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[fltsim.0]
title=SM79 SPARVIERO BOMBER 
sim=SM79M
model=Torpedo_1
panel=
sound=
texture=Sorci
kb_reference=SM79M_ref
ui_manufacturer=Bomber
ui_type=Savoia Marchetti SM.79 Sparviero
ui_variation=205th Sq."Sorci Verdi"/Regia Aeronautica.
description=The S.M.79M medium bomber made its combat debut for the Regia Aronautica (RA) against Guernica on 26th April 1937. Eventually 100 flew combat missions during the Spanish Civil War.By 9/39 the RA had 389 based in Italy, Sicily, Sardinia and Libya. Some soon redeployed to Albania and Rhodes.This "Sparviero" operated with 205th Squadriglia, 41st Gruppo, 12th Stormo "i Sorci Verdi"/Regia Aeronautica. By Manuele Villa , January 2008.
kb_checklists=
atc_id_color=0000000000
visual_damage=0


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[CameraDefinition.0]
Title = "Front"
Guid={5D9AC711-EC3E-4e47-AF27-820DE14AF3E1}
Description=External front view
Origin=Center
SnapPbhAdjust=Swivel
SnapPbhReturn=FALSE
PanPbhAdjust=Swivel
PanPbhReturn=FALSE
Track=None
ShowAxis=FALSE
AllowZoom=TRUE
InitialZoom=0.44
ShowWeather=Yes
InitialXyz=-5.4, 0.0, 16.0
InitialPbh= 0.0, 0.0,166.0 //qu,lä,ho
XyzAdjust=TRUE
Category=Aircraft
MomentumEffect=TRUE
ClipMode=Minimum


[CameraDefinition.1]
Title = "Right Wing"
Guid = {C690EAFD-223A-42d0-99E0-681ADF93BB59}
Description = External view to the right side
Origin = Center
SnapPbhAdjust = Swivel
SnapPbhReturn = FALSE
PanPbhAdjust = Swivel
PanPbhReturn = FALSE
Track = None
ShowAxis = FALSE
AllowZoom = TRUE
InitialZoom = 0.4
ShowWeather = Yes
InitialXyz = 15, 6,   7
InitialPbh = 22, 0, 240
XyzAdjust = TRUE
Category=Aircraft
ClipMode=Minimum

[CameraDefinition.2]
Title = "Right Engine"
Guid = {B0CA7E72-F3D9-F748-8BF5-108D197B2469}
Description = "External view to the right wing engine"
Origin = Center
SnapPbhAdjust = Swivel
SnapPbhReturn = FALSE
PanPbhAdjust = Swivel
PanPbhReturn = FALSE
Track = None
ShowAxis = FALSE
AllowZoom = TRUE
InitialZoom = 0.38
ShowWeather = Yes
InitialXyz = 3.5,2.0,-17
InitialPbh = 4.0,0.0,-10
XyzAdjust = TRUE
Category=Aircraft
MomentumEffect=TRUE
ClipMode=Minimum


[CameraDefinition.3]
Title = "Left Wing"
Guid = {3A09FD6C-D406-4d8f-A5CD-FA4F5E0C12ED}
Description = External view to the left side
Origin = Center
SnapPbhAdjust = Swivel
SnapPbhReturn = FALSE
PanPbhAdjust = Swivel
PanPbhReturn = FALSE
Track = None
ShowAxis = FALSE
AllowZoom = TRUE
InitialZoom = 0.3
ShowWeather = Yes
InitialXyz =-14,-1,-7.0
InitialPbh =-10, 0,67.0
XyzAdjust = TRUE
Category=Aircraft
ClipMode=Minimum


[CameraDefinition.4]
Title = "Upper reargun_Open hatch:J11"
Guid = {D8D67955-2E9B-4e75-9D8B-8EFFBBFAC64A}
Description = Open hatch with J11
Origin = Center
SnapPbhAdjust = Swivel
SnapPbhReturn = FALSE
PanPbhAdjust = Swivel
PanPbhReturn = FALSE
Track = None
ShowAxis = FALSE
AllowZoom = TRUE
InitialZoom = 0.3
ShowWeather = Yes
InitialXyz= 0.0, 2.8, -0.3
InitialPbh= 9.0, 0.0,180.0 //qu,lä,ho
XyzAdjust = TRUE
Category=Aircraft
MomentumEffect=TRUE
ClipMode=Minimum

[CameraDefinition.5]
Title = "Waistgunner_Guns:J11,Door:J7"
Guid = {B9EC0805-43B8-430f-9BEB-5C68A45C33EC}
Description = Animated gunners
Origin = Center
SnapPbhAdjust = Swivel
SnapPbhReturn = FALSE
PanPbhAdjust = Swivel
PanPbhReturn = FALSE
Track = None
ShowAxis = FALSE
AllowZoom = TRUE
InitialZoom = 0.6
ShowWeather = Yes
InitialXyz= 0.2, 1.0, -2.4
InitialPbh= 9.0, 0.0,190.0 //qu,lä,ho
XyzAdjust = TRUE
Category=Aircraft
MomentumEffect=TRUE
ClipMode=Minimum

