/// North American F-86E Sabre V1.1
/// Aircraft.cfg file for CFS2
/// 9 July 2001
/// by Chris Coarse

[fltsim.0]
JABIndex=1
title=FJ-3 Fury
sim=F-86E Sabre 
model=
panel=
sound=
texture=
checklists=
KB_checklists=


[WEIGHT_AND_BALANCE]
empty_weight=8420.0				// (pounds)
reference_datum_position=0.0, 0, 0		// (feet) distance from FlightSim Reference position: (1/4 chord, centerline, waterline)
empty_weight_CG_position=0.0, 0, 0		// (feet) longitudinal, lateral, vertical distance from specified datum
max_number_of_stations=50
station_load.0=230,  3.5, 0.0, 1.7		//Pilot           Weight (lbs), longitudinal, lateral, vertical positions from datum (feet)
;Moments of Inertia
empty_weight_pitch_MOI=	12372.72
empty_weight_roll_MOI=	 6761.05
empty_weight_yaw_MOI=	14668.19

[flight_tuning]
cruise_lift_scalar=1.0
parasite_drag_scalar=1.0
induced_drag_scalar=1.0
elevator_effectiveness=1.0
aileron_effectiveness=1.0
rudder_effectiveness=1.0
pitch_stability=1.0
roll_stability=1.0
yaw_stability=1.0
elevator_trim_effectiveness=1.0
aileron_trim_effectiveness=1.0
rudder_trim_effectiveness=1.0

[jet_engine]
thrust_scalar = 1.0

[exits]
number_of_exits=1
exit_rate.0=1.0  				;Percent per second

[electrical]
max_battery_voltage = 24.0
generator_alternator_voltage = 28.0
max_generator_alternator_amps = 120.0

[contact_points]
//0  Class
//1  Longitudinal Position        (feet)
//2  Lateral Position             (feet)
//3  Vertical Position            (feet)
//4  Impact Damage Threshold      (Feet Per Minute)
//5  Brake Map 		         (0=None, 1=Left, 2=Right)
//6  Wheel Radius	         (feet)
//7  Steer Angle		         (degrees)
//8  Static Compression           (feet)  (0 if rigid)
//9  Max/Static Compression Ratio
//10 Damping Ratio	         (0=Undamped, 1=Critically Damped)
//11 Extension Time	         (seconds)
//12 Retraction Time	         (seconds)
//13 Sound Type
//14 Airspeed limit for retraction (KIAS)
//15 Airspeed that gear gets damage at (KIAS)
point.0=1,  13.50,  0.00, -4.25, 1600, 0, 0.92, 37.7, 0.40, 2.5, 0.95, 2.5, 3.0, 0, 0, 200
point.1=1,  -1.50, -4.40, -4.40, 2200, 1, 1.08,  0.0, 0.55, 2.5, 0.75, 5.5, 5.0, 2, 0, 200
point.2=1,  -1.50,  4.40, -4.40, 2200, 2, 1.08,  0.0, 0.55, 2.5, 0.75, 6.5, 5.0, 3, 0, 200
point.3=2,   0.00,-20.50, -0.50, 1200, 0, 0.00,  0.0, 0.00, 0.0, 0.00, 0.0, 0.0, 5, 0,   0
point.4=2,   0.00, 20.50, -0.50, 1200, 0, 0.00,  0.0, 0.00, 0.0, 0.00, 0.0, 0.0, 6, 0,   0
point.5=2, -15.00,  0.00, -1.70, 1200, 0, 0.00,  0.0, 0.00, 0.0, 0.00, 0.0, 0.0, 9, 0,   0
point.6=2,   5.00,  0.00, -2.50, 1200, 0, 0.00,  0.0, 0.00, 0.0, 0.00, 0.0, 0.0, 4, 0,   0
static_cg_height=3.0		//(feet) altitude of CG when at rest (altitude when loaded on ground)
static_pitch=0			//degrees (pitch when loaded on ground)

[Views]
eyepoint= 6.50, 0.00, 5.25	//(feet) longitudinal, lateral, vertical distance from reference datum

[LIGHTS]
panel=0.00, 0.10, 0.35, fx_vclight

[TailHook]
tailhook_length=4				;(feet)
tailhook_position = -23.6, 0.0, -1.0		;(feet) longitudinal, lateral, vertical positions from datum
cable_force_adjust = 1.0