FSX-FS2004 Siebel Fh 104 "Hallore"

Originally designed by Klemm Leichtflugzeugbau as a small, light high performance passenger and mail transport, it rapidly developed into a fast general liaison aircraft, and was also used for record breaking and racing, notably by Ernst Udet. Fh-104s' won long distance flying competitions in 1938 and one unit flew 40,000 km around Africa in 1939. It won the principal award in the 1938 Littorio Rally. The Siebel Fh-104 was developed in the new plant in Halle, (hence the name "Hallore", nick-name for the inhabitants of Halle), which became Siebel Flugzeugwerke in 1937, the year when the prototype first flew.
It had a metal fuselage, plywood covered wings and a hydraulic, retractable undercarriage. Its performance was higher than many of today's executive transports, At least 15 aircraft appeared on the pre-war German civil register. It was produced until 1942, 46 units being built, and was the basis for its successor, the larger Siebel Si204.

Effects
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-On startup there is automatic engine smoke.
-Then follow the exhaust flames with smoke.
-Wing vortex effect appears by default at 2.5g or quick roll rate.
-Continuous blue flames with smoke if engine is running .


Installation:
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-Unzip " Siebel" into a temporary file and move the "Siebel" folder into the main Aircraft directory.
-Read instructions carefully when installing the gauges , say YES...when asked if the gauges sources should be trusted. If you say no....most of the gauges are not going to work !
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-Leave the Autopilot.cab and Twoprop.cab in your panel folder.
-Copy the effects into the Microsoft Games\Flight Simulator X\effects folder.
IMPORTANT : The exhaust effects are aliased to the light key. To avoid having them working each time you activate the lights, it is a good idea to alias the lights to the landinglight (or any other key you prefer...) key.
-For FS2004, remove panel.cfg, use panelfs9.cfg, and change this to panel.cfg

CREDITS
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Special thanks to :
-GMAX for the drawing program and Microsoft for their makmdls.mdk.
-Stephan Scolz whose original FS98 Halore served as the basis for the GMAX model.

LEGAL:
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The project is released as freeware. You may modify it and repaint it. You may upload this file to another website as long as it is not for profit.
You need the written permission of the original authors to use any of these files for commercial purposes, otherwise a simple credit would be nice. Non commercial repaints-remakes are welcome but I would appreciate very much receiving a copy of your model.
This file should not cause any problems with your computer, but I accept no responsibility if you think it does


Happy Landings!!

A.F.Scrub
September 2011
Email: af_scrubbypc@hotmail.com