PIK2K2.zip


FS2002 - Scenery for Glasgow Prestwick International Airport & immediate surrounds, and FSLandclass modified landscape for an area 300x300 Kilometres of West and South West Scotland with certain areas of this manually optimised (see below).
For anyone not familiar with FSLAndclass this programme enables you re-lay the ground texture cover of FS2002 over the elevated mesh and at the same time appropriately re-distribute the autogen scenery.

The author has supplied files that are already classified, I have manually modified the file covering this region to give more approriate cover in the area of Prestwick Airport, the coastline of the Firth of Clyde and the Isle of Arran also Glasgow Airport, Greater Glasgow including city centre, the River Clyde, the upper reaches of the Firth of Clyde and Loch Lomond. I would intend to manually modify this whole region over a period of time.
*** anyone with my Glasgow Airport/FSLandclass scenery installed should let this new bgl overwrite the existing bgl in the FS2002/Scenery folder.



*** I would strongly recommend the use of the tree replacement add-on files Conifers.zip by Ed Truthan. These files will not only provide nice alternative trees but produces 4 trees for every 1 default tree and really makes for dense woodlands!
*** The scenery will also benefit from the use of Lennart Arvidsson's replacement textures. I understand there may be a doubt as to whether these textures correctly display the autogen scenery but as far as I can see the results are still excellent.


Prestwick Airport, as locals would prefer to name it, lies some 30 miles South of the Glasgow City Centre and about the same distance from Glasgow (Abbotsinch) Airport.

The accuracy and detail achieved in this scenery would not have been possible without the considerable help received from the Management of Prestwick Airport. Very detailed plans and much information and photographs have been made available and access to the airfield on several occasions has been granted for the purposes of photography. My thanks go to Tom Wilson, Managing Director and Eddie Allison, Aviation Services Manager for all their efforts in this regard.
I am also indebted to the Management of BAE Systems for allowing me access to their premises and to Stephen Thomson of the Design Department for his part in arranging the visit and also his time in escorting me on my visit.




INSTALLATION





To install, unzip the file PIK2K2.zip to a temporary file. You will then have two zip files plus documentation.

The file airport.zip contains the airport scenery files and you can unzip this file directly to the folder where you place your add-on sceneries. This will give you a folder named 'Prestwick' which in turn has sub-folders for scenery and textures.

You can then start FS2002 and go to World/Scenery Library. Add the new airport scenery as 'Prestwick or Prestwick Airport'(say) and input the path as selected above.

***Exclude and flatten commands are contained within the scenery files.
No texture packages are required to be installed to run the scenery.***

The file Landclass.zip contains files for the FSLandclass scenery. I would suggest unzipping this file into the temporary file you are working in. You will find seperate installation instructions for this element of the scenery in the files unzipped. To most users of the scenery, at the moment at least, this should involve only placing the bgl file into FS2002/Scenery (it won't work anywhere else!) with no further steps needing to be taken.


*** This scenery will work with the UK Mesh Sceneries available but you will probably notice a sharp rise in the hills around certain edges of the flattened area.


SCENERY SETTINGS

Normal - will give level of detail sufficient to use all facilities.
Dense - will show all scenery apart from some static aircraft and some buildings, lights.
Very dense - needed to view all scenery and static aircraft

***The FSlandclass element of the scenery is most appreciated at extremely dense autogen setting and the resultant frame rates, even on my modest system, are good.***

***GROUND SHADOWS MUST be switched off.***

***Some wire mesh fences are included in the scenery and will prove a little inconsistent in display at the best of times, depending on how close you get to them. However they will get quite ugly at times with 'Mip-mapping' turned on so I would suggest turning this off or if you prefer to run with it on for all other scenery, I have placed the fences in a seperate scenery file (fences.bgl) and therefore they can be excluded if preferred.***

***The static aircraft and service vehicles have also been placed in a seperate file (statics.bgl) and can be excluded if preferred, possibly resulting in a small improvement in frame rates.


AIRPORT INFORMATION

The main runways can be accessed for takeoff from the World Airports Menu. Further locations at the terminals can be found in the 'FS95 and Before Menu'.
The scenery is designed to use the default navigational aids.

***For users of FS Navigator, because the scenery uses the default ILS and other navigation aids, I would suggest not activating this scenery in FS Navigator, the default info should then be available. ***

ACKNOWLEDGEMENTS


My thanks again to Mike for his time spent on testing the scenery and his valuable input towards the end result.
Thanks to the authors of Airport 2.10 and Tom Hiscox for his work in upgrading this program to version 2.60 in recent times
Thanks to Rafael Garcia Sanchez for his Nova Design Programme
Many buildings and objects have been created using EOD by Matthias Bruckner
Runways were created with FSSC by Derek Leung
Thanks to Mike Wallace for his Static Aircraft, Toby Vickers for Jetstream 41( from original by Bill Alderson )
Major Allan - USAF Scenerio (www.USAFScenerio.com) for C-5A/B
Shoichiro Homama ( FSAircraft 'Factory 38' ) for AN124
Thanks to Don Alexander for his advice on touch down zone lighting.
John Young for the use of his service vehicle textures
Very special thanks must go to Noel Alexandre of Vista Express VA Brussels who in the past has advised on many aspects of design. Undoubtedly without his past efforts and support this scenery would not have been possible.
Thanks to Alasdair Duncan, co-designer on recent Glasgow Airport scenery, for his continued encouragement, his fluttering flags and his tweaking of some files for this scenery.
Thanks for the Celestial Navigator Sculpture Macro and texture to Pelle Liljendal.



E-MAIL

Any comments or faults found should be advised to Iain Gallacher (i.gallacher@ic24.net),


This scenery is copyright of Iain Gallacher and should not be used in any other scenery program without the specific authority of the author.

Iain Gallacher
March 2002