LANDCLASS FOR ARNPRIOR AIRFIELD CNP3

This Landclass is specifically designed for use with Ultimate Terrain, but works perfectly well without it too. It merges the airfield (which looks like a huge slab of grass in FS, mainly because it is exactly that in real life too) with the grass farm fields around it, and this appears more lifelike. It really only manages this in summer as the apron texture for my Arnprior airfield post is not seasonally responsive and remains green during the fall. And of course in winter, like all airfields (or perhaps "most", if someone else has solved this problem) Arnprior remains miraculously free of snow and will inevitably stand out like the proverbial sore thumb.

So, unzip to any old folder, then move the "ArnpriorREV02UT" folder (containing the "scenery" folder which in turn contains the "ArnpriorREV02EZUT" bgl) to where you keep all your other imports, and activate in the FS library at a higher priority than the other two landclass posts of mine that relate to the Ottawa area (if you have them). These two others are called "Ottland1" and "Ottlandclass02".

The bgl has this name so you don't confuse it later with anything else; "Arnprior" denotes where it is for. "REV02" denotes the second landclass revision specifically for this Arnprior area (the first being incuded in Ottlandclass02). "EZ" denotes it was made with the EZLandclass programme. And "UT" means it was made with Ultimate terrain in mind, though it works without it too as I mentioned above. Well, that's my system, but I don't care whatever you want to call it.

This is free, and not to be sold. Though why anyone would want to pay for it is beyond me.

If necessary I can be contacted at candev@rogers.com