PROJECT OPENSKY BOEING 777-200 v2 for FS2004/FSX

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Copyrights:

This aircraft is made by Project OpenSky...

CREDITS:

Model builder:
Hiroshi Igami
Yosuke Ube
And with support of Posky members

Virtual Cockpit builder:
Jacob Kubique

FDE designer:
Brandon D Henry
Warren C. Daniel

Master Painter:
Yosuke Ube, Ben Jones

Livery:
Corey Ford

Aircraft advisory:
Corey Ford
Aaron Seymour


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Features ( in depth ):

Dynamic flexing wings
Body gear steering under 15kt above 1kt.
Nose gear steering under 60kt above 1kt.
Rudder lock under 60kt above 1kt.
Ground spoiler only works on ground.
Low speed aileron locks at high speed.
Fully animated control surfaces
Fully independent suspension
Trim Animation
Opening Passenger Doors
Animated tilting bogies
Rolling wheels
Animated thrust reversers
Detailed textures
Full night lighting
Crash affects
Ground Service Vehicles when Cargo door open
And more...

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For contact and information visit our webpage:-
http://www.projectopensky.com

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Install FS2004:

1. Unzip the file to the 'FS Root\Aircraft' directory.
2. Move the files contained with 777-effects to 'FS Root\Effects'

Install FSX:

1. Unzip the file to the 'FS Root\SimObjects\Airplane' directory.
2. Move the files contained with 777-effects to 'FS Root\Effects'
3. Move the alternate Aircraft.cfg, Panel & Sounds folders in the included
'\FSX' folder into the main aircraft folder overwriting the originals.


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Operation:

Opening Passenger (L1) door: Shift + E ( Opening door )
Opening Cargo Doors: Shift + E + 2
Opening Passenger (L2) door: Shift + E + 3
Opening Bulk Cargo Door: Shift + E + 4

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//-------------------------------------------------------------------------------------------------------------------------------
***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!*****
***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!*****


IF YOU'RE USING 3rd PARTY PANEL--YOU *MUST* DO THIS OR THE MODEL WILL NOT FUNCTION PROPERLY!!!

1) Copy and paste this section into the [Window Titles] section (1st section) of the
Panel.CFG file [BE SURE its before 'fixed_windows' entries (if any)]. Replace 'ZZ' with the next window ## in sequencial order.

WindowZZ=Posky_Debug
WindowZZ=Posky_Util

2) Copy and paste the below entries into the Panel.CFG file [after all of the window titles, windowZZ entries]...

[WindowZZ]
VISIBLE=0
position=2
size_mm=350,200
child_3d=0
background_color=0,0,0
ident=POSKYDEBUG
gauge00=Posky777!POSKYDEBUG, 0, 0
gauge01=Posky777!POSKYDEBUG2, 0, 100

[WindowZZ]
VISIBLE=0
position=2
size_mm=204,80
child_3d=0
background_color=0,0,0
ident=Posky Utility
gauge00=Pky_Util!Pky_Init, 0, 0
gauge01=Pky_Util!Pky_Timer, 0, 0
gauge02=Pky_util!Pky_Util, 0, 0


3) Add these entries toward the end of the CFG file--IF YOU HAVE ANY OTHER "VCockpit" ENTRIES, YOU MUST REPLACE THEM WITH THESE ENTRIES!!!
***These entries are for the XML--Controled parts!!! IF THESE AREN'T ADDED, THE MODEL WILL NOT WORK PROPERLY!!!!***

[VCockpit01]
size_mm=512,512
pixel_size=512,512
texture=$777_1
background_color=0,0,0

gauge00=Boeing777-300!PFD, 0, 222, 255, 288
gauge01=Boeing777-300!MFD, 256, 222, 255, 288
gauge02=Boeing777-300!Autopilot, 0, 0, 512, 58
gauge03=Boeing777-300!Clock, 1, 96, 122, 125
gauge04=Boeing777-300!Backup_Attitude, 256, 94, 125, 125
gauge05=Boeing777-300!Backup_Airspeed, 128, 94, 125, 125
gauge06=Boeing777-300!Backup_Altimeter, 384, 94, 125, 125
gauge07=Boeing777-300!Aileron_Trim_Ind, 0, 59, 81, 34
gauge08=Boeing777-300!Rudder_Trim_Ind, 83, 59, 81, 34
gauge09=Boeing777-300!Autostart, 166, 59, 30, 34


