[fltsim.0]
title=Beechcraft 1900D
sim=b1900d
model=
panel=
sound=
texture=
panel_alias =
sound_alias =
kb_checklists=
kb_reference=
atc_id_color=0xffffffffff
atc_id=NTETP
ui_manufacturer=Beechcraft
ui_type=1900D
ui_variation=USAir
description=The highly successful Beechcraft 1900d runs commuter service airlines thoughout the world.  Popular with both crews and passengers it is comfortable and reliable.
atc_heavy=0
atc_airline=US Air
atc_flight_number=

[fltsim.1]
title=Beechcraft 1900D Repaint1
sim=b1900d
model=
panel=
sound=
texture=1
panel_alias =
sound_alias =
kb_checklists=
kb_reference=
atc_id_color=0xffffffffff
atc_id=NTETP
ui_manufacturer=Beechcraft
ui_type=1900D
ui_variation=Air France
description=The highly successful Beechcraft 1900d runs commuter service airlines thoughout the world.  Popular with both crews and passengers it is comfortable and reliable.
atc_heavy=0
atc_airline=
atc_flight_number=

[fltsim.2]
title=Beechcraft 1900D Repaint2
sim=b1900d
model=
panel=
sound=
texture=2
panel_alias =
sound_alias =
kb_checklists=
kb_reference=
atc_id_color=0xffffffffff
atc_id=NTETP
ui_manufacturer=Beechcraft
ui_type=1900D
ui_variation=Air New Zealand
description=The highly successful Beechcraft 1900d runs commuter service airlines thoughout the world.  Popular with both crews and passengers it is comfortable and reliable.
atc_heavy=0
atc_airline=
atc_flight_number=

[fltsim.3]
title=Beechcraft 1900D Repaint3
sim=b1900d
model=
panel=
sound=
texture=3
panel_alias =
sound_alias =
kb_checklists=
kb_reference=
atc_id_color=0xffffffffff
atc_id=NTETP
ui_manufacturer=Beechcraft
ui_type=1900D
ui_variation=Impulse Airlines
description=The highly successful Beechcraft 1900d runs commuter service airlines thoughout the world.  Popular with both crews and passengers it is comfortable and reliable.
atc_heavy=0
atc_airline=
atc_flight_number=

[fltsim.4]
title=Beechcraft 1900D Repaint4
sim=b1900d
model=
panel=
sound=
texture=4
panel_alias =
sound_alias =
kb_checklists=
kb_reference=
atc_id_color=0xffffffffff
atc_id=NTETP
ui_manufacturer=Beechcraft
ui_type=1900D
ui_variation=Air Alliance
description=The highly successful Beechcraft 1900d runs commuter service airlines thoughout the world.  Popular with both crews and passengers it is comfortable and reliable.
atc_heavy=0
atc_airline=
atc_flight_number=

[General]
atc_type=BEECH AIRCRAFT
atc_model=1900D
editable=1
performance=Max speed: 330 mph\nRange: 1720 nm\nCeiling: 33,000\nMax weight: 16,949\nPassenger: 19

[WEIGHT_AND_BALANCE]
max_gross_weight = 16949.000
empty_weight = 10593.000

reference_datum_position     = 0.000, 0.000, 0.000
empty_weight_CG_position     = 0.000, 0.000, 0.000

max_number_of_stations =50


;Moments of Inertia
empty_weight_pitch_MOI  = 200000.000
empty_weight_roll_MOI   = 36000.000
empty_weight_yaw_MOI    = 75000.000
empty_weight_coupled_MOI= 0.000
CG_forward_limit= 0.000
CG_aft_limit= 1.000
station_load.0=0.000000,0.000000,0.000000,0.000000

[flight_tuning]
cruise_lift_scalar     =1.000
parasite_drag_scalar   =0.504
induced_drag_scalar    =0.504
elevator_effectiveness =1.000
aileron_effectiveness  =1.000
rudder_effectiveness   =1.000
pitch_stability        =2.001
roll_stability         =1.000
yaw_stability          =1.000
elevator_trim_effectiveness =1.000
aileron_trim_effectiveness  =1.000
rudder_trim_effectiveness   =1.000

[GeneralEngineData]
engine_type = 5
Engine.0 = 7.000, -9.000, 0.500
Engine.1 = 7.000, 9.000, 0.500
fuel_flow_scalar        = 1.000

[propeller]
thrust_scalar           =1.000
propeller_type          = 0
propeller_diameter      = 8.600
propeller_blades        = 4
propeller_moi           = 22.000
beta_max                = 45.000
beta_min                = 15.200
min_gov_rpm             = 25520.000
prop_tc                 = 0.004
gear_reduction_ratio    = 17.600
fixed_pitch_beta        = 0.000
low_speed_theory_limit  = 80.000
prop_sync_available     = 1
prop_deice_available    = 1
prop_feathering_available= 1
prop_auto_feathering_available= 1
min_rpm_for_feather     = 700.000
beta_feather            = 79.300
power_absorbed_cf       = 0.900
defeathering_accumulators_available= 0 
prop_reverse_available  = 1
minimum_on_ground_beta  = 1.000
minimum_reverse_beta    = -14.000

