[fltsim.0] title=F-GLZP sim=F-GLZP model= panel= sound= texture= checklists= [forcefeedback] gear_bump_nose_magnitude = 6000 gear_bump_nose_direction = 18000 gear_bump_nose_duration = 250000 gear_bump_left_magnitude = 6000 gear_bump_left_direction = 35500 gear_bump_left_duration = 250000 gear_bump_right_magnitude = 6000 gear_bump_right_direction = 500 gear_bump_right_duration = 250000 ground_bumps_magnitude1 = 3250 ground_bumps_angle1 = 8900 ground_bumps_intercept1 = 5# ground_bumps_slope1 = 0.48 ground_bumps_magnitude2 = 750 ground_bumps_angle2 = 9100 ground_bumps_intercept2 = 0.075 ground_bumps_slope2 = 1# crash_magnitude1 = 10000 crash_direction1 = 1000 crash_magnitude2 = 10000 crash_direction2 = 9000 crash_period2 = 75000 crash_duration2 = 2500000