FS2002/FS2000 Scenery EDHI Version 3.3 / Airport Hamburg-Finkenwerder,
Germany

(=> German Instructions see EDHI33ge.htm or EDHI33ge.txt)

Contents:[EDHI 3.3 Mapview]

1. Freeware Statement
2. Disclaimer
3. Requirements
4. What's New in Version 3.3
5. Related Files for Hamburg-Finkenwerder
6. Installation
7. Deinstallation
8. Credits
9. Setting the scenery density (static Scenery)
10. Setting the scenery density (dynamic Scenery)
11. Tip: Freeware-Scenery "Hamburg"
12. Frequencies EDHI
13. Some Informationen about Hamburg-Finkenwerder
14. Known Bugs/FAQ
15. Contacting the Author

Freeware Statement

This Scenery is Freeware. If you don't change the files in this archive,
you are allowed to give a copy to everyone you want. Without written
permission by the author it is not allowed to publish this archive on disk
or CD-ROM. Publishing this file in the Internet is only allowed, when
access is free of any charge!. In other words: don't make money with it!



Disclaimer

You will use this scenery at your own risk. I will not be responsible for
any problems or damage on your system, which may occur after installing
this scenery. Please read the installation instructions before you start.

Requirements

* MS Flight Simulator 2002 (FS2002) or
* MS Flight Simulator 2000 (FS2000) with Patch 2 for FS 2000
installed (version number in menu "?/Info..." must be "7.00 Build
5010" or higher)
* about 20 MB free space on Hard Disk

What's new in Version 3.3 ?

[EDHI 3.3 (Muehlenberger Loch)]

* Compatibility with FS2002
* A lot of redesign to show the airport in January 2003
* Redesign for many 3D-Objects
* Redesign of Nightlight-Scenery

[EDHI at night (Muehlenberger Loch)][EDHI at night (Ramp 2)]
... and as always a lot of corrections and adjustments ...

Related Files for Hamburg-Finkenwerder

At www.SurClaro or www.simflight.de the following files are
availible:

EDHI-Version 2.0x for FS98/FS95/FS5.1
This version does not run with FS98 or lower, so users of these
versions please look for the EDHI2xx-files.

Final Approach Charts for EDHI
see "EDHI_IAP.ZIP"

Source code for Beluga with open front (api.-file)
see "ASTOPEN.ZIP" for the Source Code in .api-format for "Beluga No. 2"
with open front door. You may use it in your own sceneries.

Installation

* Please remove previous versions of EDHI before installing this
version.

* If you unzip the archive with options "Use Pathnames" and "All Files",
all files and folders in this archive will be copied into the folder
you have specified as destination. This folder should be your scenery
folder, for example "FS2000\Scenery". Otherwise you have to proceed
the following steps:
o Create a folder "EDHI" in your scenery folder. Enter this folder
and create folders with the name "Scenery" and "Texture".
o Copy all .bgl-files to folder ...\EDHI\Scenery.
o Copy all files with extensions *.txt, *.htm, *.jpg and *.gif to
folder ...\EDHI.
o Copy all other files (textures) to folder ...\EDHI\Texture.
o For FS2000 only: Copy files 128b2su1.bmp and 128bshw1.bmp
o from ..\\Scenedb\world\texture
o to ..\EDHI\Texture
* Start FS2002/FS2000 and add this scenery area to your FS2002/FS2000
scenery library. Make sure that the level number for this scenery is
the lowest of all sceneries covering the Hamburg, Germany area. If you
are not familiar with this procedure, please consult the FS2002/FS2000
Help files.
* After this step I recommend to finish FS2002/FS2000 and start it again
to avoid temporary display problems.
* You can now take your aircraft to EDHI with the airport menu, just
search for "Finkenwerder" or the ICAO-Code "EDHI". If you select the
option "Scenery for FS95 or before", you will be offered 4 different
startup positions for EDHI.

Deinstallation

1. Inside FS2002/FS2000 remove this scenery from your scenery library.If
you are not familiar with this procedure, please consult the FS2000
Help files.
2. Quit FS2002/FS2000. Remove folder "EDHI" from your scenery folder.

Credits

* This scenery was made with the Freeware-Tools "Airport V. 2.10" by
Pascal Meziat, Don Mc Ewen and Manfred Moldenhauer (SCASM, integrated
in "Airport"). At the end I used the newest version of this program,
"Airport V. 2.60", which was devoloped by Tom Hiscox. The Beluga was
generated with M98toBGL by Trevor de Stigter. The .bmp-Textures were
finished with "Bmp2000" by Martin Wright. Very useful was the "Scenery
Design Whitepaper" by Martin Wright, Ralf-Juergen Triebel and Andreas
Klisch. Helpful hints I found at www.flusiwelt.de (German). Another
great tool I used is “Easy Object Designer” (EOD) by Matthias
Brückner.
* Dynamic Scenery was made with DOD 3.0 by Rafael Garcia Sanchez and
DynKit 2.0 by Konstantin Kukushkin.

Thanks to all of you!

