KABQ-FSX

Original:Kevin Troutman
Update:Grant G.

NOTE: fsx_lts.zip required for tarmac lights!

Released with permission by the original creator: Kevin Troutman

Installation:
1) Copy the KABQ folder into your Addon Scenery folder (probably \Microsoft Flight Simulator X\Addon Scenery)
Go to the Scenery Library in the FSX menu and add KABQ to the libarary

UPDATE:
Features:
1. A new terminal texture with higher resolution
2. An up to date AFCAD as of dec 2010
3. Added Pacific Wings, Lakes Air, and Cargo Parking
4. Added Tarmac Lights

Thanks:
For the Tarmac Lights Download- Copyright 2008 by Jim Dhaenens

Contact:
12/10/11
Author: Grant G.
GGspinmeister@aol.com
Original Creator: Kevin Troutman

ORIGINAL README
Albuquerque International Sunport
for Flight Simulator X

Features:
This scenery includes a more accurate terminal that the default and uses the FSX jetways. The terminal includes all gates except for B2. The construction of the new security screening area has rendered this gate all but useless. There is still a jetway attached to it, but I did not include it here. Included in this scenery are two large hangars at the end of runway 8 that were missing and the Wyndham hotel. The default building was terrible. Also added was the cargo building. I did not add anything to the general aviation area or any of the military areas. I may do that in the future. The proper airlines codes have been added to the proper gates according the the City of Albuquerque webpage. I also updated the landclass around Albuquerque.

Files:
000_excl.bgl - The exclude file that removes the default terminal and wyndham hotel
KABQ.bgl - The updated taxiways and parking
KABQ_Scn.bgl - The buildings
KABQ_LC.bgl - Updated Albuquerque land class

Notes:
The landclass was designed to enhance the default MS landclass. It may be different if a 3rd party landclass is used.
The centerline taxi lights were identified using 2006 air photos available on the Bernalillo County Website. The lights do not appear across the entire field, only in selected spots. I tried to match their location as best as I could.

Thanks:
Russel Dirks for EZ-Landclass V3.0 which was used to create the landclass around Albuquerque
Winfried Orthmann for BglAnalyze
Everyone at fsdeveloper.com. I found answers to most of my questions there.

Disclaimers:
This scenery has been tested, but I cannot be held responsible for any damage (real or imagined) that results from these files.
All logos are the property of their respective companies.
Unfortunately, my computer is old and slow, so some of the new features of FSX may create some unwanted results that I could not forsee.
This scenery may be freely distrubuted as long as no money is charged for it. It may be incorporated into other packages as long as no money is charged for it and proper credit is given.

Contact:
Kevin Troutman
ktroutman6@comcast.net
PS I do not check my email frequently. If you need to get in touch with me, please be patient.