000 elevator_trim_limit = 15.000 spoiler_limit = 0.000 spoilerons_available = 0 aileron_to_spoileron_gain = 0.000 min_ailerons_for_spoilerons = 0.000 min_flaps_for_spoilerons = 0.000 [Reference Speeds] flaps_up_stall_speed = 96.000 full_flaps_stall_speed = 76.800 cruise_speed = 315.000 [autopilot] autopilot_available= 1 flight_director_available= 1 default_vertical_speed= 1800.0 autothrottle_available= 1 autothrottle_arming_required= 0 autothrottle_max_rpm = 90 autothrottle_takeoff_ga= 0 pitch_takeoff_ga = 8; use_no_default_bank=1 [LIGHTS] //Types: 1=beacon, 2=strobe, 3=navigation light.0 = 3, -1.15, -17.65, -0.33, fx_navred , light.1 = 3, -1.15, 17.65, -0.33, fx_navgre , light.2 = 3, -13.85, 0.00, 6.10, fx_navwhi , light.3 = 2, -1.05, -17.65, -0.33, fx_strobe , light.4 = 2, -1.05, 17.65, -0.33, fx_strobe , light.5 = 1, -12.85, 0.00, 6.10, fx_beacon , [forcefeedback] stick_shaker_magnitude=5000 ; 0 - 10000 stick_shaker_direction=0 ; 0 - 35999 degrees stick_shaker_period=111111 ; in microseconds gear_bump_nose_magnitude=3000 ; 0 - 10000 gear_bump_nose_direction=18000 ; 0 - 35999 degrees gear_bump_nose_duration=250000 ; in microseconds gear_bump_left_magnitude=2700 ; 0 - 10000 gear_bump_left_direction=9000 ; 0 - 35999 degrees gear_bump_left_duration=250000 ; in microseconds gear_bump_right_magnitude=2700 ; 0 - 10000 gear_bump_right_direction=27000 ; 0 - 35999 degrees gear_bump_right_duration=250000 ; in microseconds ground_bumps_magnitude1=1300 ; 0 - 10000 ground_bumps_angle1=08900 ; 0 - 35999 degrees ground_bumps_intercept1=3.0 ground_bumps_slope1=0.20 ground_bumps_magnitude2=200 ; 0 - 10000 ground_bumps_angle2=09100 ; 0 - 35999 degrees ground_bumps_intercept2=1.075 ground_bumps_slope2=0.035 crash_magnitude1=10000 ; 0 - 10000 crash_direction1=01000 ; 0 - 35999 degrees crash_magnitude2=10000 ; 0 - 10000 crash_direction2=9000 ; 0 - 35999 degrees crash_period2=75000 ; in microseconds crash_duration2=2500000 ; in microseconds [Flaps.0] type= 1 span-outboard= 0.500 extending-time= 5.000 system_type= 0 damaging-speed= 250.000 blowout-speed= 300.000 lift_scalar= 1.000 drag_scalar= 1.000 pitch_scalar= 1.000 flaps-position.0= 0.000, 0.000 flaps-position.1= 15.000, 0.000 flaps-position.2= 25.000, 0.000 flaps-position.3= 40.000, 0.000