1. Unzip the contents of this file to a temporary directory.
2. Make a new folder "texture.x" in your FS2004\Aircraft\Douglas_DC3 (Where 'x' equals the next number in sequence in your texture folders, example if you have texture to texture.3, you would make a new folder named texture.4).
3. Copy the following text into your aircraft.cfg file located inFS2004\Aircraft\Douglas_DC3
4. Replace the 'x' where you see [fltsim.x] with the number this aircraft represents. example.. If it is your third aircraft it would be [fltsim.2]. (begins with fltsim.0)
5. Replace the 'x' against texture= with the number this aircraft represents. example.. If it is your third aircraft it would be texture=2 (starts from texture=0 onward).