CFS2/FS2002/FS2004 Ryan FR-1 Fireball
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Service variant of the Fireball. This model has full squadron paint scheme and warload for CFS2. The aircraft was a mixed power twin engine radial/jet fighter bomber but came along as jet only aircraft were finding favour within the US military. WWII was almost over by the time it entered service. Only 100 planes became operational with the US Navy. They flew on board VS-21.
The origin of VS-21 can be traced back to 26 March 1945 when Carrier Escort Air Group FOUR ONE (CVEG-41) was established at NAS San Point, Washington. Comprised of Fighter Squadron 41 (VF-41) and Torpedo Squadron 41 (VT-41), CVEG-41 employed the Ryan FR-1 Fireball and TBM-3E Avenger, respectively. On 15 November 1946, both VF-41 and VT-41 established the new Carrier Escort Air Group ONE (CVEG-1) and were re-designated as Fighter Squadron 1 Escort (VF-1E) and Attack Squadron 1 Escort (VA-1E). Together, they formed the first of three air groups specifically established to conduct hunter-killer" ASW operations. On 12 December 1946, while assigned to CVEG-1, the tail code "BS" (callsign Beef Steak) was used by VS-21 and remains its callsign today.


DESCRIPTION
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Role : Fighter-Bomber
Crew : One
First Flight June 25, 1944
Entered Service March 1945
Manufacturer : Ryan Aeronautical Company
Dimensions :
Length : 32 ft 4 in 12.19 m
Wingspan : 40 ft 0 in 12.19 m
Height : 13 ft 7¼ in 4.15 m
Wing area : 275 ft² 25.55 m²
Weights
Empty : 7,915 lb 3590 kg
Loaded : 10,595 lb 4806 kg
Powerplant
Engines Wright R-1820-72W Cyclone radial piston engine
General Electric J31 turbojet
Power 1,425 hp kW
Thrust 1,600 lb kN
Performance
Maximum speed : 426 mph 686 km/h
Combat range : 1,300 miles 1,658 km
Service ceiling : 43,100 ft 13,135 m
Rate of climb : 4800ft/min
Armament
Guns 4 × 0.50 in machine-guns
Bombs 2 × 1,000 lb bombs
Rockets 4 under each wing

Installation:
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-Installation in CFS2:
Unzip " RYAN FIREBALL" into a temporary file and move the "RYAN FIREBALL" folder into the main CFS2\Aircraft directory. You don't need the FS8-FS9 install file.
-Copy all gauges into your gauges folder.You needn't install the Fireball.cab
-Copy all effects into your effects folder.
-Please read the text in "Warload.zip" explaining how to add the drop tank.

-Installation in FS2002/FS2004:
Unzip " RYAN FIREBALL" into a temporary file and move the "RYAN FIREBALL" folder into the main FS2002/4\Aircraft directory.
-Copy all gauges into your gauges folder(don't forget to add the fireball.cab !)
-Copy all effects into your effects folder.
-From the FS8-FS9 install file :
Replace the aircraft.cfg and Fireball.air in the RYAN FIREBALL FS2002/4\Aircraft directory. Let them overwrite the original ones.
For FS 2002/4 you needn't copy the CFS2gps.gau, Warload.zip, CDP and Dp files.
REMEMBER : This model is very heavy on your graphics and takes time to load !

FS2002/2004 Special effects for Fireball
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Effects include new start-up smoke, individual exhaust-stack flames in four phases: orange start-up,
soft blue @ idle, more flame @ cruise,
exhaust smoke. Flame size and brightness controlled by XML gauge using throttle position. Also wingtip vortex
controlled by XML gauge using "G" force.
gun flashes and gun sound .
-The wing vortices are G-force activated - as in real life. They are automaticly triggered by the smoke switch.
-Wing cannon with flash, smoke and falling cartridges can be triggered with the standard Strobe key (O).
It is much nicer however if you use the trigger from your joystick to fire.
-These effects are triggered by lights switch. Please remember it could be that you have to press the if you want to see the special effects.
-NOTE : it is a good idea if you replace the standard (L) key for lights by the L+CTRL, (normaly activating the landing lights only). This avoids you having to have all lights on when pulling the trigger, because light must be on to see some effects.
-Piston and jet engine can be run separately or together.


Flying the model
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You have a very powerful two engined fighter plane !
Don't forget to take the time to start both engines.
In this update you can take off and fly on piston or jet engine or with both engines running. You'll be able to start and stop the engines seperately using the engine stop key or CTRL+E key.
Be especially careful on take off as the machine has a pronounced swing to the left. Go slowly with the throttle and add rudder (this also turns the front wheel when pushing the stick slightly forward) to keep it straight.
With full warload it is nose heavy and rather unstable longitudinally . Use of the trim or autopilot is highly recommended.
It uses the default CFS2 weapons controls.

LEGAL:
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This project is released as freeware. You may modify it and repaint it. I include a palet.bmp for you to use the simple Microsoft paint program to change the colors of the plane. You may upload this file to another website as long as it is not for profit. You need the written permission of the original authors to use any of these files for commercial purposes, otherwise a simple credit would be nice. This file should not cause problems with your computer, but I accept no responsibility if you think it does.
Special thanks to Ian Lawrence for a nice original model and for his permission to convert the plane.

Happy Landings!! Ground or Carrier!!

A.F.Scrub
August 2005
Email: af_scrubbypc@hotmail.com