********************************* ********************************* [fltsim.0] title=SM79 SPARVIERO BOMBER sim=SM79M model=Torpedo_1 panel= sound= texture=Sorci kb_reference=SM79M_ref ui_manufacturer=Bomber ui_type=Savoia Marchetti SM.79 Sparviero ui_variation=205th Sq."Sorci Verdi"/Regia Aeronautica. description=The S.M.79M medium bomber made its combat debut for the Regia Aronautica (RA) against Guernica on 26th April 1937. Eventually 100 flew combat missions during the Spanish Civil War.By 9/39 the RA had 389 based in Italy, Sicily, Sardinia and Libya. Some soon redeployed to Albania and Rhodes.This "Sparviero" operated with 205th Squadriglia, 41st Gruppo, 12th Stormo "i Sorci Verdi"/Regia Aeronautica. By Manuele Villa , January 2008. kb_checklists= atc_id_color=0000000000 visual_damage=0 ---------------------------------- [CameraDefinition.0] Title = "Front" Guid={5D9AC711-EC3E-4e47-AF27-820DE14AF3E1} Description=External front view Origin=Center SnapPbhAdjust=Swivel SnapPbhReturn=FALSE PanPbhAdjust=Swivel PanPbhReturn=FALSE Track=None ShowAxis=FALSE AllowZoom=TRUE InitialZoom=0.44 ShowWeather=Yes InitialXyz=-5.4, 0.0, 16.0 InitialPbh= 0.0, 0.0,166.0 //qu,lä,ho XyzAdjust=TRUE Category=Aircraft MomentumEffect=TRUE ClipMode=Minimum [CameraDefinition.1] Title = "Right Wing" Guid = {C690EAFD-223A-42d0-99E0-681ADF93BB59} Description = External view to the right side Origin = Center SnapPbhAdjust = Swivel SnapPbhReturn = FALSE PanPbhAdjust = Swivel PanPbhReturn = FALSE Track = None ShowAxis = FALSE AllowZoom = TRUE InitialZoom = 0.4 ShowWeather = Yes InitialXyz = 15, 6, 7 InitialPbh = 22, 0, 240 XyzAdjust = TRUE Category=Aircraft ClipMode=Minimum [CameraDefinition.2] Title = "Right Engine" Guid = {B0CA7E72-F3D9-F748-8BF5-108D197B2469} Description = "External view to the right wing engine" Origin = Center SnapPbhAdjust = Swivel SnapPbhReturn = FALSE PanPbhAdjust = Swivel PanPbhReturn = FALSE Track = None ShowAxis = FALSE AllowZoom = TRUE InitialZoom = 0.38 ShowWeather = Yes InitialXyz = 3.5,2.0,-17 InitialPbh = 4.0,0.0,-10 XyzAdjust = TRUE Category=Aircraft MomentumEffect=TRUE ClipMode=Minimum [CameraDefinition.3] Title = "Left Wing" Guid = {3A09FD6C-D406-4d8f-A5CD-FA4F5E0C12ED} Description = External view to the left side Origin = Center SnapPbhAdjust = Swivel SnapPbhReturn = FALSE PanPbhAdjust = Swivel PanPbhReturn = FALSE Track = None ShowAxis = FALSE AllowZoom = TRUE InitialZoom = 0.3 ShowWeather = Yes InitialXyz =-14,-1,-7.0 InitialPbh =-10, 0,67.0 XyzAdjust = TRUE Category=Aircraft ClipMode=Minimum [CameraDefinition.4] Title = "Upper reargun_Open hatch:J11" Guid = {D8D67955-2E9B-4e75-9D8B-8EFFBBFAC64A} Description = Open hatch with J11 Origin = Center SnapPbhAdjust = Swivel SnapPbhReturn = FALSE PanPbhAdjust = Swivel PanPbhReturn = FALSE Track = None ShowAxis = FALSE AllowZoom = TRUE InitialZoom = 0.3 ShowWeather = Yes InitialXyz= 0.0, 2.8, -0.3 InitialPbh= 9.0, 0.0,180.0 //qu,lä,ho XyzAdjust = TRUE Category=Aircraft MomentumEffect=TRUE ClipMode=Minimum [CameraDefinition.5] Title = "Waistgunner_Guns:J11,Door:J7" Guid = {B9EC0805-43B8-430f-9BEB-5C68A45C33EC} Description = Animated gunners Origin = Center SnapPbhAdjust = Swivel SnapPbhReturn = FALSE PanPbhAdjust = Swivel PanPbhReturn = FALSE Track = None ShowAxis = FALSE AllowZoom = TRUE InitialZoom = 0.6 ShowWeather = Yes InitialXyz= 0.2, 1.0, -2.4 InitialPbh= 9.0, 0.0,190.0 //qu,lä,ho XyzAdjust = TRUE Category=Aircraft MomentumEffect=TRUE ClipMode=Minimum [CameraDefinition.6] Title = "Waistgunner forward view_Guns:J11" Guid = {91957279-5317-45be-BAB1-73492A44A33B} Description=Lower reargun Origin=Center SnapPbhAdjust=Swivel SnapPbhReturn=FALSE PanPbhAdjust=Swivel PanPbhReturn=FALSE Track=None ShowAxis=FALSE AllowZoom=TRUE InitialZoom=0.67 ShowWeather=Yes InitialXyz= 0.2,0.8,-9.5 InitialPbh= 5.0,0.0,-9.9 //qu,lä,ho XyzAdjust=TRUE Category=Aircraft MomentumEffect=TRUE ClipMode=Minimum --- [CameraDefinition.001] Title = "Right Seat" Origin = Virtual Cockpit Guid = {195EAB58-9E4A-1E2A-A34C-A8D9D948F078} Origin = Virtual Cockpit MomentumEffect = Yes SnapPbhAdjust = Swivel SnapPbhReturn = False PanPbhAdjust = Swivel PanPbhReturn = False Track = None ShowAxis = YES AllowZoom = TRUE InitialZoom = 0.3 SmoothZoomTime = 2.0 ZoomPanScalar = 1.0 ShowWeather = Yes XyzAdjust = TRUE ShowLensFlare=FALSE Category = Cockpit PitchPanRate=60 HeadingPanRate=60 InitialXyz= 0.7,0.0,0.0 InitialPbh=10.0,0.0,0.0 [Cameradefinition.002] Title = "Radio Operator" Guid = {195EAB58-9E4A-2E2A-A34C-A8D9D948F078} Origin = Virtual Cockpit MomentumEffect = No SnapPbhAdjust = Swivel SnapPbhReturn = False PanPbhAdjust = Swivel PanPbhReturn = False Track = None ShowAxis = FALSE AllowZoom = TRUE InitialZoom = 0.5 SmoothZoomTime = 2.0 ZoomPanScalar = 1.15 ShowWeather = Yes XyzAdjust = TRUE ShowLensFlare=FALSE Category = Cockpit PitchPanRate=60 HeadingPanRate=60 InitialXyz=0.6,0.0,-1.7 InitialPbh=10, 0,-5 //------------------------------ [LIGHTS] //Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing //6=taxi light, 7=recognition light, 8=wing light, 9=logo light //Position Order: Z, X, Y (v-h,l-r,o-u) light.0 = 3, 12.73,-33.2, -0.15, fx_navredm , light.1 = 3, 12.73, 33.2, -0.15, fx_navgrem , light.2 = 3, -22.50, 0.0, 7.90, fx_navwhi , light.3 = 4, 12.00, 0.00, 4.00, fx_vclight, light.4 = 4, 9.00, 0.00, 5.00, fx_vclighth, ;---weapons light.5 = 2, -920, 100, -110, fx_smkpuff_m // flackpuffs defending light.6 = 2, -1220, 40, -90, fx_smkpuff_m // flackpuffs defending light.7 = 2, -1620, -240, -150, fx_smkpuff_m // flackpuffs defending light.8 = 6, -720, 220, 190, fx_airexpl_s // flackclouds from ground-AA light.9 = 6, -1120, -100, 150, fx_airexpl_s // flackclouds from ground-AA light.10= 6, -2120, 370, 350, fx_explosion // flackclouds from ground-AA light.11= 6, -520, -150, 220, fx_explosion // flackclouds from ground-AA light.12= 6, -1520, -250, 120, fx_airexpl_s // flackclouds from ground-AA light.13= 2, 3, 0, 6.5, fx_Wing_Guns [SMOKESYSTEM] ;Press "I" to activate (v-h, l-r, o-u) smoke.0=-2550, 0, 500, fx_ShellHit smoke.1=-4900, 0, -300, fx_ShellHit smoke.2= -3, 2, 0, fx_bomborion smoke.3= -4, -2, 0, fx_bomborion1 smoke.4= -6, 9, -10, rcs_smoke_gry smoke.5= -6, -9, -10, rcs_smoke_gry smoke.6= 3, 0, 6.5,fx_Wing_Guns // gunner sound //FS2004 [SMOKESYSTEM] //ob-unt, vorn-hint,li-re ABACUS-Org Effect smoke.0=0.00, 12.5,-1.0, Maraud_1.fx // gunner sound smoke.1=1.00, 35.5, 1.0, Maraud_4.fx //Bowgunner smoke.2=0.00,-21.5, 0.00, Maraud_5.fx //Turret r rear smoke.3=0.00,-0.00, 0.00, Maraud_6.fx //twin Reargunner smoke.4=0.00, 5.00,-2.00, fx_bomborion1