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Boeing B52G and B52D

for FS2004

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(http://flightinfo.ens.ne.jp/FS_KBT/)


* The installation method.


Please etract the folder of B-52 into the aircraft folder of FS9.
If you would like to see the engine smoke effect, please place the "fx_smoke_B52.fx" in the Effects folder.
If you would like to use this as an AI aircraft, be sure to use the "aircraft.cfg"included in the "AI_aircraft" folder.

Ever since the last C1 was created, a GMAX model was not available so I decided to make one myself.
I prepared five popular variations of the B-52G and B-52D this time.
Regardind the FD, I have had KBT create the normal FD and FD for AI aircraft.
I will be more than happy if this B-52 will be one of your favourite aircraft in your collections.

Please understand that due to my limited knowledge there are some limitations as below.
1. There is no VC. A default B747 400 panel and sound sets are used.
2. Some areas like interior and exterior of the aircraft, under carriage etc., lighting equipments, the actual unit, camouflage pattern and colors has been designed/painted to some extent using my imagination.
3. When in flight, drogue chute bay is interlocked with the spoiler, ie. opens and closes.
The drogue chute tends to shake violently depending on winds.
4. In relation with the height difference, the engine smoke is operated by using the lights (strobo light).

The copyright of this model is with Yanco and the copyright of FD is with Mr. KBT.

*Exemption from responsibility*
Please understand that if by using this data and somehow inflicts damage directly or indirectly to your computer, we will not be held responsible.


(http://flightinfo.ens.ne.jp/FS_KBT/)