World Environment Upgrade version 2.0

10/20/05

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SUMMARY :

This package will greatly enhance the world environment in Flight Simulator by adding more realistic sky textures and lighting for all phases of the day and seasons.


NEW IN THIS UPDATE:

This update corrects some of the issues from the previous version. For one, the blue tinge that the previous package created on some of the textures has been fixed. Gone is the yellow fog effect as well. Also, new and more realistic sky textures for dawn and dusk have been included (courtesy of Thomas Grillo). These new dawn and dusk textures add the red-orange strip of horizon haze seen at dawn and dusk in the real world every day. The effect correctly displays in the right part of the sky as seen in the real world.


PLEASE READ THE FAQ (FOUND BELOW) BEFORE SENDING ME ANY QUESTIONS REGARDING THIS ADD-ON.


==========================INSTALLATION===============================


BACKUP INSTRUCTIONS:

If you have 3rd party sky textures I recommend you back them up before installing these new textures.

Go to your main FS9/Texture folder and organize all the files by name. Now backup all the textures that start with “sky” starting with “sky_afternoon_0.bmp” and ending with “sky_sunset_9.bmp”. Make sure you put them in a safe place.


INSTALLATION INSTRUCTIONS:

1. Open the zip file called “New textures.zip” and extract all the contents to your main FS9/Texture folder.

2. When prompted to overwrite, choose “Yes to all”


That's it! Load FS9 and enjoy the new environment :-)



To uninstall:

Open the zip file called "Default Textures.zip" and extract them to your main FS9/Texture folder. When prompted to overwrite, choose “Yes to all”


=====================FAQ (Frequently Asked Questions)===================

Q: How come the sun doesn’t look like in the screenshots?

A: I must say that the sun you see in the screenshots is an add-on I downloaded called “Modified Sun V2” done by Eitan Daniel and Vincent van Veen.
You can find it in the search section of Flightsim. The file is called "sunmodv2.zip”.



Q: How come the city lights don’t look like in the screenshots?

A: Again, that is another add-on. That’s the payware add-on I worked on during the summer and it’s called Ultimate Night Environment Pro. It’s available now at simmarket.com

For more information go here:


http://secure.simmarket.com/product_info.php?products_id=1448


or here:

www.zinertek.com/flightsimulator.html




Q: Do these new textures and lighting affect frame rates?

A: Nope, you will still get the same frame rates you are getting now.



Q:How do I uninstall these textures?

A: If you backed up the previous textures all you have to do is restore them. If you didn’t, open the zip file called “default textures.zip” and extract all the contents to your

main FS9/Texture folder. When prompted to overwrite, choose “Yes to all”




Q: Are these textures compatible with FS2002?

A: These textures have only been tested with FS2004. There’s a chance they might also work with FS2002. So try them at your own risk. Also, don’t forget to backup the original sky textures.



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This product is ONLY compatible with Microsoft Flight Simulator a Century of Flight (TM) (FS 2004) (FS9)

It MAY work with FS2002 but try the textures at your own risk.
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End User License and COPYRIGHT INFORMATION:

You MAY redistribute this package, as FREEWARE, as long as the
original archive remains fully intact and credit is given to me and Thomas Grillo.

This product is licensed as FREEWARE.

This product MAY NOT be sold.

All original artwork contained in this package is
© Copyright 2005 by Zinertek Technologies & Maurice Moscoso

Dawn and Dusk texures © Copyright 2005 by Thomas Grillo.

COPYRIGHT


World Environment Upgrade is protected by copyright laws and international treaty provisions. Accordingly, the end-user is required to treat the World Environment Upgrade package like any other copyrighted material.

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Contact Information:


Feel free to send me any questions, comments, or suggestions :-)

Maurice Moscoso

e-mail: support@zinertek.com

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CREDITS:

I would like to thank Thomas Grillo for providing the great dawn and dusk textures.