FS2004 Scenery Bordertown South Australia


Bordertown 36:16S 140:42E
Elevation 260ft
RWY 04/22 1140x20m grass
17/35 1200x20m Bitumin

Facilities include: Aircraft hangars, and a gliding club.


ABOUT THIS SCENERY
Most of the 3d objects and ground textures have been custom made specifically for this scenery. The scenery includes hangars, sheds, club rooms, cars, people, trees, aircraft and seasonal effects.
This scenery was made using Airport 2:60 build 144.



INSTALLATION. Upzip to a temporary folder making sure you select "use folder names". Transfer the resulting "Bordertown" folder into your 'ADDON SCENERY' folder (C:Program Files/Microsoft Games/FS2004/ADDON SCENERY. Activate the scenery by; starting FS2004, go to Settings/Scenery Library. click on "add area...". Double click on the 'ADDON SCENERY' folder and select the "Bordertown" folder. click OK. Click on World/Go to Airport and click 'search add on scenery'.


GENERAL DISPLAY
***************
For the scenery to display correctly you will need to have Airport 2.10+ , ASD, VOD, NOVA and NOVA GOLD textures installed in your main FS2002 texture folder. Most add-on 3rd party scenery requires these textures.
Nova textures by Rafael Garcia Sanchez are relatively new but more and more scenery designers are using them. The NOVA textures I have are NOVAGT1.ZIP, NOVATX1.ZIP, NOVATX2.ZIP. You can download them from SurClaro.
Get APT2.6, VOD and ASD textures at www.SurClaro in the "must have files" area.

Get Nova from there too. Also at,
http://www.fsnova.com
http://flightsimmers.net
http://fly.to/scenery


SPECIAL THANKS:
Pascal Meziat, Brian Mcwilliams, Tom Hiscox & Manfred Moldenhauer for APT 2.60 & SCASM.


Robert Palmer for putting together the collection of older style aircraft (oldies.zip).
Jeremiah Broughton for his people.
Trevor de Stigter for his M98toBGL program.
Martin Wright for his Bmp2000 Extended Bitmap Utility and BXTBmp.
To Abacus Software for FSDS.
Wolfgang Piper for his glider.
Special thanks to Clive Marriot for beta testing.
Greg Coote for beta testing, and a variety of his textures (gum trees, cones, bushes, treeline etc).
Greg Archer for betsa testing.
Thanks Greg, Greg and Clive for your encouragement and support.


LEGAL STUFF:
DO NOT MAKE MONEY WITH THIS PRODUCTION. IT IS FREEWARE. NOTHING IN THESE FILES WILL HARM YOUR COMPUTER. IF BY SOME CHANCE IT DOES, I WILL NOT ACCEPT ANY RESPONSIBLE. USE AT YOUR OWN RISK.

Copyright & Distribution: This archive (Millicent.zip) is distributed as FREEWARE. By downloading it you accept the following conditions for its use. DO NOT MAKE MONEY FROM THESE FILES. The enclosed files are copyrighted © Steven Royals March 2002. You are not allowed to claim these files as your own product. This product my not be used for any commercial purpose. You are not permitted to upload this zip file or any of it's contents to any server you have to pay for. You are not permitted to add this archive to any collection package (e.g. CD-Rom), commercial or not, without the written permission of the author. IT IS FOR YOUR USE ONLY.

As freeware you may use any textures created by me but please ask. Then acknowledge the author in your docs.

Steven Royals

September2003

Email any comments to----- royalsfamily@ozemail.com.au