[fltsim.0]
title=Garbers and Beckert GB-I Parachute (House colors)
sim=Chute_test
model=
panel=
sound=
texture=mg
kb_checklists=GB-I_check
kb_reference=GB-I_ref
atc_id=D-0815
ui_manufacturer=Garbers and Beckert
ui_type=GB-I Parachute
ui_variation=House colors
visual_damage=1
description=Visual model by Michael Garbers,\t flight dynamics by Wolfram Beckert

[fltsim.1]
title=Garbers and Beckert GB-I Parachute (C.S.A colors)
sim=Chute_test
model=
panel=
sound=
texture=wb
kb_checklists=GB-I_check
kb_reference=GB-I_ref
atc_id=D-0815
ui_manufacturer=Garbers and Beckert
ui_type=GB-I Parachute
ui_variation=C.S.A colors
visual_damage=1
description=Visual model by Michael Garbers,\t flight dynamics by Wolfram Beckert     www.simflight.de/classic

[fltsim.2]
title=Garbers and Beckert GB-I Parachute (FlightXtreme colors)
sim=Chute_test
model=
panel=
sound=
texture=fxt
kb_checklists=GB-I_check
kb_reference=GB-I_ref
atc_id=D-0815
ui_manufacturer=Garbers and Beckert
ui_type=GB-I Parachute
ui_variation=FlightXtreme colors
visual_damage=1
description=Visual model by Michael Garbers,\t flight dynamics by Wolfram Beckert     www.flightxtreme.com

[fltsim.3]
title=Garbers and Beckert GB-I Parachute (Whale colors)
sim=Chute_test
model=
panel=
sound=
texture=wal
kb_checklists=GB-I_check
kb_reference=GB-I_ref
atc_id=D-0815
ui_manufacturer=Garbers and Beckert
ui_type=GB-I Parachute
ui_variation=Whale colors
visual_damage=1
description=Visual model by Michael Garbers,\t flight dynamics by Wolfram Beckert     www.dornier-wal.info

[fltsim.4]
title=Garbers and Beckert GB-I Parachute (FlightSim colors)
sim=Chute_test
model=
panel=
sound=
texture=fs
kb_checklists=GB-I_check
kb_reference=GB-I_ref
atc_id=D-0815
ui_manufacturer=Garbers and Beckert
ui_type=GB-I Parachute
ui_variation=FlightSim colors
visual_damage=1
description=Visual model by Michael Garbers,\t flight dynamics by Wolfram Beckert     www.FlightSim.com

[General]
atc_type=Experimental
atc_model=
editable=1
performance=Maximum Speed\t37 kts\nGlide Ratio\t12 to 1\nEmpty Weight\t25 lb\nSeating\t\t1\nUseful Load\t195 lb\n


[WEIGHT_AND_BALANCE]
max_gross_weight = 195                         // (pounds)
empty_weight = 25                             // (pounds)

reference_datum_position     =  1.25, 0, 0      // (feet) distance from FlightSim Reference position: (1/4 chord, centerline, waterline)
empty_weight_CG_position     = -1.00, 0, 0      // (feet) longitudinal, lateral, vertical distance from specified datum

max_number_of_stations = 1

station_load.0 = 170, -0.8,  0.0, 0.0           //Pilot           Weight (lbs), longitudinal, lateral, vertical positions from datum (feet)


;Moments of Inertia
empty_weight_pitch_MOI   = 800
empty_weight_roll_MOI    = 400
empty_weight_yaw_MOI     = 800
empty_weight_coupled_MOI = 0.0


[flight_tuning]
cruise_lift_scalar     = 0.8
parasite_drag_scalar   = 2.98
induced_drag_scalar    = 2.8
elevator_effectiveness = 1.4
aileron_effectiveness  = 1.0
rudder_effectiveness   = 1.8
pitch_stability        = 1.0
roll_stability         = 1.0
yaw_stability          = 1.0
elevator_trim_effectiveness = 1.0
aileron_trim_effectiveness  = 1.0
rudder_trim_effectiveness   = 1.0

[GeneralEngineData]
engine_type = 2                                 //0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=Turboprop
fuel_flow_scalar = 0                            //Fuel flow scalar

[pitot_static]
vertical_speed_time_constant = 1                //Increasing this value will cause a more instantaneous reaction in the VSI


        //0  Class
        //1  Longitudinal Position        (feet)
        //2  Lateral Position             (feet)
        //3  Vertical Position            (feet)
        //4  Impact Damage Threshold      (Feet Per Minute)
        //5  Brake Map                   (0=None, 1=Left, 2=Right)
        //6  Wheel Radius                (feet)
        //7  Steer Angle                         (degrees)
        //8  Static Compression           (feet)  (0 if rigid)
        //9  Max/Static Compression Ratio
        //10 Damping Ratio               (0=Undamped, 1=Critically Damped)
        //11 Extension Time              (seconds)
        //12 Retraction Time             (seconds)
        //13 Sound Type
        
