[fltsim.0] title=Bat sim=bat model= panel= sound= texture= kb_checklists= kb_reference= atc_id=GFLAP ui_manufacturer=Unreal Aviation ui_type=SteamBat ui_variation= atc_heavy=0 atc_airline= atc_flight_number= description=Potty Harry's amazing steam-powered bat-winged flying machine. [electrical] max_battery_voltage=24 avionics_bus=0, 0 , 0 avionics=0, 0 , 0 additional_system=0, 0 , 0 flap_motor=0, 0 , 0 gear_motor=0, 0 , 0 pitot_heat=0, 2 , 17.0 additional_system=0, 20, 17.0 marker_beacon=1, 2 , 17.0 gear_warning=0, 2 , 17.0 fuel_pump=0, 5 , 17.0 starter1=0, 20, 17.0 light_nav=0, 5 , 17.0 light_beacon=0, 5 , 17.0 light_landing=0, 5 , 17.0 light_taxi=0, 5 , 17.0 light_strobe=0, 5 , 17.0 light_panel=0, 5 , 17.0 [General] atc_type=EXPERIMENTAL atc_model= editable=0 performance=Cruise: 90 knots\nStall: About 38 Knots [WEIGHT_AND_BALANCE] reference_datum_position= 0.000, 0.000, 0.000 empty_weight_CG_position= 0.000, 0.000, 0.000 max_number_of_stations=50 station_load.0= 170.000, 0.000, 0.000, -2.000 empty_weight= 3150.000 empty_weight_roll_MOI= 3872.000 empty_weight_pitch_MOI= 3385.000 empty_weight_yaw_MOI= 6135.000 empty_weight_coupled_MOI= 0.000 max_gross_weight= 4000.000 CG_forward_limit= 0.000 CG_aft_limit= 1.000 [fuel] Center1 = -0.25, 0.0, 0.0, 65.0, 0.0 fuel_type=1.000000 number_of_tank_selectors=1 [airplane_geometry] wing_area= 350.000 wing_span= 52.000 wing_root_chord= 7.083 wing_dihedral= 1.500 wing_incidence= -1.000 wing_twist= 0.000 oswald_efficiency_factor= 0.686 wing_winglets_flag= 0 wing_sweep= 0.000 wing_pos_apex_lon= 0.830 wing_pos_apex_vert= 2.500 htail_area= 39.000 htail_span= 16.000 htail_pos_lon= -19.000 htail_pos_vert= 0.000 htail_incidence= 0.000 htail_sweep= 0.000 vtail_area= 18.000 vtail_span= 4.837 vtail_sweep= 0.000 vtail_pos_lon= -19.000 vtail_pos_vert= 1.500 elevator_area= 16.610 aileron_area= 18.300 rudder_area= 6.650 elevator_up_limit= 28.000 elevator_down_limit= 20.999 aileron_up_limit= 19.996 aileron_down_limit= 15.000 rudder_limit= 23.995 elevator_trim_limit= 19.498 spoiler_limit= 0.000 spoilerons_available= 0 aileron_to_spoileron_gain= 0.000 min_ailerons_for_spoilerons= 0.000 min_flaps_for_spoilerons= 0.000 [contact_points] //0 Class //1 Longitudinal Position (feet) //2 Lateral Position (feet) //3 Vertical Position (feet) //4 Impact Damage Threshold (Feet Per Minute) //5 Brake Map (0=None, 1=Left, 2=Right) //6 Wheel Radius (feet) //7 Steer Angle (degrees) //8 Static Compression (feet) (0 if rigid) //9 Max/Static Compression Ratio //10 Damping Ratio / Water Rudder Effectiveness (0=Undamped, 1=Critically Damped) / 1.0 = normal //11 Extension Time (seconds) //12 Retraction Time (seconds) //13 Sound Type //14 Airspeed limit for retraction (KIAS) //15 Airspeed that gear gets damage at(KIAS) point.0= 1.000, -9.750, 0.000, -3.50, 1600.000, 0.000, 0.520, 30.000, 0.380, 2.500, 1.640, 0.000, 0.000, 1.000, 0.000, 0.000 point.1= 1.000, 1.00, -2.00, -5.15, 1800.000, 1.000, 0.520, 0.000, 0.340, 2.500, 1.000, 0.000, 0.000, 2.000, 0.000, 0.000 point.2= 1.000, 1.00, 2.00, -5.15, 1800.000, 2.000, 0.520, 0.000, 0.340, 2.500, 1.000, 0.000, 0.000, 3.000, 0.000, 0.000 point.3= 2.000, -3.500, -18.00, 0.25, 1800.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 5.000, 0.000, 0.000 point.4= 2.000, -3.500, 18.00, 0.25, 1800.