[fltsim.0] title=USS_Enterprise sim=sha_enterprise_cv-6 model= panel= sound= texture= kb_checklists= kb_reference= atc_id=N700MS atc_id_color=0xff000000 ui_manufacturer=Ships ui_type=Enterprise ui_variation=US Navy visual_damage=1 description=Completed in the years just befire WWII, the three Yorktown class ships were the largest purpose built American carriers laid down before the war They carrierd about 75 aircraft and were highly maneuverable with about hlaf the turning radius of the even larger lecington class carriers. Dispite their unarmored decks, these ships could take a lot of damage . The Yorktown , damaged in the Battle of the Coral Sea, was repaired, only to be even more badly damaged by Japanese aircraft at Midway, ant then torpedoed and sunk by a Japanese submarine. The Hornet which gained fame as the ship that tokk "Jimmy" Doolittle's 16 B-25 bombers within range of Tokyo in April 1942 (escourted by her sister ship Enterprise), was sunk six months later at Santa Cruz Island in the Solomons. The Enterprise remained in service throughout the war. atc_heavy=0 atc_airline= atc_flight_number= [General] atc_type=USS_Enterprise atc_model=USS_Enter editable=1 performance=Carrier: Yorktown Class\n(1937-1941, 3 ships):\nYorktown (CV-5), Enterprise (CV-6) & Hornet (CV-8)\n\nDisplacement: 19,900tons\nLength (overall): 810 ft\nBeam (flight deck) 114 ft\nSpeed 32 kts\nNumber of Aircraft: 85\n\nArmament: 8 x 5in, 16 x 1.1in (28mm) 23 x 20mm [WEIGHT_AND_BALANCE] max_gross_weight= 8035.000 empty_weight= 4265.000 reference_datum_position= 13.100, 0.000, 0.000 empty_weight_CG_position= -14.200, 0.000, 0.000 max_number_of_stations=50 station_load.0= 170.000, -11.300, -1.500, 0.000 station_load.1= 170.000, -11.300, 1.500, 0.000 station_load.2= 170.000, -13.900, -1.500, 0.000 station_load.3= 170.000, -13.900, 1.500, 0.000 ;Moments of Inertia empty_weight_pitch_MOI= 7241.360 empty_weight_roll_MOI= 5618.570 empty_weight_yaw_MOI= 10431.430 empty_weight_coupled_MOI= 0.000 CG_forward_limit= 0.000 CG_aft_limit= 1.000 [flight_tuning] cruise_lift_scalar=1.0 parasite_drag_scalar=1.0 induced_drag_scalar=1.0 elevator_effectiveness=1.0 aileron_effectiveness=1.0 rudder_effectiveness=1.0 pitch_stability=1.0 roll_stability=1.0 yaw_stability=1.0 elevator_trim_effectiveness=1.0 aileron_trim_effectiveness=1.0 rudder_trim_effectiveness=1.0 [GeneralEngineData] engine_type= 5 Engine.0= -1.300, 0.000, 0.000 fuel_flow_scalar= 1.120 [propeller] thrust_scalar=1.0 //Propeller thrust scalar propeller_type= 0 propeller_diameter= 8.800 propeller_blades= 3 propeller_moi= 19.000 beta_max= 45.000 beta_min= 15.600 min_gov_rpm= 25520.000 prop_tc= 0.004 gear_reduction_ratio= 17.400 fixed_pitch_beta= 0.000 low_speed_theory_limit= 80.000 prop_sync_available= 0 prop_deice_available= 1 prop_feathering_available= 1 prop_auto_feathering_available= 1 min_rpm_for_feather= 700.000 beta_feather= 88.000 power_absorbed_cf= 0.900 defeathering_accumulators_available= 0 prop_reverse_available= 1 minimum_on_ground_beta= 1.000 minimum_reverse_beta= -14.000 [TurbineEngineData] fuel_flow_gain= 0.011 inlet_area= 1.000 rated_N2_rpm= 33000.000 static_thrust= 158.000 afterburner_available= 0 [turboprop_engine] power_scalar=1.0 //Scalar on Turboprop power maximum_torque= 1865.000 [electrical] ;BusType, MaxAmpLoad, MinVoltage BusTypes:0=MainBus,1=AvionicsBus,2=BatteryBus,3=HotBatteryBus,4-7=Generator/AlternatorBus(1-4) flap_motor=0, 5 , 17.0 gear_motor=0, 