[TurbineEngineData]
fuel_flow_gain          = 0.011
inlet_area              = 1.000
rated_N2_rpm            = 29920.000
static_thrust           = 150.000
afterburner_available= 0

[turboprop_engine]
power_scalar            =1.000
maximum_torque          = 3270.000
max_rpm_mechanical_efficiency_scalar=1.000
idle_rpm_mechanical_efficiency_scalar=1.000
max_rpm_friction_scalar=1.000
idle_rpm_friction_scalar=1.000


[electrical]
                ;BusType, MaxAmpLoad, MinVoltage       BusTypes:0=MainBus,1=AvionicsBus,2=BatteryBus,3=HotBatteryBus,4-7=Generator/AlternatorBus(1-4)
flap_motor         = 0, 5 , 17.0
gear_motor         = 0, 5 , 17.0
autopilot          = 0, 5 , 17.0
avionics_bus       = 0, 10, 17.0
avionics           = 1, 5 , 17.0
pitot_heat         = 0, 2 , 17.0
additional_system  = 0, 20, 17.0
marker_beacon      = 1, 2 , 17.0
gear_warning       = 0, 2 , 17.0
fuel_pump          = 0, 5 , 17.0
starter1           = 0, 20, 17.0
light_nav          = 0, 5 , 17.0
light_beacon       = 0, 5 , 17.0
light_landing      = 0, 5 , 17.0
light_taxi         = 0, 5 , 17.0
light_strobe       = 0, 5 , 17.0
light_panel        = 0, 5 , 17.0

        //0  Class                        <0=none,1=wheel, 2=scrape, 3=float>
        //1  Longitudinal Position        (feet)
        //2  Lateral Position             (feet)
        //3  Vertical Position            (feet)
        //4  Impact Damage Threshold      (Feet Per Minute)
        //5  Brake Map                    (0=None, 1=Left, 2=Right)
        //6  Wheel Radius                 (feet)
        //7  Steer Angle                  (degrees)
        //8  Static Compression           (feet)  (0 if rigid)
        //9  Max/Static Compression Ratio
        //10 Damping Ratio                (0=Undamped, 1=Critically Damped)
        //11 Extension Time               (seconds)
        //12 Retraction Time              (seconds)
        //13 Sound Type
        //14 Airspeed limit for retraction     (KIAS)
        //15 Airspeed that gear gets damage at (KIAS)

[contact_points]
point.0= 1.000, 13.000, 0.000, -4.200, 1181.000, 0.000, 0.600, 40.000, 0.200, 2.500, 0.950, 4.800, 4.800, 0.000, 0.000, 0.000
point.1= 1.000, -1.670, -8.580, -4.600, 1574.000, 1.000, 0.850, 0.000, 0.450, 2.500, 0.900, 4.500, 5.200, 2.000, 0.000, 0.000
point.2= 1.000, -1.670, 8.580, -4.600, 1574.000, 2.000, 0.850, 0.000, 0.450, 2.500, 0.900, 4.800, 4.900, 3.000, 0.000, 0.000
point.3= 2.000, -3.330, -23.920, -3.000, 787.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 5.000, 0.000, 0.000
point.4= 2.000, -3.330, 23.920, -3.000, 787.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 6.000, 0.000, 0.000
point.5= 2.000, -22.670, 0.000, 0.000, 787.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 9.000, 0.000, 0.000
point.6= 2.000, 23.080, 0.000, -1.500, 787.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 4.000, 0.000, 0.000

static_pitch = 0.000
static_cg_height = 4.300

[Views]
eyepoint = 4.54, -1.20, 3.25



[Radios]
// Radio Type = availiable, standby frequency, has glide slope
Audio.1       = 1
Com.1         = 1, 0
Com.2         = 1, 0
Nav.1         = 1, 0, 1
Nav.2         = 1, 0, 0
Adf.1         = 1
Transponder.1 = 1
Marker.1      = 1

[keyboard_response]
//Breakpoint speeds (knots) on the keyboard increments of control surfaces.
//Speed at which the incremenet is reduced to  1/2 and 1/8 respectively.
elevator = 150, 250
aileron  = 150, 250
rudder   = 150, 250

[direction_indicators]
//1 Type: 0=None, 1=Vacuum Gyro, 2=Electric Gyro, 3=Electro-Mag Slaved Compass, 4=Slaved to another
//2 Indicator number of slaving indicator if Type = 4
direction_indicator.0=3,0