* Special thanks to Olli P. (not the singer!) who supported
patiently the development of the nightlight scenery.
* Ships were made by Ian Rawlings, the cars are by Arne Kintzel.
* The aircrafts and their designers:

+ Airbus A319-100 TAM: AFX by Kim Simmelink - Project
Freeware (ArtWork by Felipe Maino e Taveira)
+ Air Canada A319-114 C-GAYP: Kyle Duncan
+ British Airways A319 G-EUPA: Nick Botamer
+ A319 Sabena: Pierre Mardaga
+ Airbus A300-600ST Beluga: Lars Kornstaedt
+ Airbus A319 United: Lars Kornstaedt
+ Airbus A319 Lufthansa: Martin Henne
+ Airbus A321-111 Swissair: Daniel Mrawek
+ A321-231 Aero Lloyd: Bernd Hirnschrodt
+ Super Guppy: J.Crous/D.McQueen
+ A318 in "house colours": Toby Vickers
+ A321 Iberia: Valerio Perondi
+ A321 TAP: Bernd Hirnschrodt
+ A319 Northwest Airlines: Scott Bolster
* Last not least: Special Thanks to Beta-Testers Dieter Muessler, Dirk
Brandenburg and Ulrich Karow.

Setting the scenery density (static scenery)

* Switch Scenery Density to "Very Dense" to see all details.
* Activate option "Ground Scenery Shadows".

[EDHI (Rueschkanal new)]

To avoid low frame rates on slow computers switch back scenery density.
"Normal" density should do on most systems.

Setting the scenery density (dynamic scenery)

* Activate option "Dynamic Scenery". To see all dynamic objects, set
dynamic scenery density to "Very Dense".
* To avoid low frame rates switch back dynamic scenery density. I set up
the dynamic scenery this way (each density step includes the previous
step):

+ "Very Dense": A319 LH, A319 TAM at Ramp2; A319 Sabena at the
engine test ramp
+ "Dense": A319 United Airtlines lands on Rwy 23 and taxies to
Ramp2; A321 Aero Lloyd parks at Ramp2; A321 Swissair parks
at Ramp1
+ "Normal": A319 Air Canada taxies from Ramp2 to Rwy 23 and
takes off; A319 British Airways lands on Rwy 23 and taxies
to Ramp1
+ "Sparse": A300-600 ST Beluga landa on Rwy 23, taxies to
Ramp1, parks a few minutes und takes off again.
+ "Very Sparse": Only moving Dikedoor and fences

Important: To see the moving dikedoor, dynamic scenery density must be at
least "Very Sparse".

Tip: Freeware Scenery "Hamburg"


A great Freeware scenery "Hamburg" is availible at
http://d.brandenburg.bei.t-online.de .

Frequencies EDHI

Tower 123.25
ILS Rw 05 110.70
ILS Rw 23 108.50

Some Information about Hamburg-Finkenwerder

[EDHI (Ramp 2)]
EDHI is the airport of Daimler Chrysler Aerospace Airbus, located on
the south-west side of Hamburg directly at the river Elbe. It is the place
where Airbus A318, A319 and A321 are final-assembled and go airborne for
the first time. Customers for A318, A319 and A321 get their new aircrafts
in Hamburg-Finkenwerder. In the near future A380 will be delivered to
European or Near-East customers from here, while all other A380-customers
get their aircraft in Toulouse, France. Additionally the Airbus A300-600ST
Beluga visits EDHI several times a week.

Information about the aircrafts delivered from EDHI are availible at
www.airbus.com.

[Dikedoor in FS 2000 (opens automatically)][Dikedoor (open)]
The expansion of the plant and the airport was difficult, because an
important road and a dike divides the old and the new airport area in two
parts. For this reason aircrafts have to cross both the dike and the road,
when they use the new apron (Ramp 2) on the south-east side. The dike can
be opened with a door of more than 80 meters width and the traffic on the
road has to wait some minutes, when stoplights are switched to red. It is
very funny, when you sit in a car, stop lights get red and there is an
airbus crossing the road right in front of you ...

[A319 United Airlines crossing dike and street (May 2000)]
[Ramp 2 with Tower 2 (21th September 2000)]

Another thing to tell about EDHI is the radar equipment for this
airport. Because aircrafts have to cross the river Elbe in very low
altitude there is the risk of a collision with big ships. For this reason
final approach on Rwy 23 is controlled by this special radar equipment,
which considers ship traffic too.

The visual scenery is based on photos and maps published in regional
newspapers, own photos, videos and detailed maps of Hamburg.

Known Bugs/FAQ

Missing Grass Textures (FS2000 only): Please follow the special
instructions for FS2000 described in chapter Installation.



Contacting the author

Frank Zimmermann,
Buxtehude, Germany
email zimfra@web.de

Previous versions of EDHI have been downloaded thousands of times. I'm glad
of that, because in the meantime it accumulates to more than 750 hours of
work. So I'm looking forward for your response. If you like just send me an
email. I will show it to my wife, when she again complains about this
time-consuming hobby. Of course she is right, as always ;-) My children can
be impressed with emails from far away, too, I think.

Happy landings ...

January 2003.