[fltsim.0] title=ME309V4 sim=ME309V4 model= panel= sound= texture= KB_checklists=Me309V4_check [WEIGHT_AND_BALANCE] empty_weight = 7583 // (pounds) reference_datum_position = 0.0, 0, 0 // (feet) distance from FlightSim Reference position: (1/4 chord, centerline, waterline) empty_weight_CG_position = 0.0, 0, 0 // (feet) longitudinal, lateral, vertical distance from specified datum max_number_of_stations = 50 station_load.0 = 170, -1.35, 0.0, 0.5 //Pilot Weight (lbs), longitudinal, lateral, vertical positions from datum (feet) ;Moments of Inertia empty_weight_pitch_MOI = 11500.0 empty_weight_roll_MOI = 7500.0 empty_weight_yaw_MOI = 9900.0 [flight_tuning] cruise_lift_scalar = 1.0 parasite_drag_scalar = 1.0 induced_drag_scalar = 1.0 elevator_effectiveness = 1.0 aileron_effectiveness = 1.5 rudder_effectiveness = 1.0 pitch_stability = 1.0 roll_stability = 1.0 yaw_stability = 1.0 elevator_trim_effectiveness = 1.0 aileron_trim_effectiveness = 1.0 rudder_trim_effectiveness = 1.0 [piston_engine] power_scalar = 1.0 [propeller] thrust_scalar = 1.0 [exits] number_of_exits = 1 exit_rate.0 = 0.4 ;Percent per second [electrical] max_battery_voltage = 24.0 generator_alternator_voltage = 28.0 max_generator_alternator_amps = 60.0 [contact_points] //0 Class //1 Longitudinal Position (feet) //2 Lateral Position (feet) //3 Vertical Position (feet) //4 Impact Damage Threshold (Feet Per Minute) //5 Brake Map (0=None, 1=Left, 2=Right) //6 Wheel Radius (feet) //7 Steer Angle (degrees) //8 Static Compression (feet) (0 if rigid) //9 Max/Static Compression Ratio //10 Damping Ratio (0=Undamped, 1=Critically Damped) //11 Extension Time (seconds) //12 Retraction Time (seconds) //13 Sound Type point.0=1, 6.47, 0.00, -7.15, 1600, 0, 0.75, 43.0, 0.40, 2.5, 0.83, 4.0, 3.0, 0 point.1=1, -2.92, -5.00, -7.60, 2200, 1, 1.05, 0.0, 0.45, 2.5, 0.83, 7.5, 5.5, 2 point.2=1, -2.92, 5.00, -7.60, 2200, 2, 1.05, 0.0, 0.45, 2.5, 0.83, 5.5, 6.0, 3 point.3=2, 0.00, -20.00, -1.25, 1200, 0, 0.00, 0.0, 0.00, 0.0, 0.00, 0.0, 0.0, 5 point.4=2, 0.00, 20.00, -1.25, 1200, 0, 0.00, 0.0, 0.00, 0.0, 0.00, 0.0, 0.0, 6 point.5=2, -20.25, 0.00, -1.66, 1200, 0, 0.00, 0.0, 0.00, 0.0, 0.00, 0.0, 0.0, 9 point.6=2, 2.41, 0.00, -2.08, 1200, 0, 0.00, 0.0, 0.00, 0.0, 0.00, 0.0, 0.0, 4 static_pitch = -0.7 //degrees (pitch when loaded on ground) static_cg_height = 7.15 //(feet) altitude of CG when at rest (altitude when loaded on ground) [flaps.0] type=1 // 1 - tail, 2 - lead span-outboard=0.125 // 0.0 .. 1.0 extending-time=12 // seconds flaps-position.0=0 // degrees, KIAS flaps-position.1=10 // degrees, KIAS flaps-position.2=20 // degrees, KIAS flaps-position.3=30 // degrees, KIAS flaps-position.4=40 // degrees, KIAS damaging-speed=200 // KIAS blowout-speed=300 [Views] eyepoint =-3.75,0.000000,2.20 //(feet) longitudinal, lateral, vertical distance from reference datum [LIGHTS] panel=0.00, 0.30, -0.80, fx_vclight