Montevideo - VFR
Republica Oriental del Uruguay
Scenery Freeware for Microsoft Flight Simulator FSX.
For private use only.

Author: Pablo Contouris


Installation:
============

1. After discharging the scenery, decompress the file inside a temporary folder.
2. Copy the folder directly "Montevideo" in the location:
“C:\Archivos de programa\Microsoft Games\Microsoft Flight Simulator X\Addon Scenery”.
3. Copy the folder "Static Objects Library" directly in the location:
“C:\Archivos de programa\Microsoft Games\Microsoft Flight Simulator X\Addon Scenery”, if it doesn't already have it installed. If already has it, copy and paste the content of the folder respectively "Scenery" and "Texture" in that location. This components may be used by other scenerys and this way they won't be repeated.
4. Enter Microsoft Flight Simulator X.
5. Go to “Configuración” / “Biblioteca de Escenarios” / “Agregar zona” and select “Static Objects Library”.
6. Go to “Configuración” / “Biblioteca de Escenarios” / “Agregar zona” and select "Montevideo". Make sure that this section is of more priority (above).
7. After verifying that the scenery works correctly, you can delete the temporary folder.


Observations
=============

This scenery is that is the second tract of 3 components:
- Colonia del Sacramento – River San Juan
- Montevideo
- Punta del este

This segment corresponds Montevideo and the extension is included from:
- José Ignacio
- City of Montevideo
- Port of Montevideo
- Island of Flores
- Yacht Club, etc…
- Before Atlántida
- Beaches raised in all their extension

In this work it has been reconstructed in detail the contour of the coast of this area (and channels), with the geographical most outstanding details for a flight VFR. I used Google Earth thoroughly to define each section in combined form with the following tools:
- FSX_KML
- SBuilder X
- AFX

In this case the airport has not been modified and it corresponds to the default of FSX.
The city default respects the image satelital very well, for what has also been left as defaul.
In the rest of the cases, they were used throughout the coast the autogenerated textures more appropriate to the reality according to my approach.
In the case of some added objects, a balance is prioritized between performance and the most outstanding components. Especially in the port, I have located infrastructure in the appropriate places but in some cases in inferior quantity to the effects of not to impact in the performance and to conserve visual references.
The most representative streets have also been included, especially the route and coastal, with their respective one I traffic.
The additional library of objects used in this scenery is:
fs9_custom_buildings_ss_1.bgl


Licenses
========

The contained files in this work are distributed under the freeware concept and none of them can cause damages to their team. Nevertheless I don't assume any responsibility for their use. Their distribution is free, gratuitous and it cannot be used in commercial form. This software cannot be copied or altered or included in a pack I lower another name. This protected by international laws of COPYRIGHT.

ALL the Reserved Rights - Copyright (C) 2008


Pablo Contouris
Contoarg16@yahoo .com
conto@flightsimulatorarg.com.ar
www.aeropuertosarg.com.ar/losforos
User: ARG16
Conto

This and other scenerys in:

Flight Simulator Argentina
http://www.flightsimulatorarg.com.ar