California Central Coast Scenery for FSX
Revision #1 5/9/08
CCCFSXR1.ZIP
This is revision #1 to California Central Coast Scenery for FSX (CCCFSX.ZIP) dated 4/25/08. There are several minor fixes and/or improvements to the 8 major airports in this scenery. This revision supersedes the CCCFSXF1.ZIP and CCCFSXF2.ZIP updates that had been previously uploaded to my web page. Anyone that may have downloaded and installed those updates can just install all of the files in this revision and will be up to date.
IN CCCFSX\TEXTURE DIRECTORY:
SEGCIRC2.bmp
windsock.bmp
windsock_LM.bmp
This revision does the following:
PRB, SBP, L52, SMX, LPC, VBG, IZA and SBA airports:
Replaced default windsocks with J.D. Berg's much improved animated and night lit windsock.
Minor taxiway marking adjustments and tweaks.
SBA:
Changes West ramp from asphalt to concrete.
Adds an additional helipad, adds road to East end, tweaked a few taxiway signs, removes a misplaced taxiway sign and added a few more static boats near Sterns Wharf (by special request)
SBP:
Adds concrete ramp texture in front of terminal building
Replaces missing ramp service building by fuel pumps.
INSTALLATION:
Note: The BGL files with "texture" in their filenames are NOT texture files.
Move the 8 AFD files (AFX2_****.BGL) files into the CCCAFD/SCENERY directory allowing overwrites.
Move the 15 .BGL scenery files into the CCCFSX\SCENERY directory allowing overwrites.
Move the 3 .BMP texture files into the CCCFSX\TEXTURE directory.
Delete the SBATEXTURE_OB1.BGL file from the CCCFSX\SCENERY directory.
Nothing else required.
NOTES:
The night lighted and animated windsock was created by J.D. Bert, Jon Patch and Arno Gerretsen and downloaded from http://www.fsdeveloper.com
I have and intend to continue uploading CCCFSX scenery updates to my web page as I had done with some of the above revisions. I plan to do that with any further minor revisions if any as they occur and when I have enough to make it worthwhile will bundle and upload them to SurClaro.com and SurClaro.
My CCC scenery dedicated web page URL is:
http://home.comcast.net/~adwheeler/site/
I recently uploaded a file TAXITEXTUREX.ZIP to SurClaro.com and SurClaro that has revised taxiway/ramp and marking textures. These textures are the primary reason that I added some more concrete textures to SBA and SBP. I had tried to minimize the use of concrete initially since I didn't like the way the default concrete textures looked. You may or may not agree but they're available at:
http://library.avsim.net/zipdiver.php?DLID=121301