[fltsim.0] title=Mitsubishi A6M2N Rufe_WBL sim=A6M2N model= panel= sound= texture= checklists= [WEIGHT_AND_BALANCE] empty_weight = 3004 // (pounds) reference_datum_position = 0.0, 0, 0 // (feet) distance from FlightSim Reference position: (1/4 chord, centerline, waterline) empty_weight_CG_position = 0.8, 0, 0.0 // (feet) longitudinal, lateral, vertical distance from specified datum max_number_of_stations = 50 station_load.0 = 160, -3.0, 0.0, 3.0 //Pilot Weight (lbs), longitudinal, lateral, vertical positions from datum (feet) ;Moments of Inertia empty_weight_pitch_MOI = 3473.15 empty_weight_roll_MOI = 2788.86 empty_weight_yaw_MOI = 5226.17 [flight_tuning] cruise_lift_scalar = 1.0 parasite_drag_scalar = 1.0 induced_drag_scalar = 1.0 elevator_effectiveness = 1.0 aileron_effectiveness = 1.0 rudder_effectiveness = 1.0 pitch_stability = 1.0 roll_stability = 1.0 yaw_stability = 1.0 elevator_trim_effectiveness = 1.0 aileron_trim_effectiveness = 1.0 rudder_trim_effectiveness = 1.0 [piston_engine] power_scalar = 1.0 [propeller] thrust_scalar = 1.0 [exits] number_of_exits = 1 exit_rate.0 = 0.4 ;Percent per second [electrical] max_battery_voltage = 24.0 generator_alternator_voltage = 28.0 max_generator_alternator_amps = 60.0 [contact_points] //0 Class //1 Longitudinal Position (feet) //2 Lateral Position (feet) //3 Vertical Position (feet) //4 Impact Damage Threshold (Feet Per Minute) //5 Brake Map (0=None, 1=Left, 2=Right) //6 Wheel Radius (feet) //7 Steer Angle (degrees) //8 Static Compression (feet) (0 if rigid) //9 Max/Static Compression Ratio //10 Damping Ratio (0=Undamped, 1=Critically Damped) //11 Extension Time (seconds) //12 Retraction Time (seconds) //13 Sound Type point.0=4, -0.417, -10.83, -4.75, 2574.8032, 0, 0, 0, 0.896361, 2.5,0.9809,0,0,2,0,0 //port float point.1=4, -0.417, 10.83, -4.75, 2574.8032, 0, 0, 0, 0.896361, 2.5,0.9809,0,0,3,0,0 //starboard float point.2=4, -13.917, 0.1, -6.05, 2574.8032, 0, 0, 0, 0.896361, 2.5,0.8809,0,0,4,0,0 //tail of float point.3=4, 12.833, 0.1, -5.85, 2574.8032, 0, 0, 0, 0.896361, 2.5,0.8809,0,0,4,0,0 //float base point.4=2, 0.00,-20.00, -1.25, 1200, 0, 0.00, 0.0, 0.00, 0.0, 0.00, 0.0, 0.0, 5 point.5=2, 0.00, 20.00, -1.25, 1200, 0, 0.00, 0.0, 0.00, 0.0, 0.00, 0.0, 0.0, 6 point.6=2, -20.25, 0.00, 1.00, 2400, 0, 0.00, 0.0, 0.00, 0.0, 0.00, 0.0, 0.0, 9 point.7=2, 2.41, 0.00, -2.083, 1200, 0, 0.00, 0.0, 0.00, 0.0, 0.00, 0.0, 0.0, 0 static_cg_height=5.974//altitude of CoG when loaded on ground static_pitch=0.00 [flaps.0] type=1 // 1 - tail, 2 - lead span-outboard=0.125 // 0.0 .. 1.0 extending-time=5 // seconds flaps-position.0=0 // degrees, KIAS flaps-position.1=14 // degrees, KIAS flaps-position.2=28 // degrees, KIAS flaps-position.3=42 // degrees, KIAS flaps-position.4=55 // degrees, KIAS damaging-speed=172 // KIAS blowout-speed=260 // KIAS [Views] eyepoint=-1.5,0.0000,3.25 [LIGHTS] panel=0.00, 1.80, -0.70, fx_vclight,