*******************************************************************************

Lockheed F-94C Starfire

by Kazunori Ito

*******************************************************************************

1.Description of this aircraft
2.Specification
3.About the installation
4.About the operations
5.About free software
6.About the directions point in FS2004 and FSX

*******************************************************************************

Thank you.....Thank you so much!!
This time , really I received e-mail for encouragement from a lot of people.
I was very glad and was relieved very much.

My airframe doesn't correspond to FSX.
And, The state of my left eye is not good either.
Therefore, I don't understand by when I keeps making and uploading the work.
However, I'm wishing that I wants to keep making the work as much as possible.

Thanks again, everyone.

And.....Sorry... one more thig........
Again....I don't so interesting for flight dynamics !!
My bomber can somersault...
My recipro machine flies by the jet power....
If you don't like these, please......please freely change the flight dynamics by your liking.

--------------------------------------------------

The Lockheed F-94 was the United States Air Force's first operational jet-powered all-weather interceptor aircraft.
It was a development of the two seater T-33 Shooting Star trainer aircraft.
The F-94C Starfire was significantly modified from the early F-94 variants; in fact, it was initially designated F-97, but it was decided to treat it as just a new version of F-94.
Initially, USAF interest was lukewarm, so Lockheed funded development themselves.
To improve performance, a totally new wing was fitted, much thinner than the previous one.
The J33 engine was replaced by a more powerful Pratt & Whitney J48, a license-built version of the afterburning Rolls-Royce Tay.
The fire control system was upgraded to the new Hughes E-5 with AN/APG-40 radar in a much larger nose.
The guns were removed, replaced with an all-rocket armament mounted in a ring around the nose radome.
The rockets were loaded into flip-up panels on the sides of the nose, and fired by opening four panels just behind the radome.
The F-94C was the only variant to be officially named Starfire.
With time, the entire F-94 family has adopted the name.
The first production F-94C aircraft were delivered in July 1951, 387 examples being delivered before May 1954.
The largest problem discovered in service was that the nose-mounted rockets, while effective, blinded the crew with their smoke and fire.
Mid-wing fuel and rocket pods were added, each holding 12 rockets.
Most of the time, the nose rockets were not installed, and the mid-wing pod rockets were the sole armament.

The F-94C was retired from USAF service in 1959, as newer and more capable interceptors entered service.

--------------------------------------------------
2. [ Specification ]

Length: 44 ft 6 in (13.6 m)
Wingspan: 42 ft 5 in (12.9 m)
Height: 14 ft 11 in (4.5 m)
Wing area: 232.8 ft2 (21.63 m2)

Empty weight: 12,708 lb (5,764 kg)
Loaded weight: 18,300 lb (8,300 kg)
Max takeoff weight: 24,184 lb (10,970 kg)

Powerplant: 1~ Pratt & Whitney J48-P-5 turbojet, 8,750 lbf (38.9 kN)

Maximum speed: 640 mph (1,030 km/h)
Range: 805 mi combat, 1,275 mi ferry (1,300 km / 2,050 km)
Service ceiling: 51,400 ft (15,670 m)
Rate of climb: 7,980 ft/min (40.5 m/s)
Wing loading: 78.6 lb/ft2 (384 kg/m2)
Thrust/weight: 0.48

Armament: 24 or 48x 2.75 in (70 mm) fin-folding aerial rockets
Avionics : AN/APG-40 radar

Crew: Two

-------------------------------------------------
3. [ About the installation ]

The airframe must copy the \F-94C Starfire folder as it is in the Aircraft folder of FS2002 or FS2004.

\FS2002(FS2004)
-----\Aircraft
---------\F-94C Starfire

Please copy all files in the \gauges folder onto the gauge in the Gauges folder of FS2002 or FS2004.
A general gauge is saved for the gauge bundled this time.
The gauges of GPS are not bundled.
Please setup it by yourself.

-----------------------------------------------------------
4. [ About the operations ]

Shift+"E" = Canopy Open/Shut
"/" = Air brake Open/Shut

................................
!! A special key operation !!
................................

(Shift+"E")+"2" = Nose weapon door Open/Shut

Shift and "E" are pushed at the same time. afterwards, please push "2".
"2" Key is "2" of the main keyboard.
It doesn't move by "2" of ten keys.

************************************************************
* for special key operation, *
* It is likely not to operate according to a set method of *
* your FS or the state of other Add-on tool. *
************************************************************

-----------------------------------------------------------
5. [ About free software ]

All aircraft that I made are free software.
The reprint and the repaint may go freely.
However, please defend the following conditions.

1.The change in contents of this file is prohibited.
(Please distribute it like the Zip file of the current state when distributing it. )
2.Please neither reverse-assembly nor never remodel(convert) it of the aircraft model.
and don't covert my airframe for CFS Series.
3.Please don't bundle my airframe(MDL file) in the package of your works when you open the repaint to the public.
(Please open only the texture to the public. )
4.Don't use DXT format for making texture.
Please make it by the format that everyone can change.
It is necessary to be able to read and change with usual drawing software.
5.It is prohibited to bundle and to open a new panel to the public to my aircraft model.
(Please open only the panel to the public.
It is included in this file, and remodeling the panel that uses the panel background and the change in the panel background are prohibited. )
6.I maintain the copyright of the aircraft model and the panel background.
7.The copyright of the gauge belongs to the author.

---------------------------------------------------------
6. [ About the directions point in FS2004 and FSX]

This aircraft model is made by using FSDS Ver2.24.
Therefore, it is possible to play basically in FS2004(FS9) and FSX(FS10).
However........!!
In FS2004.
For a wide large-scale aircraft, the distortion is caused and the phenomenon of the aerofoil tip's disappearing happens in the spot shooting mode.
If this phenomenon happens, Please switch to the spot shooting mode by using other small aircraft.
Afterwards, if this aircraft is selected, it is normally displayed.

And........
In FSX.
Because gauges do not correspond to FSX, the gauges in the cockpit are not displayed.
Please you looks for a suitable gauges and setup Panel.cfg by yourself.
Sorry...............

*******************************************************************
Please Notice

I like military aircrafts. Especially, fighter!!
But, It is because the shape is unique and the manoeuverability is good.
I like aircraft that can freely fly in the big sky.
However............I hate war and combatting.
When I thinks the airframe that I made launches the bullet and the missile, I become scary.
Therefore, I'm prohibiting convert of my airframe for CFS.
If it is possible, I am wishing my airframe not to be used in CFS.
Though you might be said "Because it's simulation world"..........
Please..........Please.......

*******************************************************************
Please give mail to the following mail address when there is a recommendation of making the opinion and the thing that doesn't come.

KazuIto0926@aol.com

2008/10/27
Fukuoka, Japan
*******************************************************************