Library description file for: hay_river_cyhy_objects.bgl
Automatically created by EZ-Scenery Manager

# Format for description files:
# GUID name
# GUID must consist of 32 hex digits. The format is identical to the one used in
# BGLCOMP (FS2004 SDK)

087F1B24D73B4B9A9B3D1B71B9E11B72 ponds
087F1B24D73B4B9A9B3D1B71B9E11B73 junkyard
087F1B24D73B4B9A9B3D1B71B9E11B74 hay_river_terminal
087F1B24D73B4B9A9B3D1B71B9E11B75 storage shed
087F1B24D73B4B9A9B3D1B71B9E11B76 ground_marking_1
087F1B24D73B4B9A9B3D1B71B9E11B77 ground_marking_2
087F1B24D73B4B9A9B3D1B71B9E11B78 baggage_trolley
087F1B24D73B4B9A9B3D1B71B9E11B79 portapotty
087F1B24D73B4B9A9B3D1B71B9E11B7A penguin_1
087F1B24D73B4B9A9B3D1B71B9E11B7B chester_3
087F1B24D73B4B9A9B3D1B71B9E11B7C ground_marking_3
087F1B24D73B4B9A9B3D1B71B9E11B7D ground_marking_4
087F1B24D73B4B9A9B3D1B71B9E11B7E Hamms_2006
087F1B24D73B4B9A9B3D1B71B9E11B7F moose_1
087F1B24D73B4B9A9B3D1B71B9E11B80 bear_2