*******************************************************************
CFS Scenery Add-On "Italian Dodecaneso"
for Combat Flight Simulator 1
© Edmundo Abad, June 2003-December 2010
Santiago- Chile
eabad5@live.cl
This is freeware!
*******************************************************************

The "Dodecaneso" Elevated Mesh Scenery is a virtual release of Italian Dodecaneso islands for CFS1, during WWII.
This scenery is a complement of Greece Scenery for CFS, created by the Mushy Peas Group (Ralf-J Triebel (X_MAT), Hannover, Germany. Steve McClelland, Texas, USA. Martin Wright, Buckinghamshire, England) on 2000.

*******************************************************************

The Dodecanese island group lies in the south-eastern Aegean Sea, and had been under Italian sovereignty since the Italo-Turkish War of 1911. With the Treaty of Lausanne in 1923, the Dodecanese was formally annexed by Italy, as the Possedimenti Italiani dell'Egeo.
During Italian sovereignty, the strategically well-placed islands became a focus of Italian colonial presence in the Eastern Mediterranean.

Rhodes (Rodi), the largest of the islands, was a major military and aerial base. The island of Leros (Lero), with its excellent deep-water port of Lakki (Portolago), was transformed into a heavily fortified aeronautical base, "the Corregidor of the Mediterranean", as Mussolini boasted.

*******************************************************************

In the 1930s, Benito Mussolini, italian prime minister, embarked on a program of Italianization, hoping to make the island of Rhodes a modern transportation hub that would serve as a focal point for the spread of Italian culture in Greece and the Levant. The Fascist program did have many positive effects in its attempts to modernize the islands, resulting in the eradication of malaria, the construction of hospitals, aqueducts, a power plant to provide Rhodes' capital with electric lighting and the establishment of the Dodecanese Cadastre.

The main castle of the Knights of St. John was also rebuilt. The concrete-dominated architectural style blended in with the islands' picturesque scenery (and also reminded the inhabitants of Italian rule), but has consequently been largely demolished or remodeled, apart from the famous example of the Leros town of Lakki (founded by the Italians as Portolago), which remains a prime example of Italian Rationalism. Furthermore, in those years the "Institute for the study of the History and Culture of the Dodecanese region" was established, and major infrastructure work was done to modernize Rodi and Scarpanto, like the Aquarium and other buildings in art deco style.

From 1923 to 1936 governor Mario Lago was able to integrate the Greek, Turkish and Ladino Jewish communities of the island of Rhodes with the Italian colonists. Lago's term of office constituted what might in retrospective be called the "Golden Period" of the Italian Dodecanese, with the economy booming and a relatively harmonious society. In the 1936 Italian census of the Dodecanese islands, the total population was 129,135, of which 7,015 were Italians. Nearly 80% of the Italian colonists lived in the island of Rhodes.
During World War II, Italy joined the Axis Powers, and used the Dodecanese as a naval staging area for its invasion of Crete. Approximately 40,000 Italian soldiers and sailors were on military duty in the Dodecanese islands in 1940.

After the fall of Greece in April 1941 and the Allied loss of the island of Crete in May, Greece and the greek islands of Aegean Sea, were occupied by German and Italian forces.

After the surrender of Italy in September 1943, the islands briefly became a battleground between the Germans, British and the Italians (the Dodecanese Campaign). The Germans prevailed, and although they were driven out of mainland Greece in 1944, the Dodecanese remained occupied until the end of the war in 1945. In the Treaty of Paris in 1947, the islands were ceded to Greece.

For the nearly 8,000 Italian colonists, after the Italian defeat in World War II, started a process of return to Italy and successive disappearance. The Dodecanese officially passed from Italy to Greece in 1947, and in that year all the Italian schools were closed. Some of the Italian colonists remained in Rhodes and were quickly assimilated. Actually only a few dozen old colonists remain, but the influence of their legacy is evident in the relative diffusion of the Italian language mainly in Rhodes and Leros.

Indeed in all the Dodecanese islands remains a huge architectural legacy from the Italian colonists. Here are some examples:
The Grande Albergo delle Rose (now "Casino Rodos") built by Florestano Di Fausto and Michele Platania in 1927, with a mix of Arab, Byzantine and Venetian styles.
The Casa del Fascio of Rhodes, built in 1939 in typical fascist style. It serves now as the City Hall.
The Catholic church of San Giovanni, built in 1925 by Rodolfo Petracco, as a reconstruction of the medieval cathedral church of the Knights of St. John.
The Teatro Puccini of the city of Rhodes, now called "National Theater", built in 1937 with 1,200 seats.
The Palazzo del Governatore in downtown Rhodes, built in 1927 in Venetian style. It now houses the offices of the Prefecture of the Dodecanese.
The Villaggio rurale San Benedetto, now Kolymbia village, built in 1938 as a planned model village with all modern services.
The Community of Portolago (now Lakki) in the island of Leros, built in 1938 in typical Italian Deco style.

