[fltsim.0] title=Red Disco Vollante' sim=Disco model= panel= sound= texture= kb_checklists= kb_reference= atc_id= ui_manufacturer=Seruphum Aerospace Research ui_type= ui_variation=Red description=Born from the most imaginative concepts in lifting body technologies comes a flying body shaped like a saucer with enclosed dual ducted fans, a turbo charged 4 rotor fuel injected Wankel rotary engine with a carbon fibre block, a large gyro that enduces yaw and roll control which enables flying sideways like a helicopter without flight control surfaces. This is a STOL vehicle designed to take-off as well as land in sectored streets that allow flying vehicle flight interfacing. The dynamic body which produces lift also sports pop-out wings when added control surfaces are required. The most latest and compact state of the art avionics are installed on this 'craft'. If you find yourself being followed by an F16 or guys dressed in black are waiting for you in the driveway, tell them its just a sim model. [fltsim.1] title=Yellow Disco Vollante' sim=Disco model= panel= sound= texture=1 kb_checklists= kb_reference= atc_id= ui_manufacturer=Seruphum Aerospace Research ui_type= ui_variation=Yellow description=Born from the most imaginative concepts in lifting body technologies comes a flying body shaped like a saucer with enclosed dual ducted fans, a turbo charged 4 rotor fuel injected Wankel rotary engine with a carbon fibre block, a large gyro that enduces yaw and roll control which enables flying sideways like a helicopter without flight control surfaces. This is a STOL vehicle designed to take-off as well as land in sectored streets that allow flying vehicle flight interfacing. The dynamic body which produces lift also sports pop-out wings when added control surfaces are required. The most latest and compact state of the art avionics are installed on this 'craft'. If you find yourself being followed by an F16 or guys dressed in black are waiting for you in the driveway, tell them its just a sim model. [fltsim.2] title=Blue Disco Vollante' sim=Disco model= panel= sound= texture=2 kb_checklists= kb_reference= atc_id= ui_manufacturer=Seruphum Aerospace Research ui_type= ui_variation=Blue description=Born from the most imaginative concepts in lifting body technologies comes a flying body shaped like a saucer with enclosed dual ducted fans, a turbo charged 4 rotor fuel injected Wankel rotary engine with a carbon fibre block, a large gyro that enduces yaw and roll control which enables flying sideways like a helicopter without flight control surfaces. This is a STOL vehicle designed to take-off as well as land in sectored streets that allow flying vehicle flight interfacing. The dynamic body which produces lift also sports pop-out wings when added control surfaces are required. The most latest and compact state of the art avionics are installed on this 'craft'. If you find yourself being followed by an F16 or guys dressed in black are waiting for you in the driveway, tell them its just a sim model. [fltsim.3] title=Black Disco Vollante' sim=Disco model= panel= sound= texture=3 kb_checklists= kb_reference= atc_id= ui_manufacturer=Seruphum Aerospace Research ui_type= ui_variation=Black description=Born from the most imaginative concepts in lifting body technologies comes a flying body shaped like a saucer with enclosed dual ducted fans, a turbo charged 4 rotor fuel injected Wankel rotary engine with a carbon fibre block, a large gyro that enduces yaw and roll control which enables flying sideways like a helicopter without flight control surfaces. This is a STOL vehicle designed to take-off as well as land in sectored streets that allow flying vehicle flight interfacing. The dynamic body which produces lift also sports pop-out wings when added control surfaces are required. The