[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit
light.0 = 3,  -2.64, -24.93,  1.76, fx_navred ,
light.1 = 3,  -2.64,  24.93,  1.76, fx_navgre ,
light.2 = 3, -31.23,   0.00,  9.58, fx_navwhi ,
light.3 = 2,  -0.71, -24.45,  1.06, fx_strobe ,
light.4 = 2,  -0.71,  24.45,  1.06, fx_strobe ,
light.5 = 1, -26.83,   0.00, 10.11, fx_beacon ,
light.6 = 2,  -6.83,   0.00, -1.58, fx_beacon ,
light.7 = 4,  12.12,   0.00,  3.32, fx_vclight,

[EFFECTS]
wake=fx_wake
water=fx_spray
dirt=fx_tchdrt
concrete=fx_sparks
touchdown=fx_tchdwn_s, 1

[fuel]
LeftMain  = 0.000, -14.500, -1.000, 332.000, 0.000
LeftAux   = 0.000, -6.000, -1.500, 79.500, 0.000
RightMain = 0.000, 14.500, -1.000, 332.000, 0.000
RightAux  = 0.000, 6.000, -1.500, 79.500, 0.000
fuel_type = 2                                //Fuel type: 1 = Avgas, 2 = JetA
number_of_tank_selectors = 1                    


[airplane_geometry]
wing_area               = 310.000
wing_span               = 58.000
wing_root_chord         = 7.700
wing_dihedral           = 4.000
wing_incidence          = 1.000
wing_twist              = -1.500
oswald_efficiency_factor= 0.700
wing_winglets_flag      = 1
wing_sweep              = 3.000
wing_pos_apex_lon       = 2.000
wing_pos_apex_vert      = -1.000
htail_area              = 76.000
htail_span              = 19.000
htail_pos_lon           = -31.000
htail_pos_vert          = 11.500
htail_incidence         = 1.000
htail_sweep             = 20.000
vtail_area              = 50.000
vtail_span              = 7.000
vtail_sweep             = 35.000
vtail_pos_lon           = -26.000
vtail_pos_vert          = 4.000
elevator_area           = 14.000
aileron_area            = 13.000
rudder_area             = 17.000
elevator_up_limit       = 17.000
elevator_down_limit     = 15.500
aileron_up_limit        = 18.000
aileron_down_limit      = 18.000
rudder_limit            = 30.000
elevator_trim_limit     = 15.000
spoiler_limit           = 60.000
spoilerons_available    = 0
aileron_to_spoileron_gain = 0.000
min_ailerons_for_spoilerons = 0.000
min_flaps_for_spoilerons = 0.000

[Reference Speeds]
flaps_up_stall_speed    = 101.000
full_flaps_stall_speed  = 84.000
cruise_speed            = 280.000

[autopilot]
autopilot_available= 1
flight_director_available= 1
default_vertical_speed= 1800.0
autothrottle_available= 0
pitch_takeoff_ga=8.000000

[forcefeedback]
stick_shaker_magnitude=5000             ; 0 - 10000
stick_shaker_direction=0                ; 0 - 35999 degrees
stick_shaker_period=111111              ; in microseconds
gear_bump_nose_magnitude=3000           ; 0 - 10000
gear_bump_nose_direction=18000          ; 0 - 35999 degrees
gear_bump_nose_duration=250000          ; in microseconds
gear_bump_left_magnitude=2700           ; 0 - 10000
gear_bump_left_direction=9000           ; 0 - 35999 degrees
gear_bump_left_duration=250000          ; in microseconds
gear_bump_right_magnitude=2700          ; 0 - 10000
gear_bump_right_direction=27000         ; 0 - 35999 degrees
gear_bump_right_duration=250000         ; in microseconds
ground_bumps_magnitude1=1300            ; 0 - 10000
ground_bumps_angle1=08900               ; 0 - 35999 degrees
ground_bumps_intercept1=3.0
ground_bumps_slope1=0.20
ground_bumps_magnitude2=200             ; 0 - 10000
ground_bumps_angle2=09100               ; 0 - 35999 degrees
ground_bumps_intercept2=1.075
ground_bumps_slope2=0.035
crash_magnitude1=10000                  ; 0 - 10000
crash_direction1=01000                  ; 0 - 35999 degrees
crash_magnitude2=10000                  ; 0 - 10000
crash_direction2=9000                   ; 0 - 35999 degrees
crash_period2=75000                     ; in microseconds
crash_duration2=2500000                 ; in microseconds
[Flaps.0]
type= 1
span-outboard= 0.300
extending-time= 5.000
system_type= 0
damaging-speed= 250.000
blowout-speed= 300.000
lift_scalar= 0.500
drag_scalar= 0.500
pitch_scalar= 5.000
flaps-position.0= 0.000, 0.000
flaps-position.1= 17.000, 0.000
flaps-position.2= 35.000, 0.000
[Flaps.1]
type= 1
span-outboard= 0.300
extending-time= 5.000
system_type= 0
damaging-speed= 250.000
blowout-speed= 300.000
lift_scalar= 0.500
drag_scalar= 0.500
pitch_scalar= 0.500
flaps-position.0= 0.000, 0.000
flaps-position.1= 17.000, 0.000
flaps-position.2= 35.000, 0.000