[contact_points]
point.0=3,  -2.0,    0.0, -2.5, 1574.8, 2, 0.509, 0.0, 0.40, 2.5, 1.22, 0.0, 0.0, 3, 0.0, 0.0// Schuhe als Kufe
point.1=2,  -1.25, -16.5,  0.5,  787.4, 0, 0.000, 0.0, 0.00, 0.0, 0.00, 0.0, 0.0, 5, 0.0, 0.0
point.2=2,  -1.25,  16.5,  0.5,  787.4, 0, 0.000, 0.0, 0.00, 0.0, 0.00, 0.0, 0.0, 6, 0.0, 0.0
point.3=2, -15.42,   0.0, -0.7,  787.4, 0, 0.000, 0.0, 0.00, 0.0, 0.00, 0.0, 0.0, 9, 0.0, 0.0
point.4=2,   6.25,   0.0, -2.2,  787.4, 0, 0.000, 0.0, 0.00, 0.0, 0.00, 0.0, 0.0, 4, 0.0, 0.0

static_pitch = -4.65
static_cg_height = 2.17

[Views]
eyepoint = 2.0, 0.0, 1.6

[Flaps.0]
type= 1
span-outboard= 0.800
extending-time= 2.000
system_type= 3
damaging-speed= 250.000
blowout-speed= 300.000
lift_scalar= 1.400
drag_scalar= 1.200
pitch_scalar= 0.100
flaps-position.0= 0.000, 0.000
flaps-position.1= 10.000, 0.000
flaps-position.2= 45.000, 0.000

[Radios]
// Radio Type = availiable, standby frequency, has glide slope
Audio.1       = 0
Com.1         = 0, 0
Nav.1         = 0, 0, 0
Adf.1         = 0
Transponder.1 = 0
Marker.1      = 0

[keyboard_response]
//Breakpoint speeds (knots) on the keyboard increments of control surfaces.
//Speed at which the incremenet is reduced to  1/2 and 1/8 respectively.
elevator = 160, 360
aileron  = 160, 360
rudder   = 160, 360

[direction_indicators]
//1 Type: 0=None, 1=Vacuum Gyro, 2=Electric Gyro, 3=Electro-Mag Slaved Compass, 4=Slaved to another
//2 Indicator number of slaving indicator if Type = 4
direction_indicator.0=0,0

[EFFECTS]
wake=fx_wake
water=fx_spray
dirt=fx_tchdrt
concrete=fx_sparks

[airplane_geometry]
wing_area               = 107.0                 //Square feet
wing_span               = 26.2                  //Feet
wing_root_chord         = 4.1                   //Feet
wing_dihedral           = 3.5                   //Degrees
wing_incidence          = 3.0                   //Degrees
wing_twist              = -2.0                  //Degrees
oswald_efficiency_factor= 0.6                   //Measure of lift effeciency of wing
wing_winglets_flag      = 0                     //Are winglets available?
wing_sweep              = 0.0                   //Degrees, wing leading edge
wing_pos_apex_lon       = -0.5                  //Feet, longitudinal distance from reference point, negative going aft
wing_pos_apex_vert      = 0.0                   //Feet, vertical distance from reference point, positive going up
htail_area              = 21.0                  //Square feet
htail_span              = 7.9                   //Feet
htail_pos_lon           = -17.3                 //Feet, longitudinal distance from reference point, negative going aft
htail_pos_vert          = 0.0                   //Feet, vertical distance from reference point, positive going up
htail_incidence         = 0.0                   //Degrees
htail_sweep             = 0.0                   //Degrees, horizontal tail leading edge
vtail_area              = 17.0                  //Square feet
vtail_span              = 4.7                   //Feet, tip to body
vtail_sweep             = 0.0                   //Degrees, vertical tail leading edge
vtail_pos_lon           = -16.0                 //Feet, longitudinal distance from reference point, negative going aft
vtail_pos_vert          = 3.9                   //Feet, vertical distance from reference point, positive going up
elevator_area           = 16.0                  //Square feet
aileron_area            = 14.7                  //Square feet
rudder_area             = 8.0                   //Square feet
elevator_up_limit       = 36.0                  //Degrees
elevator_down_limit     = 26.0                  //Degrees
aileron_up_limit        = 30.0                  //Degrees
aileron_down_limit      = 30.0                  //Degrees
rudder_limit            = 40.0                  //Degrees
elevator_trim_limit     = 15.0                  //Degrees
spoiler_limit           = 70.0                  //Degrees
spoilerons_available    = 0                     //Spoilerons Available?
aileron_to_spoileron_gain = 0                   //Aileron to spoileron gain
min_ailerons_for_spoilerons = 0                 //Degrees
min_flaps_for_spoilerons = 0                    //Minimum flap handle position when spoilerons activate

[Reference Speeds]
flaps_up_stall_speed    = 15.0                  //Knots True (KTAS)
full_flaps_stall_speed  = 10.0                  //Knots True (KTAS)
cruise_speed            = 37.0                  //Knots True (KTAS)

[autopilot]
autopilot_available= 0
flight_director_available= 0

[forcefeedback]
ground_bumps_magnitude1=2500            ; 0 - 10000
ground_bumps_angle1=8900                ; 0 - 35999 degrees
ground_bumps_intercept1=10.0
ground_bumps_slope1=0.300
ground_bumps_magnitude2=350             ; 0 - 10000
ground_bumps_angle2=9100                ; 0 - 35999 degrees
ground_bumps_intercept2=0.075
ground_bumps_slope2=1.0
crash_magnitude1=10000                  ; 0 - 10000
crash_direction1=01000                  ; 0 - 35999 degrees
crash_magnitude2=10000                  ; 0 - 10000
crash_direction2=9000                   ; 0 - 35999 degrees
crash_period2=75000                     ; in microseconds
crash_duration2=2500000                 ; in microseconds