most latest and compact state of the art avionics are installed on this 'craft'. If you find yourself being followed by an F16 or guys dressed in black are waiting for you in the driveway, tell them its just a sim model. [fltsim.4] title=White Disco Vollante' sim=Disco model= panel= sound= texture=4 kb_checklists= kb_reference= atc_id= ui_manufacturer=Seruphum Aerospace Research ui_type= ui_variation=White description=Born from the most imaginative concepts in lifting body technologies comes a flying body shaped like a saucer with enclosed dual ducted fans, a turbo charged 4 rotor fuel injected Wankel rotary engine with a carbon fibre block, a large gyro that enduces yaw and roll control which enables flying sideways like a helicopter without flight control surfaces. This is a STOL vehicle designed to take-off as well as land in sectored streets that allow flying vehicle flight interfacing. The dynamic body which produces lift also sports pop-out wings when added control surfaces are required. The most latest and compact state of the art avionics are installed on this 'craft'. If you find yourself being followed by an F16 or guys dressed in black are waiting for you in the driveway, tell them its just a sim model. [fltsim.5] title=Chome Disco Vollante' sim=Disco model= panel= sound= texture=5 kb_checklists= kb_reference= atc_id= ui_manufacturer=Seruphum Aerospace Research ui_type= ui_variation=Chrome description=Born from the most imaginative concepts in lifting body technologies comes a flying body shaped like a saucer with enclosed dual ducted fans, a turbo charged 4 rotor fuel injected Wankel rotary engine with a carbon fibre block, a large gyro that enduces yaw and roll control which enables flying sideways like a helicopter without flight control surfaces. This is a STOL vehicle designed to take-off as well as land in sectored streets that allow flying vehicle flight interfacing. The dynamic body which produces lift also sports pop-out wings when added control surfaces are required. The most latest and compact state of the art avionics are installed on this 'craft'. If you find yourself being followed by an F16 or guys dressed in black are waiting for you in the driveway, tell them its just a sim model. [General] atc_type= atc_model=Disco editable=1 performance=Maximum Speed\n350mph \n\nEngine\n3 Rotor Turbocharged Wankle or Hydrogen Turbine engine\n\nMaximum Range\n450 nm [WEIGHT_AND_BALANCE] max_gross_weight = 1800 // (pounds) empty_weight = 800 // (pounds) reference_datum_position = 4.0, 0, 0 // (feet) distance from FlightSim Reference position: (1/4 chord, centerline, waterline) empty_weight_CG_position = -3.0, 0, 0 // (feet) longitudinal, lateral, vertical distance from specified datum max_number_of_stations = 50 station_load.0 = 170, -3.0, -1.5, 0.0 //Pilot Weight (lbs), longitudinal, lateral, vertical positions from datum (feet) station_load.1 = 170, -3.0, 1.5, 0.0 //Front Passenger Weight (lbs), longitudinal, lateral, vertical positions from datum (feet) ;Moments of Inertia empty_weight_pitch_MOI = 5000.0 empty_weight_roll_MOI = 2537.0 empty_weight_yaw_MOI = 3860.0 empty_weight_coupled_MOI= 0.0 [flight_tuning] cruise_lift_scalar = 0.80 parasite_drag_scalar = 0.05 induced_drag_scalar = 1.0 elevator_effectiveness = 1.4 aileron_effectiveness = 0.6 rudder_effectiveness = 1.6 pitch_stability = 2.0 roll_stability = 3.0 yaw_stability = 1.0 elevator_trim_effectiveness = 1.1 aileron_trim_effectiveness = 1.0 rudder_trim_effectiveness = 1.0 [GeneralEngineData] engine_type = 0 //0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=Turboprop Engine.0 = 4.4, 0.0, 0.0 //(feet) longitudinal, lateral, vertical distance from reference datum fuel_flow_scalar= 1.0 //Fuel flow scalar min_throttle_limit=0.00 [piston_engine] power_scalar = 1.0 //Piston power scalar cylinder_displacement= 90.3 //Cubic inches per cylinder compression_ratio= 8.5 //Compression ratio number_of_cylinders=6 //Number of cylinders max_rated_rpm= 2800 //Max rated RPM max_rated_hp= 200 //Max rated HP fuel_metering_type= 0 //0=Fuel Injected, 1=Gravity Carbureter, 2=Aerobatic Carbureter cooling_type= 0 //0=Cooling type Air, 1=Cooling type Liquid normalized_starter_torque= 0.4 //Starter torque factor turbocharged= 0 //Is it turbocharged? 