Hong Kong Additional Autogen Scenery for FS2002
Version 1.00 by Eddie Chan
2002.12.31
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INTRODUCTION:

This scenery is does nothing except adding a HUGE amount autogen buildings
around Southern Kowloon and the Northern Hong Kong Island. Since all
the buildings are using the autogen textures & models. My scenery contains
only a single .bgl file. No textures, no exclude/flatten switches necessary.

Be aware that when I said huge, I meant HUGE. I must have added over
300+ buildings there, so you'll surely get a frame rate hit. But since they
are all autogens, the scenery is still very much flyable. My estimate is
if you can fly the default Manhattan, NY with a good frame rate, you
shouldn't have too much problem flying mine.

My scenery do not reflect the accurate placement of any real-life buildings.
If I found (or if anyone can direct me to) any hi-res aerial pictures
of Hong Kong, I'll most likely modify my scenery to as closely match the
real-life as possible to my ability for the next release.

This is my very first attempt at FS scenery design. So if I screwed up
something in the process, I'm sincerely sorry for my inexperience.
I'd welcome any feedback/report of any bugs found.

I made this scenery as compatible to Roger Mole's Kai Tak scenery as
possible. Since Roger is still working to improve his scenery I can not
guarantee my scenery will be compatible with Roger's future release of his
Kai Tak scenery.

This scenery was designed using FSSE (See Credit).

INSTALLATION:

The usual: copy everything under my /Scenery to your default FS2002 folder
and add the following lines to your scenery.cfg:

[Area.XXX]
Title=Hong Kong
Active=TRUE
Layer=XXX
Local=Scenery\Hong Kong
Remote=
Required=FALSE

Replace the XXX with the next number of your scenery order, of course :-)


LEGAL NOTICE:

This file is considered freeware so it may not be included in any commercial
package and/or website without my permission. You are free to distribute
this file and its related content only in its unaltered form.
I do not take any responsibility for any damage this scenery may cause to
your computer/other software.


CREDITS:

Many thanks to Derek Leung of Leung Software (http://www.fssc.avsim.net/) for
his Flight Simulator Scenery Creator software. My very first project wouldn't
be possible without it :-)


AUTHOR:

Eddie Chan
Email: eddie@netzentric.com