FS2002 Unreal Aviation BAMAC Developments Pou.
Vintage styled modern homebuilt Microlight inspired by the Mignet Flying Flea. Not tested in FS9 but it should work perfectly.

The aircraft is a blast to fly being very manoeuvrable, capable of cruising at 100 Mph, stall resistant and able to slow to below 30 Mph! Controls are two axis, rudder and pitch. Pitch is by tilting the forward wing, lateral movement of the joystick controls rudder. There are no rudder
pedals but this FS model can be steered on the ground in the conventional sense.

The model is very detailed with most significant nuts and bolts represented but it is also framerate-friendly.

She can be repainted if you keep it simple but bear in mind that the file "Fabric_t.bmp" covers the fuselage bottom, the wing leading edges (except the red stripe) the rudder and the reinforcing rails on the fuselage bottom. In addition, "Struts_t.bmp" covers most of the black bits. All are planer maps except "Etcowl_t.bmp" which is cylindrical. None of the engine parts can be repainted.


Installing:

Unzip to a spare folder then drop the Pou folder into your main Aircraft folder. FS2002 users will probably have the Sopwith.gau file already but should move the AUTCRD.gau file (in the aircraft's Panel folder) into their default Gauges folder. FS9 users can leave this where it is. All the other gauges are default ones.


Flying:

For the most realistic results, you should fly this aircraft with Auto-Rudder ON. If, like me you prefer to have this OFF by default then click the little green square in the centre of the panel. This will toggle it on without altering your default settings. Auto-Rudder will remain toggled on for the duration of the FS session even if you change aircraft so you might want to remember to click it again before you fly something else.

If you already use Auto-Rudder then don't touch this gauge.

This is a two-axis aircraft and must be taken off and landed into wind at all times.

Apply the parking brake with CTRL . and start the engine with CTRL E then release the parking brake.
If you open the throttle with the brakes applied you will ding the prop.

Line up into wind and open the throttle, you will be off the ground in a few yards and climbing strongly.

Cruise is around 80 knots and top speed about 95 knots (FS2002).

Throttle closed, she will descend quite steeply and can be operated from small fields. Landing gear will tolerate rough ground operations.

Approach speed is around 40 knots and you would really have to abuse the aircraft to get into any kind of trouble at low speed, as it is very stall resistant. Touch down speed it about 30 knots.

The 2D panel is for reference only but the VC is nice enough to fly from.

The real thing would not have an autopilot but one is included here for FS Navigator users. There are no gauges, as it doesn't officially exist!

If you have switched to this aircraft from another and you were using the AP then you might need to press Z to disengage the AP before flying...

Thanks to Wolfgang Piper for the nifty AUTCRD.gau.


Please note:

This file UAPou.zip has been uploaded exclusively to www.SurClaro only so if you got it from somewhere else then it didn't come from me.


That's it. Have fun.

Kevin Bryan
Unreal Aviation
whirlybug@cix.co.uk