5 , 17.0 autopilot=0, 5 , 17.0 avionics_bus=0, 10, 17.0 avionics=1, 5 , 17.0 pitot_heat=0, 2 , 17.0 additional_system=0, 20, 17.0 marker_beacon=1, 2 , 17.0 gear_warning=0, 2 , 17.0 fuel_pump=0, 5 , 17.0 starter1=0, 20, 17.0 light_nav=0, 5 , 17.0 light_beacon=0, 5 , 17.0 light_landing=0, 5 , 17.0 light_taxi=0, 5 , 17.0 light_strobe=0, 5 , 17.0 light_panel=0, 5 , 17.0 [contact_points] //0 Class //1 Longitudinal Position (feet) //2 Lateral Position (feet) //3 Vertical Position (feet) //4 Impact Damage Threshold (Feet Per Minute) //5 Brake Map (0=None, 1=Left, 2=Right) //6 Wheel Radius (feet) //7 Steer Angle (degrees) //8 Static Compression (feet) (0 if rigid) //9 Max/Static Compression Ratio //10 Damping Ratio / Water Rudder Effectiveness (0=Undamped, 1=Critically Damped) / 1.0 = normal //11 Extension Time (seconds) //12 Retraction Time (seconds) //13 Sound Type //14 Airspeed limit for retraction (KIAS) //15 Airspeed that gear gets damage at (KIAS) point.0= 1.000, -1.150, -5.250, -7.800, 1600.000, 0.000, 1.400, 30.000, 0.300, 2.500, 0.800, 4.000, 4.000, 0.000, 0.000, 0.000 point.1= 1.000, -1.150, 5.250, -7.800, 1600.000, 0.000, 1.400, 30.000, 0.300, 2.500, 0.800, 4.000, 4.000, 1.000, 0.000, 0.000 point.2= 1.000, -16.400, -5.250, -7.700, 1600.000, 1.000, 1.500, 0.000, 0.400, 2.500, 0.800, 4.000, 4.000, 2.000, 0.000, 0.000 point.3= 1.000, -16.400, 5.250, -7.700, 1600.000, 2.000, 1.500, 0.000, 0.400, 2.500, 0.800, 4.000, 4.000, 3.000, 0.000, 0.000 point.4= 4.000, -4.000, -5.250, -5.600, 1600.000, 0.000, 0.000, 0.000, 0.850, 2.500, 0.650, 0.000, 0.000, 0.000, 0.000, 0.000 point.5= 4.000, -4.000, 5.250, -5.600, 1600.000, 0.000, 0.000, 0.000, 0.850, 2.500, 0.650, 0.000, 0.000, 1.000, 0.000, 0.000 point.6= 4.000, -26.350, -5.250, -5.600, 1600.000, 0.000, 0.000, 0.000, 0.950, 2.500, 0.650, 0.000, 0.000, 2.000, 0.000, 0.000 point.7= 4.000, -26.350, 5.250, -5.600, 1600.000, 0.000, 0.000, 0.000, 0.950, 2.500, 0.650, 0.000, 0.000, 3.000, 0.000, 0.000 point.8= 2.000, -12.900, -26.000, 3.000, 1800.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 5.000, 0.000, 0.000 point.9= 2.000, -12.900, 26.000, 3.000, 1800.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 6.000, 0.000, 0.000 point.10= 2.000, -36.230, 0.000, 0.000, 1800.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 9.000, 0.000, 0.000 point.11= 2.000, -0.500, 0.000, -2.170, 1800.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 4.000, 0.000, 0.000 point.12= 2.000, -38.000, 0.000, 9.000, 1800.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 7.000, 0.000, 0.000 point.13= 5.000, -30.900, -5.250, -7.300, 1600.000, 0.000, 0.000, 50.000, 0.000, 0.000, 1.000, 1.000, 1.200, 0.000, 0.000, 0.000 point.14= 5.000, -30.900, 5.250, -7.300, 1600.000, 0.000, 0.000, 50.000, 0.000, 0.000, 1.000, 1.100, 1.500, 0.000, 0.000, 0.000 max_number_of_points=21 static_pitch= 0.000 static_cg_height= 7.344 [Views] eyepoint=-10.5, 32.00, 150.4 //(feet) longitudinal, lateral, vertical distance from reference datum [Radios] // Radio Type=availiable, standby frequency, has glide slope Audio.1=1 Com.1=1, 1 Com.2=1, 1 Nav.1=1, 1, 1 Nav.2=1, 1, 0 Adf.1=1 Transponder.1=1 Marker.1=1 [LIGHTS] //Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit light.0=3,-360.17, -42.98, 57.72, fx_navred , light.1=3, -360.17, 42.98, 57.72, fx_navgre , light.2=5, 405.062, 0.00, 45.84, fx_landing.fx , light.3=2, -360.17, -42.98, 57.72, fx_strobe , light.4=2, -360.17, 