[fltsim.0]
title=1978 Chevy Corvette Paint 01
sim=78_Chevy_Corvette
model=
panel=
sound=
texture=ind
kb_checklists=
kb_reference=
atc_id=PCC101
ui_manufacturer=American Muscle
ui_type=Chevy Corvette
ui_variation=1978 Indy 500 Pace Car
description=This is a Gmax-made 1978 Chevy Corvette. Visual model, dynamics, animations, panel, and textures made by Jessy. Sounds made by Richie.

[fltsim.1]
title=1978 Chevy Corvette Paint 02
sim=78_Chevy_Corvette
model=
panel=
sound=
texture=sil
kb_checklists=
kb_reference=
atc_id=PCC101
ui_manufacturer=American Muscle
ui_type=Chevy Corvette
ui_variation=1978 Silver Edition
description=This is a Gmax-made 1978 Chevy Corvette. Visual model, dynamics, animations, panel, and textures made by Jessy. Sounds made by Richie.

[fltsim.2]
title=1978 Chevy Corvette Paint 03
sim=78_Chevy_Corvette
model=
panel=
sound=
texture=rce
kb_checklists=
kb_reference=
atc_id=PCC101
ui_manufacturer=American Muscle
ui_type=Chevy Corvette
ui_variation=1978 Racing
description=This is a Gmax-made 1978 Chevy Corvette. Visual model, dynamics, animations, panel, and textures made by Jessy. Sounds made by Richie.

[fltsim.3]
title=1978 Chevy Corvette Paint 04
sim=78_Chevy_Corvette
model=
panel=
sound=
texture=blu
kb_checklists=
kb_reference=
atc_id=PCC101
ui_manufacturer=American Muscle
ui_type=Chevy Corvette
ui_variation=1978 Blue
description=This is a Gmax-made 1978 Chevy Corvette. Visual model, dynamics, animations, panel, and textures made by Jessy. Sounds made by Richie.

[fltsim.4]
title=1978 Chevy Corvette Paint 05
sim=78_Chevy_Corvette
model=
panel=
sound=
texture=brn
kb_checklists=
kb_reference=
atc_id=PCC101
ui_manufacturer=American Muscle
ui_type=Chevy Corvette
ui_variation=1978 Vanilla and Brown
description=This is a Gmax-made 1978 Chevy Corvette. Visual model, dynamics, animations, panel, and textures made by Jessy. Sounds made by Richie.

[fltsim.5]
title=1978 Chevy Corvette Paint 06
sim=78_Chevy_Corvette
model=
panel=
sound=
texture=red
kb_checklists=
kb_reference=
atc_id=PCC101
ui_manufacturer=American Muscle
ui_type=Chevy Corvette
ui_variation=1978 Red
description=This is a Gmax-made 1978 Chevy Corvette. Visual model, dynamics, animations, panel, and textures made by Jessy. Sounds made by Richie.

[fltsim.6]
title=1978 Chevy Corvette Paint 07
sim=78_Chevy_Corvette
model=
panel=
sound=
texture=simv
kb_checklist=
kb_reference=
atc_id=PCC101
ui_manufacturer=American Muscle
ui_type=Chevy Corvette
ui_variation=SimViation Edition
description=I made this texture for all the members of the SimViation Forums. The SimViation logo [my concept] is on the hood. The infamous Marmalade is shown on the passenger door. Bottle of Guinness are the driver-side door [I don't condone drinking and driving]. And last but not least, our favorite member Omag, whose avatar [one of many] is on the disk hanging on the rear-view mirror. The two-tone paint is based on the SimViation Forum colors. If you are a member, you'll understand what I mean. If you're not and you find this texture set quite confusing, then come visit us and all will be made clear in due time. If you choose to come over, please leave your life at the door. Us members don't have much of a life other than to keep building up our post counts and make fun of each other [*cough* Omag *cough* Heretic *cough*]. Enjoy. ;)

