SCENERY OF THE INTERNATIONAL AIRPORT
AMB, OF SANTIAGO, CHILE FOR FS2002
by César Carrasco
January, 2003


===== Copyright and Distribution =====
This release is Freeware.
This virtual scenery were created by Cesar Carrasco and may be used freely as an ad-on scenery for Microsoft's Flight Simulator under the condition that you do not charge money for the scenery.
If you decide to use the textures or other elements of this scenery, please give credit to the author - ( Cesar Carrasco ) in your included text. This archive can be distribute freely and place on servers with free access.

Please read this document completely before installing the files.
NOTE: The static planes and other vehicles are in the separate file: SCEL03x.zip, that you need to download separately.

INSTALLATION: First, ELIMINATE all previous version of this airport. In this package there are improved textures and bgl files with the same name as the ones used in previous version. Do not replace, just eliminate everything and install this scenery anew.

Unzip the entire package into the FS2002/Addon Scenery directory. The package has the AMB folder with its two sub-folders: scenery & texture. It should look like this: FS2002/addon scenery/Amb/
scenery
texture

Open the file FS2002/scenery.cfg file (it is at the bottom of the list of FS2002 subfolders and files) This file contains the listing of the FS2002 scenery library. At the end of the listing copy and paste the paragraph below:

[Area.***]
Title=AMB
Local=ADDON SCENERY\AMB\scenery
Remote=
Active=TRUE
Required=TRUE
Layer=***

IMPORTANT: the asterisks indicate the number you should give to the scenery area level. If the previous one is [Area.130] for instance, then you should write [Area.131] in the first line and fifth line. You must do this in order to make the scenery work.

CREDITS: This scenery was created using Airpor260, by Tom Hiscox, Pascal Meziat and Manfred Moldenhauer; objects were created using EOD, by Matthias Bruckner, and NOVA, by Rafael Garcia Sanchez; other were created by the author. The static planes and GSE vehicles are from Yosuke Taga or other designers; the planes were converted using M98toBGL by Trevor de Stigter. Many thanks to these persons of their contribution. Textures were created by César Carrasco.

SPECIAL THANKS TO: Alejandro Ruiz for providing the aerial photos of the actual airport that helped to make this scenerery possible.

Suggestions and comments please send them to Cescarr@aol.com
Photos, ideas and other contributions will be greatly appreciated from my home in New York City. Happy Flights . . .

CESAR D. CARRASCO
520 SECOND AVENUE #18A
NEW YORK CITY, NY10016
U.S.A.


DISCLAIMER
----------------------
By using these textures you assume all responsibility of possible problems created
in your computer.