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 6.000, 0.000, 0.000 point.5= 2.000, -16.330, 0.000, 0.830, 1800.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 9.000, 0.000, 0.000 point.6= 5.000, 5.000, 0.000, -1.330, 1500.000, 0.000, 0.000, 20.000, 0.000, 0.000, 0.000, 2.000, 2.000, 0.000, 0.000, 0.000 point.7 = 2.000, -16.330, 0.000, 6.830, 1574.800, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 7.000, 0.000, 0.000 point.8 = 2.000, -1.000, 0.000, -1.330, 1574.800, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 8.000, 0.000, 0.000 static_pitch= 9.00 static_cg_height= 5.00 [GeneralEngineData] engine_type= 0 Engine.0= -3.000, 0.000, 0.000 fuel_flow_scalar= 1.000 [piston_engine] cylinder_displacement= 109.000 compression_ratio= 6.000 number_of_cylinders= 9 max_rated_rpm= 2400.000 max_rated_hp= 300.000 fuel_metering_type= 1 cooling_type= 0 normalized_starter_torque= 0.300 turbocharged= 1 max_design_mp= 35.000 min_design_mp= 0.000 critical_altitude= 8000.000 emergency_boost_type= 0 emergency_boost_mp_offset= 0.000 emergency_boost_gain_offset= 0.000 fuel_air_auto_mixture= 0 auto_ignition= 0 max_rpm_mechanical_efficiency_scalar=1.000 idle_rpm_mechanical_efficiency_scalar=1.000 max_rpm_friction_scalar=1.000 idle_rpm_friction_scalar=1.000 power_scalar=1.000 [propeller] propeller_type= 0 propeller_diameter= 8.830 propeller_blades= 2 propeller_moi= 8.000 beta_max= 40.000 beta_min= 17.000 min_gov_rpm= 900.000 prop_tc= 0.100 gear_reduction_ratio= 1.000 fixed_pitch_beta= 17.000 low_speed_theory_limit= 80.000 prop_sync_available= 0 prop_deice_available= 0 prop_feathering_available= 0 prop_auto_feathering_available= 0 min_rpm_for_feather= 0.000 beta_feather= 0.000 power_absorbed_cf= 0.000 defeathering_accumulators_available= 0 prop_reverse_available= 0 minimum_on_ground_beta= 0.000 minimum_reverse_beta= 0.000 thrust_scalar=1.000 [Reference Speeds] flaps_up_stall_speed= 54.000 full_flaps_stall_speed= 54.000 cruise_speed= 111.548 [keyboard_response] elevator=100.000000,180.000000 aileron=200.000000,1000.000000 rudder=200.000000,1000.000000 [Views] eyepoint=1.75, 0.0, 0.25 [autopilot] autopilot_available=1 flight_director_available=0 default_vertical_speed=700.000000 autothrottle_available=1 pitch_takeoff_ga=8.000000 autothrottle_arming_required=0 autothrottle_takeoff_ga=0 autothrottle_max_rpm=90.000000 [direction_indicators] direction_indicator.0=1,0 [flight_tuning] cruise_lift_scalar=1.000 pitch_stability=1.000 roll_stability=1.000 yaw_stability=1.000 parasite_drag_scalar=1.000 induced_drag_scalar=1.000 elevator_effectiveness=1.000 aileron_effectiveness=1.000 rudder_effectiveness=1.000 elevator_trim_effectiveness=1.000 aileron_trim_effectiveness=1.000 rudder_trim_effectiveness=1.000 [exits] number_of_exits=2 exit_rate.0=0.4 exit_rate.1=0.4 [SMOKESYSTEM] smoke.0=0.0, -3.0, 0.0, fx_steambat [LIGHTS] //There are no lights [Flaps.0] type= 1 span-outboard= 0.600 extending-time= 0.25 system_type= 0 damaging-speed= 250.000 blowout-speed= 300.000 lift_scalar= 0.500 drag_scalar= 0.500 pitch_scalar= 0.500 flaps-position.0= 0.000, 0.000 flaps-position.1= 15.000, 0.000 flaps-position.2= 40.000, 0.000 [EFFECTS] wake=fx_wake TL water=fx_spray dirt=fx_tchdrt concrete=fx_sparks touchdown=fx_tchdwn_s, 1