[fltsim.0] title=Ambulance sim=ambulance model= panel= sound= texture= checklists= [forcefeedback] gear_bump_nose_magnitude=6000 gear_bump_nose_direction=18000 gear_bump_nose_duration=250000 gear_bump_left_magnitude=6000 gear_bump_left_direction=35500 gear_bump_left_duration=250000 gear_bump_right_magnitude=6000 gear_bump_right_direction=00500 gear_bump_right_duration=250000 ground_bumps_magnitude1=3250 ground_bumps_angle1=8900 ground_bumps_intercept1=5.0 ground_bumps_slope1=0.48 ground_bumps_magnitude2=750 ground_bumps_angle2=9100 ground_bumps_intercept2=0.075 ground_bumps_slope2=1.0 crash_magnitude1=10000 crash_direction1=01000 crash_magnitude2=10000 crash_direction2=9000 crash_period2=75000 crash_duration2=2500000 [fltsim.1] title= sim= panel= sound= texture= model= [fltsim.2] title= sim= panel= sound= texture= model= [fltsim.3] title= sim= panel= sound= texture= model= [fltsim.4] title= sim= panel= sound= texture= model= [fltsim.5] title= sim= panel= sound= texture= model= [fltsim.6] title= sim= panel= sound= texture= model= [fltsim.7] title= sim= panel= sound= texture= model= [fltsim.8] title= sim= panel= sound= texture= model= [fltsim.9] title= sim= panel= sound= texture= model=