KMFE McAllen Miller Intl.,Texas.(Version 3.1)

This is an improved version of the FSX default KMFE airport. These modifications were made using ADE 1.37 and Stock FSX and FSX Acceleration Expansion Pack library objects. If you do not have the Expansion Pack installed some library objects will not display.
My modifications to the scenery are simple, but are based on first hand knowledge of the airport, and satellite photos, and bring much needed realism to the Rio Grande Valley.


INSTALLATION:

Place the two extracted BGL files (KMFE_ADE_BCCRWe3_CVX, KMFE_ADE_BCCRWe3) in your FSX/Addon Scenery/Scenery folder. After that, you can restart FSX and start flying. Enjoy!
In addition to the mall, golf courses, and hotels, this update includes more realistic taxi and apron textures based on satellite images. I have also added the Border Patrol station at the airport, the Dodge Arena to the south of the airport, McCreery Aviation FBO, McAllen Country Club, and a few other extras.

**PLEASE READ**
If you take a look at the screenshots I have included, you will notice I am using scenery from FS2004 that I would also highly recommend by Toni Hiltunen. You can follow the links or search either FS2004 Scenery/mcallen, or file mcallnfx.zip & mcallntx.zip.
This version of McAllen airport scenery does NOT have the exclusions of autogen buildings that is needed for Toni Hiltunen's local buildings to show properly.
If you would like to add Toni's McAllen Scenery, you must also download my McAllen Airport scenery Version 2.1 (XKMFE2_1.ZIP)

Brian Carlin
briguy0069@hotmail.com

I am just learning, but I am having a lot of fun, if you have any suggestions or Comments, they would be greatly appreciated.


Acknowledgements
___________________________________

ADE Utility (freeware) Jon Masterson: ..... ......http://www.scruffyduckscenery.co.uk

Please visit here for more information: ......... http://www.airportdesigneditor.co.uk

Any questions relating to ADE can be answered at: http://www.fsdeveloper.com/forum Look for Airport Design Editor.