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Naha Airport Scenery for FS2002
Version 1.05
2002.09.28
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¡ Introduction

This Scenery is Scenery of the Naha Airport for Microsoft Flight Simulator 2002(FS2K2).
The object was altogether created using GMAX.
The direction out of which it does not come with FS2K2 cannot be used.B

¡ ƒtƒ@ƒCƒ‹“à—e

@@@@@Naha.bgl@@ They are the runway of the Naha airport, a taxiing way, etc.
@@@@@Naha_T1.bgl@ They are the main building of the Naha airport domestic flight passenger terminal and
@@@@@@@@@@@@@an international airline terminal building, and a management building.
@@@@@Naha_T2.bgl@ It is the wing portion of a domestic flight terminal.
@@@@@Naha_T3.bgl@ It is the gateway of the on-the-south wing of a domestic flight terminal.
@@@@@Naha_T4.bgl@ It is the gateway of the on-the-north wing of a domestic flight terminal.
@@@@@Naha_T5.bgl@ They are the multi-level car parking tower of a domestic flight terminal, and the two-level crossing portion of a road.
@@@@@Naha_T6.bgl@ It is the monorail portion ridden into the airport.
@@@@@Naha_J_1.bgl It is the hangar of the Maritime Self Defense Force and the Air Self Defense Force.
@@@@@Naha_J_2.bgl They are the Naha airport control tower and a circumference building.
@@@@@Naha_J_3.bgl It is the hangar of an alert hanger and others.
@@@@@Naha_JTA.bgl They are the JTA hangar of the airport west side, the Maritime Safety Agency hangar, a typhoon blame hangar, etc.
@@@@@Naha_Old.bgl It is the Naha airport old domestic flight terminal.
@@@@@Naha_Tree.bgl It is the tree of the coconut around a parking lot.
@@@@@Sain.bgl@@@ It is a signboard around a runway etc.
@@@@@Windsock_N.bgl It is the windsock of the north side.
@@@@@Windsock_S.bgl It is the windsock of the south side.
@@@@@VOR.bgl@@@@It is the institution in Naha VOR.
@@@@@PAT.bgl@@@@It is the hill of the airport west side.
@@@@@ILS.bgl@@@@It is the institution of ILS of the north side.
@@@@@LAMP.bgl@@@ It is the electric bulb of the lighting of night.
@@@@@F-4EJ.bgl@@@It is the F-4EJ kai phantom ‡U of the Air Self Defense Force under parking in front of a hangar.
@@@@@P-3C.bgl It is the P-3C Orion under parking in front of a hangar.
@@@@@Excl_1.bgl@@ It is the file which makes the original Naha airport un-displaying.
@@@@@`.bmp It is each texture file.
@@@@@ROAH.txt ROAH facility data (AFCAD)

¡ The installation method

1) Put this "ROAH" folder in to the main scenery folder in FS2K2.

2) Start FS2K2 and select scenery library from the flight environment of the menu.

3) Select the addition of the areas,then add "ROAH" folder.
(note) Please do not select the folder of under "ROAH".

4) ROAH_L is the holder of a lamp effect. When you use a lamp effect, please be sure to register with a higher rank from a Naha holder.



¡@Advice

@Since it is creating using GMAX, although it thinks that it is light comparatively with many polygons currently used When SHINARI is heavy,
please remove bgl file for above-mentioned contents of file to reference.

@

¡ Legal Notice

This file is a freeware product and may not be included in any commercial package or website.

If you decide to use any part of this package, whether it is for freeware use or commercial, you must obtain permission from me, the author.

Should there be any damage done to your system after using these files, I will not be held responsible.

White bear (Kazuhiro Miyazaki) have the copyright regarding this program.


¡ ROAH facility data

The tool AFCAD with which Mr. Lee Swordy was created is required for correction of a gate.

¡ Author

White bear (Kazuhiro Miyazaki)

Email : miyazaki@nirai.ne.jp

Homepage : http://flightinfo.ens.ne.jp/sfs/