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North American FJ-1 Fury

by Kazunori Ito

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1.Description of this aircraft
2.Specification
3.About the installation
4.About the operations
5.About free software
6.About the directions point in FS2004 and FSX

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This was a single-engine, single-seat, low-wing carrier-borne jet fighter with short stubby wings looking much like a high-flying bomb.
Its first flight was in 1947.
And because its performance was disappointing only 31 were built and it had a brief service life.


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2. [ Specification ]

Wingspan: 38 feet 2 inches (11.63 m)
Length: 34 feet 5 inches (10.48 m)
Height: 14 feet 10 inches (4.52 m)
Wing area: 221 square feet. (20.5m2)

Empty Weight: 8,843-lb. (4010 kg)
Take-off Weight with two 170-gallon wing tip tanks: 15,115-lb. (6854 kg)

Power plant: Allison J35-A-2 of 4000 lb. thrust.

Maximum speed: 547 mph at 9,000 feet. (880 km/h at 2743 m)
Stalling speed: 121 mph. (194 km/h)
Initial rate of climb: 3,300 feet per minute. (1005 m/min)
Service ceiling: 32,000 feet.(9753 m)
Range: 1,496 miles (with external tanks). (2407 km)

Armament: Six .50-calibre machine guns with 1,500 rounds total.

Crew : 1

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3. [ About the installation ]

The airframe must copy the \FJ-1 Fury folder as it is in the Aircraft folder of FS2002 or FS2004.

\FS2002(FS2004)
-----\Aircraft
---------\FJ-1 Fury

Please copy all files in the \gauges folder onto the gauge in the Gauges folder of FS2002 or FS2004.
A general gauge is saved for the gauge bundled this time.
The gauges of EXTRA-300 and Kingair, Beech_Baron, GPS are not bundled.
Please setup it by yourself.

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4. [ About the operations ]

Shift+"E" = Canopy Open/Shut & Left Step Out/In
"/" =Air Brake Open/Shut

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!! A special key operation !!
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(Shift+"E")+"2" = Right Step Out/In

Shift and "E" are pushed at the same time. afterwards, please push "2".
"2" Key is "2" of the main keyboard.
It doesn't move by "2" of ten keys.

Tail Hook Key ("K") = Tail Hook Out/In
"K" is an arbitrary key that you are setting as Tail Hook key.

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* for special key operation, *
* It is likely not to operate according to a set method of *
* your FS or the state of other Add-on tool. *
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5. [ About free software ]

All aircraft that I made are free software.
The reprint and the repaint may go freely.
However, please defend the following conditions.

1.The change in contents of this file is prohibited.
(Please distribute it like the Zip file of the current state when distributing it. )
2.Please neither reverse-assembly nor never remodel(convert) it of the aircraft model.
3.Please don't bundle my airframe(MDL file) in the package of your works when you open the repaint to the public.
(Please open only the texture to the public. )
4.Don't use DXT format for making texture.
Please make it by the format that everyone can change.
It is necessary to be able to read and change with usual drawing software.
5.It is prohibited to bundle and to open a new panel to the public to my aircraft model.
(Please open only the panel to the public.
It is included in this file, and remodeling the panel that uses the panel background and the change in the panel background are prohibited. )
6.I maintain the copyright of the aircraft model and the panel background.
7.The copyright of the gauge belongs to the author.

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6. [ About the directions point in FS2004 and FSX]

This aircraft model is made by using FSDS Ver2.24.
Therefore, it is possible to play basically in FS2004(FS9) and FSX(FS10).
However........!!
In FS2004.
For a wide large-scale aircraft, the distortion is caused and the phenomenon of the aerofoil tip's disappearing happens in the spot shooting mode.
If this phenomenon happens, Please switch to the spot shooting mode by using other small aircraft.
Afterwards, if this aircraft is selected, it is normally displayed.

And........
In FSX.
Because gauges do not correspond to FSX, the gauges in the cockpit are not displayed.
Please you looks for a suitable gauges and setup Panel.cfg by yourself.
Sorry...............

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Please Notice

I like military aircrafts. Especially, fighter!!
But, It is because the shape is unique and the manoeuverability is good.
I like aircraft that can freely fly in the big sky.
However............I hate war and combatting.
When I thinks the airframe that I made launches the bullet and the missile, I become scary.
Therefore, I'm prohibiting convert of my airframe for CFS.
If it is possible, I am wishing my airframe not to be used in CFS.
Though you might be said "Because it's simulation world"..........
Please..........Please.......

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Please give mail to the following mail address when there is a recommendation of making the opinion and the thing that doesn't come.

KazuIto0926@aol.com

2008/05/09
Fukuoka, Japan
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