Thank you for downloading this, the final anticipated modification of the Grizzly. There may eventually be a version optimised for FS10 once that becomes a reality,and only if this version is not forward-compatible. In the meantime, I hope you enjoy many flights with this concept aircraft.

Before doing anything else, please turn on Word Wrap!

To install everything:

- Extract/unzip the main folder to a location other than FS2002/FS9 (e.g., Desktop or My Documents). Then copy the folders "CF-220 Grizzly" and "Grizzly Clean Config" into your main Aircraft folder within FS.
- Open the folder named "CF-220 Grizzly". Copy the enclosed folder within called "rcb-miljet" (containing effects for the sonic boom) and paste it into your main Gauges folder within FS. Note: this folder needs to be added in its entire form (as-is) to work properly.
- Still within "CF-220 Grizzly", copy the contents of the folder named "effects" into the main Effects folder within FS. If prompted to replace any files, choose not to do so, or make a backup copy first.
- Once again, still within "CF-220 Grizzly", open the folder named "sound". Copy the following files into your main Sound folder within FS (required for the sonic boom):
amb_aexp1a.wav
amb_aexp1b.wav
amb_aexp1c.wav
AMB_Gexp4A.wav
AMB_Gexp4B.wav
AMB_Gexp4C.wav
- The freeware panel does not include either the FSUIPC module, nor the gauge file "F16.gau". Both are required to have working radar. Each file may be downloaded from various Flight Sim freeware sites.
- The folder "Grizzly Clean Config" features aliases for the panel and sound, and does not duplicate the effects nor "rcb-miljet" gauge additions. This was done to save space in the upload/download process, as well as to run smoother in the sim.

Modifications over the former version of CF-220 Grizzly:

- The working afterburner is not included here. Although this effect provided a more realistic result in terms of flight performance, it was not possible to view the burner effects engaging from outside the aircraft (e.g., they could be seen toggling off but not on while in flight). As I often fly in spot mode, it was decided to focus this time around on the visible effects of the afterburner. They now display on/off when the "o" key is toggled. This also provides consistency between flying in either FS2002 or FS2004, as only the latter had provision for working afterburners (via the airfile and aircraft.cfg file). The downside is, throttle movement is less accurate in proportion to the actual power setting than it was with the working afterburner version (e.g., throttle will need to be kept near 50-60% when simulating military power settings).
- Bearing the above in mind, because the burners are tied in with the strobe lighting effects in the aircraft.cfg file, de-selecting the afterburner consequently de-selects the strobes. This occurs only if all of the aircraft lighting is selected individually from within the cockpit, using the panel switches. To get around this, it is recommended to turn on all lights by pressing the "l" key, then you may de-select any other lighting individually thereafter via the panel switches. Once the strobes have been activated in this way, they will remain on, even if the other lighting is toggled off independently thereafter, and including whether the "o" key is toggled for the afterburner.

Why bother? - Here are the improvements:

- Flight performance has been tweaked to more closely represent a truer sense of a Mach 2+ agile fighter. Acceleration is more subtle (slows nearing Mach 1, then increases again until nearing the aircraft's Mach 2.5 limit). Absolute maximum speed attainable at 50,000 ft, is Mach 2.5 at full throttle, with VMax at Mach 2.35-Mach 2.45 between 30,000-40,000 ft (compared to the earlier version, which required easing back on full throttle before going into some serious overspeeding). Engine thrust has been adjusted to the actual design value of 26,400 lb per unit at full afterburning, with some gentle tweaking of the aircraft.cfg and airfile, providing a higher thrust-to-weight ratio. By comparison, the earlier version specified only the dry 19,900 lb rating of the engines, required at the time to prevent the aircraft from having tortuous performance based on the remainder of the unedited airfile. The exaggerated deceleration previously experienced when deploying the airbrakes has been tamed. On the ground, parking brakes have been adjusted to prevent the aircraft from "creeping" as much when at idle. Taxi speed does remain high, however - I have not found a fix for this, and rely on the brakes quite a bit!
- The over-emphasized dark shading at the trailing edges of the wings and stabilizers has been eliminated, resulting in a considerably neater appearance.
- For those who had not downloaded my landing light fix (which adds the landing light in cockpit view),this has been corrected.
- The aircraft's shadow has also been corrected. Earlier versions of the Grizzly displayed an odd problem with the canopy shape being superimposed upon the shadow, as if there was a hole all the way through the lower fuselage from the canopy. The arcraft's shadow is now completely opaque.

All of the above improvements really ought to have been included with the original release; however, this was my first FS design project, and a lot has been learned since then. Thanks to everyone who has given this project a go in their own flightsim, and their interest in it. It is very true that, once having started, the designing bug is quite addictive, and your support is appreciated.

***Please note that, although the files contained herein have been thoroughly tested, I cannot be held responsible for any problems or damages resulting from your decision to use any part of this folder, whether having followed the above instructions or otherwise.***

THIS FOLDER, AND ALL FILES CONTAINED WITHIN, REMAIN FREEWARE. Anyone wishing to modify or utilize any portion of these, for the purposes of re-distribution, must obtain my permission beforehand. Furthermore, original files which have been credited to their respective designers remain the property of said individuals, and any copyrights must be respected. Texture repaints are permitted.

Original aircraft design, as well as the name "CF-220 Grizzly", is copyright Brian Sturton (bsturton@telusplanet.net or sgt_caribou@hotmail.com). Revised: July 2006