0=FALSE, 1=TRUE max_design_mp= 0 //Max design manifold pressure, (inHg) min_design_mp= 0 //Min design manifold pressure, (inHg) critical_altitude= 0 //Altitude to which the turbocharger will provide max design manifold pressure (feet) emergency_boost_type= 0 //0=None, 1=Water Injection, 2=Methanol/Water injection, 3=War Emergency Power emergency_boost_mp_offset= 0 //Additional manifold pressure supplied by emergency boost emergency_boost_gain_offset= 0 //Multiplier on manifold pressure due to emergency boost fuel_air_auto_mixture= 0 //Automixture available? 0=FALSE, 1=TRUE auto_ignition= 0 //Auto-Ignition available? 0=FALSE, 1=TRUE max_rpm_mechanical_efficiency_scalar= 1.0 //Scalar on maximum RPM mechanical efficiency idle_rpm_mechanical_efficiency_scalar= 1.0 //Scalar on idle RPM mechanical efficiency max_rpm_friction_scalar= 0.9 //Scalar on maximum RPM friction idle_rpm_friction_scalar= 1.0 //Scalar on idle RPM friction [propeller] thrust_scalar = 2.2 //Propeller thrust scalar propeller_type= 0 //0=Constant Speed, 1=Fixed Pitch propeller_diameter= 6.8 //Propeller Diameter, (feet) propeller_blades= 2 //Number of propeller blades propeller_moi= 5.7 //Propeller moment of inertia beta_max= 31.8 //Maximum blade pitch angle for constant speed prop, (degrees) beta_min= 17.0 //Minimum blade pitch angle for constant speed prop, (degrees) min_gov_rpm= 1000 //Miminum governed RPM prop_tc= 0.1 //Prop time-constant gear_reduction_ratio= 1.0 //Propeller gear reduction ratio fixed_pitch_beta= 20 //Fixed pitch angle of fixed pitch prop, (degrees) low_speed_theory_limit= 45 //Speed at which low speed theory becomes blended in (feet/second) prop_sync_available= 0 //Prop synchronization available? 0=FALSE, 1=TRUE prop_deice_available= 0 //Prop de-icing available? 0=FALSE, 1=TRUE prop_feathering_available= 0 //Prop feathering available? 0=FALSE, 1=TRUE prop_auto_feathering_available= 0 //Prop auto-feathering available? 0=FALSE, 1=TRUE min_rpm_for_feather= 0 //Minimum RPM for prop feathering beta_feather= 0 //Feathering pitch angle (degrees) power_absorbed_cf= 0 //Coefficient of friction for power absorbed by propeller defeathering_accumulators_available= 0 //Defeathering accumulators available? 0=FALSE, 1=TRUE prop_reverse_available= 0 //Prop reverse available? 0=FALSE, 1=TRUE minimum_on_ground_beta= 0 //Miminum pitch angle on ground, (degrees) minimum_reverse_beta= 0 //Minimum pitch angle in reverse, (degrees) [TailHook] tailhook_length=4 ;(feet) tailhook_position = -15.0, 0.0, 2.0 ;(feet) longitudinal, lateral, vertical positions from datum cable_force_adjust = 1.0 [electrical] ;BusType, MaxAmpLoad, MinVoltage BusTypes:0=MainBus,1=AvionicsBus,2=BatteryBus,3=HotBatteryBus,4-7=Generator/AlternatorBus(1-4) flap_motor = 0, 5 , 17.0 gear_motor = 0, 5 , 17.0 autopilot = 0, 5 , 17.0 avionics_bus = 0, 10, 17.0 avionics = 1, 5 , 17.0 pitot_heat = 0, 2 , 17.0 additional_system = 0, 20, 17.0 marker_beacon = 1, 2 , 17.0 gear_warning = 0, 2 , 17.0 fuel_pump = 0, 5 , 17.0 starter1 = 0, 20, 17.0 light_nav = 0, 5 , 17.0 light_beacon = 0, 5 , 17.0 light_landing = 0, 5 , 17.0 light_taxi = 0, 5 , 17.0 light_strobe = 0, 5 , 17.0 light_panel = 0, 5 , 17.0 //0 Class //1 Longitudinal Position (feet) //2 Lateral Position (feet) //3 Vertical Position (feet) //4 Impact Damage Threshold (Feet Per Minute) //5 Brake Map (0=None, 1=Left, 2=Right) //6 