Naples, FL Municipal Airport (KAPF)
By: Art Poole


Description:

The Naples, FL airport does not currently have airline service, and the terminal is being used for general aviation while the general aviation terminal is being remodeled. This scenery includes the GA terminal as it was before remodeling.
Changes in this package are based on Virtual Earth images and the latest airport diagram. This is a complete redo of the default FSX KAPF; surrounding landclass changes; new terminals and FBOs; and revised taxiways, aprons and hangers. Also includes placement of library objects and a library of new airport buildings.

Installation:

Extract the zip file and either (1) move the Naples FL Airport folder to the "Flight Simulator X\Addon Scenery" folder and then add this folder to the scenery list in FSX, or (2) move the files from the Naples FL Airport\Scenery folder to the Microsoft "Flight Simulator X\Addon Scenery\Scenery" folder and move the texture fileS from the Naples FL Airport\Texture folder to the FSX "Addon Scenery\Texture" folder.

Next, move the Scenery_Global_Scenery files (Airport_Buildings_AP.bgl and Airport_Buildings_01_AP.bgl) to the "Microsoft Flight Simulator X\Scenery\Global\Scenery" folder. If you already have these files, overwrite them with the new ones unless you have one dated more recently.

For all scenery objects to display, the Scenery Complexity slider in Scenery settings must be set to "Very Dense". The layout of scenery is optimized for use with Ultimate Terrain X-USA. This airport can be further modified by the user with Airport Design Editor (freeware) from the AVSIM library.

To revert back to FSX default, uncheck Naples FL Airport in the AddOn Scenery list or remove the added KAPF files from the Addon Scenery\Scenery folder, according to how it was installed. The Airport_Buildings files are libraries of objects which can be used by any object placement tool and do not need to be removed to deactivate the KAPF airport scenery.

The Thumbs folder contains thumbnail images of included library objects for users of Airport Design Editor and other object placement software.

Legal, and Contact:

This scenery is freeware, and may not be reproduced in whole, or any part for profit. There is no warranty. It was tested using FSX Deluxe edition, UTX-USA, Acceleration and WOAI.

Airport modification, landclass changes and object placement were accomplished using Airport Design Editor v1.40.09 by ScruffyDuck Software. The object library was assembled using LibraryCreatorXML.

If there are any problems, questions or comments, contact:

Art Poole
apoole209@yahoo.com