Readme 747-engine-explosion V1.0, by Balthasar Effmert (blackbook2@web.de)

This is a B747-400 feature based on an effect, found at www.fsfreeware.com
as "real734fde.zip" by Kaveh Payandeh (kavehpd@hotmail.com).

This explosion and smoke effect is simply integrated into Aircraft.cfg of B747-400
and easy to (de)install.

INSTALLATION:
First of all copy the effects (*.fx) into your FS2002\effects folder.
If you have "real734fde.zip" installed, you will have them already. It doesn't matter.
You can overwright them or you make backups, or you rename my effect-files and change the including
smokesystem, or you do something else, if you know.
But really INSTALL my engine-explosion! ;-)

Then copy the following lines and paste them into Aircraft.cfg. If there is already something
like a smoke-system installed, remove the headline of following lines and continue, or
put "//" as first letters in each of these old lines.
(re)start your Flight Simulator and test my effects with any B 747-400...

THIS ADD-ON IS FOR FREE, but if you like to pay for it,
please help me and all the other flight-enthusiasts out there and wright some add-ons,
too, if you don't have done it already!
I would be happy, if you send me an E-Mail with tips or critics.
If you already found out some of the engine-positions of FS-aircrafts, please let me know.
It takes so much time to try out.

In case, you would like to contact me, my E-Mail-adress:
blackbook2@web.de
Please put "B744eng-ex" in the concerning line! (Is "concerning" correct? I speak much better German!)

-------------------------------------------------------------------------------------------------------------------------

[SMOKESYTEM]
//smoke.0=-10.00,-101.50, -67.00, fx_engsmoke.fx , //1st engine;
//smoke.1=-10.00,-101.50, -67.00, fx_steam1.fx , //1st engine;
//smoke.2=-10.00,-101.50, -67.00, fx_oilleak.fx , //1st engine;
//smoke.3=-10.00,-101.50, -67.00, fx_smkpuff.fx , //1st engine;
//smoke.4=-10.00,-101.50, -67.00, fx_launch.fx , //1st engine;

smoke.5=-10.00,-100.50, -38.50, fx_engsmoke.fx , //2nd engine;
smoke.6=-10.00,-100.50, -38.50, fx_steam1.fx , //2nd engine;
smoke.7=-10.00,-100.50, -38.50, fx_oilleak.fx , //2nd engine;
smoke.8=-10.00,-100.50, -38.50, fx_smkpuff.fx , //2nd engine;
smoke.9=-10.00,-100.50, -38.50, fx_launch.fx , //2nd engine;

//smoke.10=-10.00,-100.50,38.50, fx_engsmoke.fx , //3rd engine;
//smoke.11=-10.00,-100.50,38.50, fx_steam1.fx , //3rd engine;
//smoke.12=-10.00,-100.50,38.50, fx_oilleak.fx , //3rd engine;
//smoke.13=-10.00,-100.50,38.50, fx_smkpuff.fx , //3rd engine;
//smoke.14=-10.00,-100.50,38.50, fx_launch.fx , //3rd engine;

//smoke.15=-10.00,-101.50,67.00, fx_engsmoke.fx , //4th engine;
//smoke.16=-10.00,-101.50,67.00, fx_steam1.fx , //4th engine;
//smoke.17=-10.00,-101.50,67.00, fx_oilleak.fx , //4th engine;
//smoke.18=-10.00,-101.50,67.00, fx_smkpuff.fx , //4th engine;
//smoke.19=-10.00,-101.50,67.00, fx_launch.fx , //4th engine;

-------------------------------------------------------------------------------------------------------------------------

If you prefer these effects included at two or more engines, just remove the "//"s at some lines. It's possible to get some really strange things, for example if you replace fx_anything.fx by some firework effects...
(fx_firework1-15.fx)

Copyright by Balthasar Effmert, but test funny things and if you have something really good, please mail me,
I like to enjoy funny or crazy things, too...

P.S.: I think you know how to activate the effects, simply press "I" while flying and then:
HAPPY EMERGENCY-LANDINGS...



P.P.S.: Could anyone help me to fix a bug in this add-on? If you take a flight-video of your burning
aircraft, the fire will be exists already in front of the engine, and that's a bit silly!