[General]
atc_type=Experimental
atc_model=
editable=0
performance=N/A

[WEIGHT_AND_BALANCE]
max_gross_weight = 5500                         // (pounds)
empty_weight = 2403                             // (pounds)

reference_datum_position     =  0.0, 0.0, 0.0       // (feet) distance from FlightSim Reference position: (1/4 chord, centerline, waterline)
empty_weight_CG_position     =  1.0, 0.0, -1.0 // (feet) longitudinal, lateral, vertical distance from specified datum

max_number_of_stations = 50

station_load.0=140, 0.0, 0.0, 0.0           //Pilot           Weight (lbs), longitudinal, lateral, vertical positions from datum (feet)

;Moments of Inertia
empty_weight_pitch_MOI  = 6400.0
empty_weight_roll_MOI   = 2137.0
empty_weight_yaw_MOI    = 9360.0
empty_weight_coupled_MOI= 0.0


[flight_tuning]
cruise_lift_scalar     = 1.0
parasite_drag_scalar   = 1.0
induced_drag_scalar    = 1.0
elevator_effectiveness = 1.0
aileron_effectiveness  = 1.0
rudder_effectiveness   = 1.0
pitch_stability        = 1.0
roll_stability         = 1.0
yaw_stability          = 1.0
elevator_trim_effectiveness = 1.0
aileron_trim_effectiveness  = 1.0
rudder_trim_effectiveness   = 1.0

[GeneralEngineData]
engine_type = 0                                 //0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=Turboprop
Engine.0 = 2.67, 0.0, 0.0                        //(feet) longitudinal, lateral, vertical distance from reference datum
fuel_flow_scalar= 1.0                          //Fuel flow scalar
min_throttle_limit = 0.0                        //Minimum percent throttle.  Generally negative for turbine reverser

[piston_engine]
power_scalar = 1.0                              //Piston power scalar
cylinder_displacement= 90.3                     //Cubic inches per cylinder
compression_ratio= 8.5                          //Compression ratio
number_of_cylinders=6                           //Number of cylinders
max_rated_rpm= 2400                             //Max rated RPM
max_rated_hp= 230                               //Max rated HP
fuel_metering_type= 0                           //0=Fuel Injected, 1=Gravity Carburetor, 2=Aerobatic Carburetor
cooling_type= 0                                 //0=Cooling type Air, 1=Cooling type Liquid
normalized_starter_torque= 0.3                  //Starter torque factor
turbocharged= 0                                 //Is it turbocharged? 0=FALSE, 1=TRUE
max_design_mp= 0                                //Max design manifold pressure, (inHg)
min_design_mp= 0                                //Min design manifold pressure, (inHg)
critical_altitude= 0                            //Altitude to which the turbocharger will provide max design manifold pressure (feet)
emergency_boost_type= 0                         //0=None, 1=Water Injection, 2=Methanol/Water injection, 3=War Emergency Power
emergency_boost_mp_offset= 0                    //Additional manifold pressure supplied by emergency boost
emergency_boost_gain_offset= 0                  //Multiplier on manifold pressure due to emergency boost
fuel_air_auto_mixture= 0                        //Automixture available? 0=FALSE, 1=TRUE
auto_ignition= 0                                //Auto-Ignition available? 0=FALSE, 1=TRUE
max_rpm_mechanical_efficiency_scalar= 1.0       //Scalar on maximum RPM mechanical efficiency
idle_rpm_mechanical_efficiency_scalar= 1.0      //Scalar on idle RPM mechanical efficiency
max_rpm_friction_scalar= 1.0                    //Scalar on maximum RPM friction
idle_rpm_friction_scalar= 1.0                   //Scalar on idle RPM friction

