ARNZ PRESENTS THE BAe 146-300

Aircraft Model for FS2002/FS2004 By Jon Murchison
SN Brussels Airlines Texture by Dan Mitchell

Model updates and news: http://arnz.myhost.co.nz

E-Mail comments, questions: jonmurchison@hotmail.com

Installation

Simply unzip this file to your aircraft directory.

C:\Program Files\Microsoft Games\Flight Simulator 9 [or FS 2002] \Aircraft

If your system is not set up with the same directory path, you can change this within the installer. One note here is that if you change the installation folder path, you must ensure you also specify the aircraft folder name you want the files installed into, such as BAE1463 or something similar. If you don’t do this, the files will be installed into your main FS2002 aircraft folder, making the model unusable.

Legal

This file is released strictly as FREEWARE. That means you cannot make money from selling this file in any form. It cannot be included on any CD, in any commercial Flight sim Add-on package, on any server, hard drive or removable media device which charges money.

The model and its textures remain copyright of the author and may not be modified or duplicated in any form (See below for repaint details).

You install this file at your own risk (minimal if any), the author accepts no responsibility for any damage, real or imagined, as a result of you choosing to install the files.

This package has been scanned for virus’s, and was virus free at the time of release. The author cannot guarantee this is still the case as I have no control over either your PC or the website you may have downloaded this file from.

Support FREEWARE developers. Don’t rip us off.

Model Features

My 146-300 features all the usual bells and whistles you have come to expect from an aircraft model. These are as follows:

Fully animated surfaces including the rear spoiler and wing spoilers, which are now only activated when the aircraft is on the ground as in real life.
Animated main and nose gear with animated rolling wheels and independent suspension on each gear.
New texture set which has reflections as appropriate (probably over done a little as its my first model with this but what the heck)
What is being referred to as ‘Dynamic Shine’ This is basically a highly light reflective finish to the models fuselage and wing leading edge which gives the effect of the sun moving across surfaces as the aircraft fly’s.
Visible flight deck with detailed crew. Also panel visible with full night effects.
Light mapping – This feature replaces the older FS2000 style _LM textures required to replicate night. The use of Light mapping does require you have multi texturing switched on, or you will not see the effect during dawn and dusk.
Wing/engine views from the cockpit.
Animated front left passenger door.

Repainting

At the moment you cannot repaint or alter the textures supplied with this model in any form what so ever. I have a number of liveries I wish to release myself, and do not wish to see others of the same released before these.

Thanks for understanding and respecting this.

Contact me here:

jonmurchison@clear.net.nz

A.I. Use (Artificial Intelligence)

At this point in time the 1463 makes ideal A.I as it is reasonably frame rate friendly. I am planning on releasing a stripped down version specifically for A.I, but this is still under development.

I recommend you use AITM – AI Traffic Mover by Thomas Molitor to include the 146 in your aircraft lists, and then incorporate it into your flight plans.

The Future

This model is as always a work in progress. I am planning other variants and upgrades I hope to implement over the coming year (2003). These include:

BAe 146-100.
Frieght versions of the 300, 200 and 100 with opening cargo doors.
Inbuilt Scenery similar to my earlier models.
Full working virtual Cockpit, passenger cabin etc.
RJX series, thought it never went into production.


Acknowledgments

I want to say a big thanks to everyone who has offered encouragement, advice and support throughout the years this model has evolved. In particular a big thanks to:

Peter Lohr – Co-founder of ARNZ
Michael Corcoran – The ultimate feedback guy
Jonathon Youngman - Feedback guy
James Eden – Feedback guy

Dave Gibson – The pilot model is his and I have added the headphones and mouth piece. It saved me from having to use ‘the Mummy’ for this model.

Tom Gibson – Free flight Design model guru. Tom was a huge help getting the light mapping for this model going, thanks for your time and patience tom.

Louis Sinclair – The man behind FSDS 2, another great help in sorting out user problems. Get his work from www.abacuspub.com.

Dee Waldron – Dee sussed out how to get ground activated spoilers working, which is a vital component on the 146.

Matthew Murray – Matt hosts our ARNZ forum and was a key figure in pushing me to develop a more advanced model. He also started to produce a great set of textures for the earlier 146 model; these have been used as a template for the new wing textures.