Source: Wikipedia on line, and information provided by Corrado Sandri on 2003.

*******************************************************************

On 2003, I began to work in this CFS/scenery, and today, on 2010, finally I have ended it.

This CFS scenery shows the Elevated Mesh Terrain of Italian Dodecaneso with them main islands with real and ficcional airfields.

The main 31 islands, in greek (and italian) included, are:

1 - Alimnia
2 - Amorgos
3 - Agathonisi
4 - Anafi
5 - Armathia
6 - Astypalea (Stampalia)
7 - Chalki (Calchi)
8 - Chios (Chios)
9 - Donousa
10 - Folegandros
11 - Fournoi
12 - Ikaria
13 - Ios
14 - Kalymnos (Calino)
15 - Kamili
16 - Karpathos (Scarpanto)
17 - Kasos (Caso)
18 - Kinaros
19 - Kos (Coo)
20 - Leros (Lero)
21 - Lipsi (Lisso)
22 - Kastelorizo (Castelrosso)
23 - Nisyros (Nisiro)
24 - Patmos (Patmo)
25 - Psara
26 - Rhodos (Rodi)
27 - Samos (Samos)
28 - Tyra (Santorini)
29 - Symi (Simi)
30 - Tilos
31 - Zafora

The three italian airfields of Rodi, (Maritsa, Gadurra and Cattavia), and Scarpanto airfield, are historically accurate, but the airfields of the rest of the islands are totally fictional. Shows the current airfields layer took from the real maps and a supposed buildings distribution just as Regia Aeronautica and Luftwaffe Airfields during WWII.

Airfields:
- Amorgos - German Airfield
- Stampalia - Italian Airfield
- Chios - Italian Airfield
- Ikaria - Italian Airfield
- Scarpanto - Italian Airfield
- Caso - Italian Airfield
- Coo - Italian Airfield
- Lero - Italian Airfield and Regia Marina Base
- Castelrosso - Italian Airfield
- Rodi Maritsa - Italian Airfield
- Rodi Gadurra- Italian Airfield
- Rodi Cattavia- Italian Airfield
- Samos - Italian Airfield
- Santorini - Italian Airfield

The Elevated Mesh Terrain of Tyra (Santorini) is part of Mushy Peas Group Greece Scenery for CFS (Copyright (c) 2000 Ralf-J Triebel (X_MAT), Hannover, Germany. Copyright (c) 2000 Steve McClelland, Texas, USA. Copyright (c) 2000 Martin Wright, Buckinghamshire, England). I only add the current airstrip of Santorini, in ficcional WWII style.

The border between both sceneries are at E 36*20.76' meridian, just between Tyra (Santorini) and Anafi.

The scenery if full compatible with Martin Wright's Crete Scenery.

The Patmos Island don't have airfield, but if you perform a virtual flight over this, you will be able to see buildings who represents the church and abbey devoted to Saint John Evangelist, who wrote the Apocalypse during his exile at Patmos.

Out of the limits of my scenery, I have added some lighthouses, radar stations and buildings over the islands of Mushy Peas Group Greece Scenery, placed according to them current positions.

Also I have placed two fleets on open sea:
Fleet1 (Regia Marina): N36 12.0 E026 32.0
Fleet2 (Merchants Convoy): N36 12.0 E025 12.0

The Turkish coast (Neutral country on WWII) is only represented by a flat scenery, based on FS98 textured poligons.

All information are took through the net, for represent a wartime style of this islands and airfields.

I include static Caproni Ca133, Macchi MC200 and MC202, Fiat CR-32, FW-190, Junkers 52/3m and Fieseler Fi 156 Storch. You can enable or disable them, setting the Image Complexity as Normal or Very Dense, on CFS Options/Settings Menu.

Also, I have added buildings, hangars, NDB Beacon, AA guns, refuel area (Combination of "Fuel Box" and moving CFS Fuel Truck), searchlights, lighthouses (with beam), bunkers, ships and ground vehicles.

Note: The textures for the Destroyer, Cruiser, Battleship and Combat Supply Ship, are modified, with most historically accurate texture for "wood deck" of WWII ships.