[propeller]
thrust_scalar = 1.0                             //Propeller thrust scalar
propeller_type= 0                               //0=Constant Speed, 1=Fixed Pitch
propeller_diameter= 6.58                        //Propeller Diameter, (feet)
propeller_blades= 3                             //Number of propeller blades
propeller_moi= 8.3                              //Propeller moment of inertia
beta_max= 31.7                                  //Maximum blade pitch angle for constant speed prop, (degrees)
beta_min= 14.9                                  //Minimum blade pitch angle for constant speed prop, (degrees)
min_gov_rpm= 1400                               //Miminum governed RPM
prop_tc= 0.1                                    //Prop time-constant
gear_reduction_ratio= 1.0                       //Propeller gear reduction ratio
fixed_pitch_beta= 20                            //Fixed pitch angle of fixed pitch prop, (degrees)
low_speed_theory_limit= 80                      //Speed at which low speed theory becomes blended in (feet/second)
prop_sync_available= 0                          //Prop synchronization available? 0=FALSE, 1=TRUE
prop_deice_available= 0                         //Prop de-icing available? 0=FALSE, 1=TRUE
prop_feathering_available= 0                    //Prop feathering available?  0=FALSE, 1=TRUE
prop_auto_feathering_available= 0               //Prop auto-feathering available?  0=FALSE, 1=TRUE
min_rpm_for_feather= 0                          //Minimum RPM for prop feathering
beta_feather= 0                                 //Feathering pitch angle (degrees)
power_absorbed_cf= 0                            //Coefficient of friction for power absorbed by propeller
defeathering_accumulators_available= 0          //Defeathering accumulators available? 0=FALSE, 1=TRUE 
prop_reverse_available= 0                       //Prop reverse available?  0=FALSE, 1=TRUE
minimum_on_ground_beta= 0                       //Miminum pitch angle on ground, (degrees)
minimum_reverse_beta= 0                         //Minimum pitch angle in reverse, (degrees)

[electrical]
                ;BusType, MaxAmpLoad, MinVoltage       BusTypes:0=MainBus,1=AvionicsBus,2=BatteryBus,3=HotBatteryBus,4-7=Generator/AlternatorBus(1-4)
flap_motor         = 0, 5 , 17.0
gear_motor         = 0, 5 , 17.0
autopilot          = 0, 5 , 17.0
avionics_bus       = 0, 5 , 17.0
avionics           = 1, 5 , 17.0
pitot_heat         = 0, 2 , 17.0
additional_system  = 0, 2 , 17.0
marker_beacon      = 1, 2 , 17.0
gear_warning       = 0, 2 , 17.0
fuel_pump          = 0, 5 , 17.0
starter1           = 0, 20, 17.0
light_nav          = 0, 5 , 17.0
light_beacon       = 0, 5 , 17.0
light_landing      = 0, 5 , 17.0
light_taxi         = 0, 5 , 17.0
light_strobe       = 0, 5 , 17.0
light_panel        = 0, 5 , 17.0

        //0  Class
        //1  Longitudinal Position        (feet)
        //2  Lateral Position             (feet)
        //3  Vertical Position            (feet)
        //4  Impact Damage Threshold      (Feet Per Minute)
        //5  Brake Map                   (0=None, 1=Left, 2=Right)
        //6  Wheel Radius                (feet)
        //7  Steer Angle                         (degrees)
        //8  Static Compression           (feet)  (0 if rigid)
        //9  Max/Static Compression Ratio
        //10 Damping Ratio               (0=Undamped, 1=Critically Damped)
        //11 Extension Time              (seconds)
        //12 Retraction Time             (seconds)
        //13 Sound Type
[contact_points]
//-------------1------2------3----4----5---6-----7-----8----9----10---11---12---13
point.0 = 1,  4.33, -2.61, -2.2, 2500, 0, 0.5, 20.0, 0.2, 0.4, 0.7, 0.0, 0.0, 0
point.1 = 1,  4.33,  2.61, -2.2, 2500, 0, 0.5, 20.0, 0.2, 0.4, 0.7, 0.0, 0.0, 0
point.2 = 1, -4.11, -2.61, -2.2, 2500, 1, 0.5,  0.0, 0.2, 0.4, 0.7, 0.0, 0.0, 0
point.3 = 1, -4.11,  2.61, -2.2, 2500, 2, 0.5,  0.0, 0.2, 0.4, 0.7, 0.0, 0.0, 0
point.4 = 2,  5.00,  0.00,  0.0, 2500, 0, 0.0,  0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0
point.5 = 2, -5.00,  0.00,  0.0, 2500, 0, 0.0,  0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0
point.6 = 2,  0.00, -5.00,  0.0, 2500, 0, 0.0,  0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0
point.7 = 2,  0.00,  5.00,  0.0, 2500, 0, 0.0,  0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0

max_number_of_points = 21

static_pitch=0.0                //degrees, pitch when at rest on the ground (+=Up, -=Dn)
static_cg_height=2.0          //feet, altitude of CG when at rest on the ground
gear_system_type=1               //Electric

