FS2002/FS9 Unreal Aviation "Atlas" ball-shaped Airship inspired by the work of Hokan Colting. Little more than a balloon that can be steered, this is probably the simplest airship design imaginable. The ball shape makes it very easy for a ground crew of just one to dock the ship with its mooring pad, a heavy truck and the machine is no more difficult to handle than a tethered balloon.
Controlled entirely by its vectored ducted fans, there are no aerodynamic control surfaces at all and a computer takes care of stability. In light airs, it is possible to position the aircraft with great accuracy making it perfect for holding station over a fixed point or flying tight patterns in a confined area.
The downside to the ball shape is the terrible cruise performance and complete lack of dynamic stability. It is also fairly useless in any kind of wind.
However, for advertising, surveying and filming it is perfect.
Designed specifically for FS2002 but works in FS9 using the alternative AIR file provided.

By Kevin Bryan.