[CameraDefinition.6]
Title = "Waistgunner forward view_Guns:J11"
Guid = {91957279-5317-45be-BAB1-73492A44A33B}
Description=Lower reargun
Origin=Center
SnapPbhAdjust=Swivel
SnapPbhReturn=FALSE
PanPbhAdjust=Swivel
PanPbhReturn=FALSE
Track=None
ShowAxis=FALSE
AllowZoom=TRUE
InitialZoom=0.67
ShowWeather=Yes
InitialXyz= 0.2,0.8,-9.5
InitialPbh= 5.0,0.0,-9.9 //qu,lä,ho
XyzAdjust=TRUE
Category=Aircraft
MomentumEffect=TRUE
ClipMode=Minimum



---
[CameraDefinition.001]
Title = "Right Seat"
Origin = Virtual Cockpit
Guid = {195EAB58-9E4A-1E2A-A34C-A8D9D948F078}
Origin = Virtual Cockpit
MomentumEffect = Yes
SnapPbhAdjust = Swivel
SnapPbhReturn = False
PanPbhAdjust = Swivel
PanPbhReturn = False
Track = None
ShowAxis = YES
AllowZoom = TRUE
InitialZoom = 0.3
SmoothZoomTime = 2.0
ZoomPanScalar = 1.0
ShowWeather = Yes
XyzAdjust = TRUE
ShowLensFlare=FALSE
Category = Cockpit
PitchPanRate=60
HeadingPanRate=60
InitialXyz= 0.7,0.0,0.0
InitialPbh=10.0,0.0,0.0


[Cameradefinition.002]
Title = "Radio Operator"
Guid = {195EAB58-9E4A-2E2A-A34C-A8D9D948F078}
Origin = Virtual Cockpit
MomentumEffect = No
SnapPbhAdjust = Swivel
SnapPbhReturn = False
PanPbhAdjust = Swivel
PanPbhReturn = False
Track = None
ShowAxis = FALSE
AllowZoom = TRUE
InitialZoom = 0.5
SmoothZoomTime = 2.0
ZoomPanScalar = 1.15
ShowWeather = Yes
XyzAdjust = TRUE
ShowLensFlare=FALSE
Category = Cockpit
PitchPanRate=60
HeadingPanRate=60
InitialXyz=0.6,0.0,-1.7
InitialPbh=10, 0,-5


//------------------------------


[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
//6=taxi light, 7=recognition light, 8=wing light, 9=logo light
//Position Order: Z, X, Y (v-h,l-r,o-u)

light.0 = 3,   12.73,-33.2,  -0.15, fx_navredm ,
light.1 = 3,   12.73, 33.2,  -0.15, fx_navgrem ,
light.2 = 3,  -22.50,  0.0,   7.90, fx_navwhi ,

light.3 = 4,  12.00,   0.00,  4.00, fx_vclight,
light.4 = 4,   9.00,   0.00,  5.00, fx_vclighth,

;---weapons
light.5 = 2,  -920,  100,  -110,    fx_smkpuff_m // flackpuffs defending
light.6 = 2, -1220,   40,   -90,    fx_smkpuff_m // flackpuffs defending
light.7 = 2, -1620, -240,  -150,    fx_smkpuff_m // flackpuffs defending

light.8 = 6,  -720,  220,   190,    fx_airexpl_s // flackclouds from ground-AA
light.9 = 6, -1120, -100,   150,    fx_airexpl_s // flackclouds from ground-AA
light.10= 6, -2120,  370,   350,    fx_explosion // flackclouds from ground-AA
light.11= 6,  -520, -150,   220,    fx_explosion // flackclouds from ground-AA
light.12= 6, -1520, -250,   120,    fx_airexpl_s // flackclouds from ground-AA
light.13= 2,     3,    0,     6.5,  fx_Wing_Guns


[SMOKESYSTEM]
;Press "I" to activate  
         (v-h,   l-r,  o-u)
                 
smoke.0=-2550,     0,  500,  fx_ShellHit
smoke.1=-4900,     0, -300,  fx_ShellHit
smoke.2=   -3,     2,    0,  fx_bomborion
smoke.3=   -4,    -2,    0,  fx_bomborion1
smoke.4=   -6,     9,  -10,  rcs_smoke_gry
smoke.5=   -6,    -9,  -10,  rcs_smoke_gry
smoke.6=    3,     0,    6.5,fx_Wing_Guns // gunner sound


//FS2004
[SMOKESYSTEM]
//ob-unt, vorn-hint,li-re  ABACUS-Org    Effect
smoke.0=0.00, 12.5,-1.0,  Maraud_1.fx // gunner sound
smoke.1=1.00, 35.5, 1.0,  Maraud_4.fx //Bowgunner
smoke.2=0.00,-21.5, 0.00, Maraud_5.fx //Turret r rear
smoke.3=0.00,-0.00, 0.00, Maraud_6.fx //twin Reargunner
smoke.4=0.00, 5.00,-2.00, fx_bomborion1