[gear_warning_system]
gear_warning_available = 0    //Normal
pct_throttle_limit =  0.1     //Percent throttle that activates warning
flap_limit_idle    =  0.0     //Flap angle that activates warning at idle
flap_limit_power   = 16.0     //Flap angle that activates warning at above idle

[brakes]
parking_brake = 1       //Parking brake available
toe_brakes_scale = 2.7  //Brake scalar

[hydraulic_system]
normal_pressure = 3000.0    //PSI
electric_pumps  = 0         //no electric pumps
engine_map      = 1,0,0,0   //pumps on Eng1

[Views]
eyepoint= -2.0, -1.25, 1.5         //(feet) longitudinal, lateral, vertical distance from reference datum

[Radios]
// Radio Type = availiable, standby frequency, has glide slope
Audio.1       = 1
Com.1         = 1, 1
Com.2         = 1, 1
Nav.1         = 1, 1, 1
Nav.2         = 1, 1, 0
Adf.1         = 1
Transponder.1 = 1
Marker.1      = 1

[keyboard_response]
//Breakpoint speeds (knots) on the keyboard increments of control surfaces.
//Speed at which the incremenet is reduced to  1/2 and 1/8 respectively.
elevator = 100,  180
aileron  = 200, 1000
rudder   = 200, 1000

[direction_indicators]
//1 Type: 0=None, 1=Vacuum Gyro, 2=Electric Gyro, 3=Electro-Mag Slaved Compass, 4=Slaved to another
//2 Indicator number of slaving indicator if Type = 4
turn_indicator.0=1,1    //Turn AND Bank
direction_indicator.0=1,0

[attitude_indicators]
//Type: 0=None, 1=Vacuum Gyro, 2=Electric Gyro
attitude_indicator.0 = 1 

[turn_indicators]
//Type: 0=None, 1=Electric Gyro, 2= Vacuum Gyro
turn_indicator.0=1,0

[EFFECTS]
dirt=fx_tchdrt
concrete=fx_sparks
touchdown=fx_tchdwn_s, 1

[fuel]
Center1  = 1.0, 0.0, -1.0, 40.5, 5.0       //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons)
fuel_type = 1                                //Fuel type: 1 = Avgas, 2 = JetA
number_of_tank_selectors = 1                    
electric_pump=1

[airplane_geometry]
wing_area               = 20.0                 //Square feet
wing_span               = 10.0                  //Feet
wing_root_chord         = 2.0                   //Feet
wing_dihedral           = 0.0                   //Degrees
wing_incidence          = 0.0                   //Degrees
wing_twist              = 0.0                  //Degrees
oswald_efficiency_factor= 1.0                  //Measure of lift effeciency of wing
wing_winglets_flag      = 0                      //Are winglets available?
wing_sweep              = 0.0                    //Degrees, wing leading edge
wing_pos_apex_lon       = 0.0                  //Feet, longitudinal distance from reference point, negative going aft
wing_pos_apex_vert      = 1.0                   //Feet, vertical distance from reference point, positive going up
htail_area              = 0.0                  //Square feet
htail_span              = 0.0                  //Feet
htail_pos_lon           = 0.0                 //Feet, longitudinal distance from reference point, negative going aft
htail_pos_vert          = 0.0                   //Feet, vertical distance from reference point, positive going up
htail_incidence         = 0.0                   //Degrees
htail_sweep             = 0.0                  //Degrees, horizontal tail leading edge
vtail_area              = 50.0                  //Square feet
vtail_span              = 5.0                   //Feet, tip to body
vtail_sweep             = 10.0                  //Degrees, vertical tail leading edge
vtail_pos_lon           = -5.0                 //Feet, longitudinal distance from reference point, negative going aft
vtail_pos_vert          = 0.0                   //Feet, vertical distance from reference point, positive going up
elevator_area           = 0.0                  //Square feet
aileron_area            = 0.0                  //Square feet
rudder_area             = 5.0                   //Square feet
elevator_up_limit       = 0.0                  //Degrees
elevator_down_limit     = 0.0                  //Degrees
aileron_up_limit        = 0.0                 //Degrees
aileron_down_limit      = 0.0                  //Degrees
rudder_limit            = 5.0                  //Degrees
elevator_trim_limit     = 0.0                  //Degrees
spoiler_limit           = 40.0                   //Degrees
spoilerons_available    = 0                     //Spoilerons Available?
aileron_to_spoileron_gain = 0                   //Aileron to spoileron gain
min_ailerons_for_spoilerons = 0                 //Degrees
min_flaps_for_spoilerons = 0                    //Minimum flap handle position when spoilerons activate