The ground vehicles have new modified textures for German Fuel Truck, German Light Truck, American weap car, American 6x6 truck and American Ford Truck, all without markings, as represent italian trucks. (do not drop this texture files to your main CFS texture folder, use the Dodecaneso/texture/sub-folder).

*******************************************************************

ADF are set to:

AMO Amorgos NDB 421.000 N36 47.397 E025 45.086
ATL Stampalia NDB 422.000 N36:34:46.97 E26:22:32.93
HIO Chios NDB 299.000 N38:21.74 E26:7.45
IKA Ikaria NDB 322.000 N37:41:2.02 E26:20:46.02
KRC Scarpanto NDB 314.000 N35:25:12.96 E27:8:51.99
KZO Castelrosso NDB 416.000 N36:8:35.91 E29:35:35.90
KOS Coo NDB 311.000 N36:47:47.03 E27:5:29.91
LRO Lero NDB 419.000 N37:11:6.98 E26:48:9.92
ROS Rodi NDB 339.000 N36:25:10.03 E28:7:6.90
SMO Samos NDB 375.000 N37:41:11.02 E26:55:0.96
THR Santorini NDB 307.000 N36:24:4.01 E25:28:50.93

*******************************************************************

The scenery terrain surface was designed by CfsTmap: Elevated Mesh Scenery Design Program of Martin Wright.

The ground objects, ships, airfields, NDB and buildings are designed using stock CFS static objects and some API macros from CFS Buildings for Airport 2.10 designed by Ralf Triebel, VOD 2.7 by Rafael Garcia Sanchez and other macros and textures developed by me.

*******************************************************************
Installation:

Go to the CFS main scenery folder and make a folder named Greece-Dodecaneso, under it make a sub-folder named scenery and other named texture.

Unzip all to a temporary folder and copy BGL files directly to the Greece-Dodecaneso/scenery/sub-folder, and the bmp, oav, pat, r8 and *af files to the Greece-Dodecaneso/texture/sub-folder.

Do not drop the ground vehicles texture files to your main CFS texture folder, otherwise they will eventually overwrite some of your other CFS textures!

After copying the structure of that folders has to look exactly like this:

CFS ----
scenery
----- Greece-Dodecaneso
-------- scenery
-------- texture

Go to CFS and start in freeflight. Add the scenery to the scenery-library
(World / Scenery Library) - Add Scenery.

The BGL path to enter is exactly:

=:\=\scenery\Greece-Dodecaneso\SCENERY\*.BGL

You may copy and paste the line above!

Name the scenery "Greece-Dodecaneso" and don't forget to activate it by checking the box!

You can access the initial points by clicking GOTO Airport, the above italian Dodecaneso airfields are added to the CFS airfields list.

**************************************************************************************
Credits:
------------------------

The scenery was designed with Pascal Meziat, Tom Hiscox and Brian McWilliams utility program Airport 2.6; Martin Wright's MkAFD and CfsTmap, and Scasm 2.88 by Manfred Moldenhauer.

The Axis static planes macros was designed with MDL to BGL utility program by Trevor de Stigter (Copyright © 1998/2001 ), and Convert R8 by Martin Wright (Copyright © 1999 ).

Thanks also to Frank Foreman and Rick Davis, original creators of Carrier, Battleship, Combat Supply Ship and HMS Dreadnought API macros.

Thanks to Mike Rennie, Rafael García Sanchez, Jorn Kudla, Robert Waszkiewicz, Martin Wright and Ralf Triebel, creators of the main api macros and textures used on this scenery.

Special thanks to Corrado Sandri, GREAT CFS MISSIONS CREATOR, by the lot of provided information (since 2003) for the development of this virtual CFS scenery.

Also special thanks to my son Fernando by his great support in the development of this Dodecaneso scenery and for to find a better way of capturing screenshoots.

Thanks too to the Microsoft Corporation for developing the CFS.


Copyright and Distribution
--------------------------

This scenery is released as Freeware. Copyright (C) Edmundo Abad, 12/2010 Santiago- Chile

As freeware you are permitted to use and distribute this
archive subject to the following conditions:

- The archive must be distributed without modification to the
contents of the archive.

- No charge may be made for this archive!

- You have no right to include this scenery to a CD without written permission of the author

- You have no right to include this scenery in a commercial pack in any way.

- You have no right to change this scenery whithout written permission
of the author.

- All authors' rights and wishes concerning this archives must be
respected.


Edmundo Abad, 12/2010
Santiago- Chile
eabad5@live.cl
*****************************************************************************