Wheel Radius (feet) //7 Steer Angle (degrees) //8 Static Compression (feet) (0 if rigid) //9 Max/Static Compression Ratio //10 Damping Ratio (0=Undamped, 1=Critically Damped) //11 Extension Time (seconds) //12 Retraction Time (seconds) //13 Sound Type [contact_points] point.0 = 1, 1.48, 3.00, -3.09, 1500, 0, 0.5, 22.0, 0.3, 2.5, 0.7, 4.8, 3.2, 0 point.1 = 1, 1.48, -3.00, -3.09, 1500, 0, 0.5, 22.0, 0.3, 2.5, 0.7, 4.8, 3.2, 0 point.2 = 1, -6.02, -4.40, -3.43, 2500, 1, 0.5, 0.0, 0.3, 2.5, 0.7, 5.8, 5.8, 2 point.3 = 1, -6.02, 4.40, -3.43, 2500, 2, 0.5, 0.0, 0.3, 2.5, 0.7, 5.8, 5.8, 3 point.4 = 2, -3.60, -17.9, 2.08, 1574.8, 0, 0.000, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 5, 0.0, 0.0 point.5 = 2, -3.60, 17.9, 2.08, 1574.8, 0, 0.000, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 6, 0.0, 0.0 point.6 = 2, -19.93, 0.0, 0.83, 1574.8, 0, 0.000, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 9, 0.0, 0.0 point.7 = 2, 1.40, 0.0, -1.33, 1574.8, 0, 0.000, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 4, 0.0, 0.0 point.8 = 2, -19.93, 0.0, 6.83, 1574.8, 0, 0.000, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 7, 0.0, 0.0 point.9 = 2, -4.60, 0.0, -1.33, 1574.8, 0, 0.000, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 8, 0.0, 0.0 max_number_of_points = 21 static_pitch =2.500 //degrees, pitch when at rest on the ground (+=Up, -=Dn) static_cg_height =3.40 //feet, altitude of CG when at rest on the ground gear_system_type=0 [fuel] //Tanks Position and capacity: //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons) LeftMain = -3.85, -2.10, 2.50, 46.0, 0.00 RightMain= -3.85, 2.10, 2.50, 46.0, 0.00 //Fuel type: 1 = Avgas, 2 = JetA fuel_type=1 number_of_tank_selectors=1 electric_pump=1 [Views] eyepoint= -3.40, 0.0, 0.4 //(feet) longitudinal, lateral, vertical distance from reference datum [flaps.0] type = 1 // 1 - tail, 2 - lead span-outboard = 0.5 // 0.0 .. 1.0 extending-time = 5 // seconds flaps-position.0 = 0 // degrees flaps-position.1 = 20 // degrees flaps-position.2 = 30 // degrees damaging-speed = 250 // KIAS blowout-speed = 300 // KIAS lift_scalar = 1.0 drag_scalar = 1.0 pitch_scalar= 1.0 system_type = 0 //0=Electric, 1=Hydraulic, 2=Pneumatic, 3=Manual, 4=None [Radios] // Radio Type = availiable, standby frequency, has glide slope Audio.1 = 1 Com.1 = 1, 1 Com.2 = 1, 1 Nav.1 = 1, 1, 1 Nav.2 = 1, 1, 0 Adf.1 = 1 Transponder.1 = 1 Marker.1 = 1 [keyboard_response] //Breakpoint speeds (knots) on the keyboard increments of control surfaces. //Speed at which the incremenet is reduced to 1/2 and 1/8 respectively. elevator = 100, 180 aileron = 200, 1000 rudder = 200, 1000 [direction_indicators] //1 Type: 0=None, 1=Vacuum Gyro, 2=Electric Gyro, 3=Electro-Mag Slaved Compass, 4=Slaved to another //2 Indicator number of slaving indicator if Type = 4 direction_indicator.0=1,0 [LIGHTS] //Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit light.0 = 1, -7.20, 0.00, -1.40, fx_beacon light.1 = 4, -1.14, 0.00, 1.10, fx_vclight light.2 = 3, -2.90, -5.59, -1.00, fx_navred , light.3 = 3, -2.90, 5.59, -1.00, fx_navgre , light.4 = 2, -2.90, -5.59, -1.00, fx_strobe , light.5 = 4, 0.40, 0.00, 0.30, fx_vclight , light.6 = 2, -2.90, 5.59, -1.00, fx_strobe , light.7 =2, -13.30, 0.00, -0.40, fx_navwhi , light.8 = 1, -5.40, 0.00, 0.95, fx_beacon , [EFFECTS] wake=fx_wake water=fx_spray dirt=fx_tchdrt concrete=fx_sparks touchdown=fx_tchdwn_s, 1 [airplane_geometry] wing_area = 100.0 //Square feet wing_span = 10.0 //Feet wing_root_chord = 4.9 //Feet wing_dihedral = 1.7 //Degrees wing_incidence = 1.5 //Degrees wing_twist = -3.0 //Degrees oswald_efficiency_factor= 0.6 //Measure of lift effeciency of wing wing_winglets_flag = 1 //Are winglets available? wing_sweep = 0.0 //Degrees, wing leading edge wing_pos_apex_lon = -2.4 //Feet, longitudinal distance