[flaps.0]
type             = 1                                    // 1 - tail, 2 - lead
span-outboard    = 0.5                                  // 0.0 .. 1.0
extending-time   = 5                                    // seconds
flaps-position.0 = 0                                    // degrees
flaps-position.1 = 10                                   // degrees
flaps-position.2 = 20                                   // degrees
flaps-position.3 = 90                                   // degrees
damaging-speed   = 250                                  // KIAS
blowout-speed    = 300                                  // KIAS
lift_scalar = 1.0                                       
drag_scalar = 1.0
pitch_scalar= 1.0
system_type = 0                                         //0=Electric, 1=Hydraulic, 2=Pneumatic, 3=Manual, 4=None


[Reference Speeds]
flaps_up_stall_speed    = 54.0                  //Knots True (KTAS)
full_flaps_stall_speed  = 49.0                  //Knots True (KTAS)
cruise_speed            = 120.0                 //Knots True (KTAS)
max_indicated_speed     = 175                   //Red line (KIAS)

[autopilot]
autopilot_available= 0
flight_director_available= 0
default_vertical_speed= 700.0
autothrottle_available= 0
max_pitch=10.0
max_pitch_acceleration=1.0
max_pitch_velocity_lo_alt=2.0
max_pitch_velocity_hi_alt=1.5
max_pitch_velocity_lo_alt_breakpoint=20000.0
max_pitch_velocity_hi_alt_breakpoint=28000.0
max_bank=25.0
max_bank_acceleration=1.8
max_bank_velocity=3.00
max_throttle_rate=0.10
nav_proportional_control=9.00
nav_integrator_control=0.25
nav_derivative_control=0.00
nav_integrator_boundary=2.50
nav_derivative_boundary=0.00
gs_proportional_control=9.52
gs_integrator_control=0.26
gs_derivative_control=0.00
gs_integrator_boundary=0.70
gs_derivative_boundary=0.00
yaw_damper_gain = 1.0
pitch_takeoff_ga=8.000000

[forcefeedback]
gear_bump_nose_magnitude=6000           ; 0 - 10000
gear_bump_nose_direction=18000          ; 0 - 35999 degrees
gear_bump_nose_duration=250000          ; in microseconds
gear_bump_left_magnitude=6000           ; 0 - 10000
gear_bump_left_direction=35500          ; 0 - 35999 degrees
gear_bump_left_duration=250000          ; in microseconds
gear_bump_right_magnitude=6000          ; 0 - 10000
gear_bump_right_direction=00500         ; 0 - 35999 degrees
gear_bump_right_duration=250000         ; in microseconds
ground_bumps_magnitude1=3250            ; 0 - 10000
ground_bumps_angle1=8900                ; 0 - 35999 degrees
ground_bumps_intercept1=5.0
ground_bumps_slope1=0.48
ground_bumps_magnitude2=750             ; 0 - 10000
ground_bumps_angle2=9100                ; 0 - 35999 degrees
ground_bumps_intercept2=0.075
ground_bumps_slope2=1.0
crash_magnitude1=10000                  ; 0 - 10000
crash_direction1=01000                  ; 0 - 35999 degrees
crash_magnitude2=10000                  ; 0 - 10000
crash_direction2=9000                   ; 0 - 35999 degrees
crash_period2=75000                     ; in microseconds
crash_duration2=2500000                 ; in microseconds

[stall_warning]
type=0

[exits]
number_of_exits=2
exit_rate.0=1.0  				;Percent per second
exit_rate.1=1.0  				;Percent per second