[VCockpit02]
size_mm=256,256
pixel_size=256,256
texture=$777_2
background_color=0,0,0

gauge00=Boeing777-300!Comm 1, 0, 0, 127, 54
gauge01=Boeing777-300!Comm 2, 0, 54, 127, 54
gauge02=Boeing777-300!Nav 1, 0, 108, 127, 54
gauge03=Boeing777-300!Nav 2, 0, 162, 127, 54
gauge04=Boeing777-300!Transponder, 129, 0, 127, 49
gauge05=Boeing777-300!ADF, 129, 49, 127, 54
gauge06=Boeing777-300!Audio, 0, 216, 125, 26
gauge07=Magnetic_Compass!Magnetic-Compass, 172, 103, 84, 82
gauge08=Boeing777-300!Pitch_Trim_Ind, 128, 103, 44, 152
gauge09=Boeing777-300!Beacon_Nav_Light_Switch, 173, 187, 83, 50

[VCockpit03]
size_mm=512,512
pixel_size=512,512
texture=$Posky_ACU
background_color=0,0,0


gauge00=Posky777!Pky_AdvInit, 140,80,140,80
gauge01=Posky777!PkyNosegearheight, 140,80,140,80
gauge02=Posky777!PkyLeftgearheight, 140,80,140,80
gauge03=Posky777!PkyLeftgearboggie, 140,80,140,80
gauge04=Posky777!PkyRightgearheight, 140,80,140,80
gauge05=Posky777!PkyRightgearboggie, 140,80,140,80
gauge06=Posky777!PkyCALC, 140,80,140,80
gauge07=Posky777!PkyWINGROOTFLEX, 140,80,140,80
gauge08=Posky777!PkyRWINGMIDFLEX, 140,80,140,80
gauge09=Posky777!PkyLWINGMIDFLEX, 140,80,140,80
gauge10=Posky777!PkyRWINGTIPFLEX, 140,80,140,80
gauge11=Posky777!PkyLWINGTIPFLEX, 140,80,140,80
gauge12=Posky777!PkyNosegearsteerling, 140,80,140,80
gauge13=Posky777!PkyRudder, 140,80,140,80
gauge14=Posky777!Pky2Rudder, 140,80,140,80
gauge15=Posky777!PkyflaperonL, 140,80,140,80
gauge16=Posky777!PkyflaperonR, 140,80,140,80
gauge17=Posky777!PkyLSAileronL, 140,80,140,80
gauge18=Posky777!PkyLSAileronR, 140,80,140,80
gauge19=Posky777!PkySpoiler, 140,80,140,80
gauge20=Posky777!PkyElev, 140,80,140,80
gauge21=Posky777!PkyAPUDoor, 140,80,140,80
gauge22=Posky777!PkyEngRev, 140,80,140,80

4) Copy the "Pky_util" and "Posky777" folders from the panel folder included with this download into the 3rd party panel folder. This should be in the same folder of the CFG file that you just edited...

***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!*****
***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!*****
//-------------------------------------------------------------------------------------------------------------------------------


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Operation:

Opening Passenger (L1) door: Shift + E ( Opening door )
Opening Cargo Doors: Shift + E + 2
Opening Passenger (L2) door: Shift + E + 3
Opening Bulk Cargo Door: Shift + E + 4

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********** COPYRIGHT AND DISTRIBUTION **********

This aircraft is released as FREEWARE.

Copyright © Project OpenSky . All rights reserved.


**** MODELS or FDE's CANNOT BE MODIFIED, RECOMPILED or REDISTRIBUTED ****


-For painters please see our webpage we are open for paintings.
-However our official reapaints are not copyright free you need to ask permission
of the repainter if any of our repaint work is used.
-For any other changes you must ask permission to the Author.
-No charge may be made for this package
-This Aircraft may not be bundled with any other package ( freeware or payware )
-The use of this aircraft is at your own risk, the author cannot be held responsable.




08/01/2008
Project Open Sky