from reference point, negative going aft wing_pos_apex_vert = 0.0 //Feet, vertical distance from reference point, positive going up htail_area = 39.0 //Square feet htail_span = 11.7 //Feet htail_pos_lon = -18.3 //Feet, longitudinal distance from reference point, negative going aft htail_pos_vert = 0.0 //Feet, vertical distance from reference point, positive going up htail_incidence = 3.2 //Degrees htail_sweep = 10.0 //Degrees, horizontal tail leading edge vtail_area = 18.0 //Square feet vtail_span = 4.8 //Feet, tip to body vtail_sweep = 40.0 //Degrees, vertical tail leading edge vtail_pos_lon = -16.2 //Feet, longitudinal distance from reference point, negative going aft vtail_pos_vert = 1.5 //Feet, vertical distance from reference point, positive going up elevator_area = 16.6 //Square feet aileron_area = 18.3 //Square feet rudder_area = 6.7 //Square feet elevator_up_limit = 40.0 //Degrees elevator_down_limit = 33.0 //Degrees aileron_up_limit = 30.0 //Degrees aileron_down_limit = 25.0 //Degrees rudder_limit = 24.0 //Degrees elevator_trim_limit = 19.5 //Degrees spoiler_limit = 90.00 //Degrees spoilerons_available = 1 //Spoilerons Available? aileron_to_spoileron_gain = 0 //Aileron to spoileron gain min_ailerons_for_spoilerons = 0 //Degrees min_flaps_for_spoilerons = 0 //Minimum flap handle position when spoilerons activate [Reference Speeds] flaps_up_stall_speed = 55.0 //Knots True (KTAS) full_flaps_stall_speed = 42.2 //Knots True (KTAS) cruise_speed = 312.0 //Knots True (KTAS) max_indicated_speed=350.000000 [autopilot] autopilot_available= 1 flight_director_available= 0 default_vertical_speed= 700.0 autothrottle_available= 0 pitch_takeoff_ga=8.000000 max_pitch=10.000000 max_pitch_acceleration=1.000000 max_pitch_velocity_lo_alt=2.000000 max_pitch_velocity_hi_alt=1.500000 max_pitch_velocity_lo_alt_breakpoint=20000.000000 max_pitch_velocity_hi_alt_breakpoint=28000.000000 max_bank=25.000000 max_bank_acceleration=1.800000 max_bank_velocity=3.000000 max_throttle_rate=0.100000 nav_proportional_control=9.000000 nav_integrator_control=0.250000 nav_derivative_control=0.000000 nav_integrator_boundary=2.500000 nav_derivative_boundary=0.000000 gs_proportional_control=9.520000 gs_integrator_control=0.260000 gs_derivative_control=0.000000 gs_integrator_boundary=0.700000 gs_derivative_boundary=0.000000 yaw_damper_gain=0.000000 use_no_default_bank=1 default_bank_mode=0 [forcefeedback] gear_bump_nose_magnitude=6000 ; 0 - 10000 gear_bump_nose_direction=18000 ; 0 - 35999 degrees gear_bump_nose_duration=250000 ; in microseconds gear_bump_left_magnitude=6000 ; 0 - 10000 gear_bump_left_direction=35500 ; 0 - 35999 degrees gear_bump_left_duration=250000 ; in microseconds gear_bump_right_magnitude=6000 ; 0 - 10000 gear_bump_right_direction=00500 ; 0 - 35999 degrees gear_bump_right_duration=250000 ; in microseconds ground_bumps_magnitude1=3250 ; 0 - 10000 ground_bumps_angle1=8900 ; 0 - 35999 degrees ground_bumps_intercept1=5.0 ground_bumps_slope1=0.48 ground_bumps_magnitude2=750 ; 0 - 10000 ground_bumps_angle2=9100 ; 0 - 35999 degrees ground_bumps_intercept2=0.075 ground_bumps_slope2=1.0 crash_magnitude1=10000 ; 0 - 10000 crash_direction1=01000 ; 0 - 35999 degrees crash_magnitude2=10000 ; 0 - 10000 crash_direction2=9000 ; 0 - 35999 degrees crash_period2=75000 ; in microseconds crash_duration2=2500000 ; in microseconds [brakes] toe_brakes_scale=0.671407 parking_brake=1 [hydraulic_system] normal_pressure=0.000000 [stall_warning] type=1 [attitude_indicators] attitude_indicator.0=1 [turn_indicators] turn_indicator.0=1,0 [exits] number_of_exits = 3 exit_rate.0 = 0.4 ;Percent per second exit_rate.1 = 0.4 ;Percent per second exit_rate.2 = 0.4 ;Percent per second [gear_warning_system] gear_warning_available=0 pct_throttle_limit=0.000000 flap_limit_power=0.000000 flap_limit_idle=0.000000