42.98, 57.72, fx_strobe , light.5=1, -32.20, 32.00, 150.15, fx_beacon , light.6=4, -9.49, 0.00, 150.98, fx_vclight, [keyboard_response] //Breakpoint speeds (knots) on the keyboard increments of control surfaces. //Speed at which the incremenet is reduced to 1/2 and 1/8 respectively. elevator=100, 180 aileron=200, 1000 rudder=200, 1000 [direction_indicators] //1 Type: 0=None, 1=Vacuum Gyro, 2=Electric Gyro, 3=Electro-Mag Slaved Compass, 4=Slaved to another //2 Indicator number of slaving indicator if Type=4 direction_indicator.0=3,0 [EFFECTS] wake=fx_wake_l, 0.0,0.0,120.6 water=fx_spray dirt=fx_tchdrt concrete=fx_sparks touchdown=fx_tchdwn_s, 1 stern=fx_stern_l, 0.0,0.0,-109.3 Infinite=Infinite, 0.0,23.3,-2.4 [SMOKESYSTEM] smoke.0=0.00, -380.70, 0.40, fx_stern_l smoke.1=0.00, 400.70, 0.40, fx_bow_s [exits] number_of_exits=2 exit_rate.0=0.4 ;Percent per second exit_rate.1=0.4 ;Percent per second [fuel] LeftMain= -15.300, -1.100, 2.500, 166.000, 3.600 RightMain= -15.300, 1.100, 2.500, 166.000, 3.600 fuel_type=2 //Fuel type: 1 = Avgas, 2 = JetA number_of_tank_selectors=1 [airplane_geometry] wing_area= 279.000 wing_span= 52.100 wing_root_chord= 6.400 wing_dihedral= 3.900 wing_incidence= 2.500 wing_twist= -1.700 oswald_efficiency_factor= 0.700 wing_winglets_flag= 0 wing_sweep= 0.000 wing_pos_apex_lon= -14.000 wing_pos_apex_vert= 0.000 htail_area= 39.000 htail_span= 11.700 htail_pos_lon= -27.800 htail_pos_vert= 0.000 htail_incidence= 2.000 htail_sweep= 5.000 vtail_area= 18.000 vtail_span= 4.800 vtail_sweep= 45.000 vtail_pos_lon= -25.700 vtail_pos_vert= 1.500 elevator_area= 16.600 aileron_area= 18.300 rudder_area= 6.700 elevator_up_limit= 28.000 elevator_down_limit= 21.000 aileron_up_limit= 20.000 aileron_down_limit= 15.000 rudder_limit= 24.000 elevator_trim_limit= 19.500 spoiler_limit= 20.000 spoilerons_available= 1 aileron_to_spoileron_gain= 1.000 min_ailerons_for_spoilerons= 0.000 min_flaps_for_spoilerons= 0.000 [Reference Speeds] flaps_up_stall_speed= 66.000 full_flaps_stall_speed= 52.800 cruise_speed= 143.000 [autopilot] autopilot_available=1 flight_director_available=1 default_vertical_speed=1000.0 autothrottle_available=0 pitch_takeoff_ga=8.000000 [forcefeedback] gear_bump_nose_magnitude=3000 ; 0 - 10000 gear_bump_nose_direction=18000 ; 0 - 35999 degrees gear_bump_nose_duration=250000 ; in microseconds gear_bump_left_magnitude=2700 ; 0 - 10000 gear_bump_left_direction=35500 ; 0 - 35999 degrees gear_bump_left_duration=250000 ; in microseconds gear_bump_right_magnitude=2700 ; 0 - 10000 gear_bump_right_direction=00500 ; 0 - 35999 degrees gear_bump_right_duration=250000 ; in microseconds ground_bumps_magnitude1=1300 ; 0 - 10000 ground_bumps_angle1=08900 ; 0 - 35999 degrees ground_bumps_intercept1=3.0 ground_bumps_slope1=0.20 ground_bumps_magnitude2=200 ; 0 - 10000 ground_bumps_angle2=09100 ; 0 - 35999 degrees ground_bumps_intercept2=1.075 ground_bumps_slope2=0.035 crash_magnitude1=10000 ; 0 - 10000 crash_direction1=01000 ; 0 - 35999 degrees crash_magnitude2=10000 ; 0 - 10000 crash_direction2=9000 ; 0 - 35999 degrees crash_period2=75000 ; in microseconds crash_duration2=2500000 ; in microseconds [Flaps.0] type= 1 span-outboard= 0.500 extending-time= 5.700 system_type= 0 damaging-speed= 0.000 blowout-speed= 0.000 lift_scalar= 1.000 drag_scalar= 1.000 pitch_scalar= 1.000 flaps-position.0= 0.000, 0.000 flaps-position.1= 10.000, 0.000 flaps-position.2= 20.000, 0.000 flaps-position.3= 30.000, 0.000