THERMAKE 1.11, freeware, 6th may 2000
Michel Polski (France)
!!! I AM GETTING MARRIED TODAY !!!!!!
Proud member of "Horizons Artificiels Alsace-Lorraine"
and the "Federation Nationale de Simulation"
Email : valmi@evc.net
Visit my site : http://www.michelp.icom-web.com (choose "former FS site")
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DO NOT DOWNLOAD IF YOU ALREADY DOWNLOADED "TMK11FIX.ZIP"
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RANDOM THERMALS GENERATOR FOR FS5.1 to FS2000.
See help file for further description.

THIS NEW UPGRADE :

1) fixes serious bugs as :
- incorrect BGL files saving
- incorrect SCASM files saving
- inhibited lifts in some 64x64km areas

2) adds :
- more ergonomic menus for settings and preferences
- more reliable 'InstallShield" setup program

INSTALL :
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Despite it should not be harmful to install this new version over a former one,
I recommend to uninstall any previous version of Thermake.
1) RUN SETUP PROGRAM
2) PUT SCASM.EXE (not included) IN THE \THERMAKE\SCASM SUBDIRECTORY

WARNING :
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To generate BGL (scenery) files and experience thermals in FS,
you will need Manfred Moldenhauer's SCASM program v. 1.7 or 2.19

As I am not allowed to put it in my package, please look for the file
"SCASM17.ZIP" or "SCASM219.ZIP" with a search engine to fetch it from the web.

Extract its content into your ...\ THERMAKE\SCASM directory

Then don't forget to tell THERMAKE where to move the scenery file
(for example "...\FS\scenery\Thermals\scenery")
with the "Settings... Directories" menu

Then THERMAKE will give you "ready-to-go" thermic sceneries!

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HELP WANTED ! BE A CO-AUTHOR!
1) I need someone who can
draw nice textured clouds and nicer toolbar icons !
2) I need the formula to calculate distance between two points
knowing only their longitudes and latitudes!
Please apply by Email: valmi@evc.net

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HELP :
Please read the help file "thermake.hlp" for more information.
If you encounter problems in launching help in THERMAKE,
launch and read the help file separately.

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BUGS :
Despite I've tested this program a while, you may run into problems
(program crash, computer freezes, etc.) as it is STILL an experimental version.
Please report any problem to me : valmi@evc.net

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FUTURE VERSIONS :
Future possible developments: possibility to cover areas wider then 64x64 km,
more "real looking" weather map (as in Flight Unlimited 3), textured clouds, 3D clouds, variable strength of thermals, etc...
Feel free to make any suggestion!

IN ANY CASE, FEEDBACK IS WELCOME!!!
HAVE FUN !

Michel Polski.